Smuggler Archive
Thread: Now THAT's a GREAT idea !!!! (about bounty hunters, smugglers, jedis interaction) READ
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YamadaMan
Tue Jul 06, 2004 4:56 am
#1
I'll only quote someone who did get this idea:
what would u think about this, so in JLS, some players with high bounties, wouldn't be able to use starports anymore and it can be risky for em to use their own ship, so they could contact smugglers to travel in their (our) ship and have less visibility like down from 100% to 50%, still with the risk to be attacked and tracked by BH.
so if the dude gets attacked/tracked while he's in our ship, we get visibility as well.
I think it's one of the greates idea I ever saw bout JLS/smuggler revamp
Tover wrote:Hmm, this topic has put a little thought into my head.Imagine, if you will, a world where players could not travel openly if they had a bounty on their head. They had to hire a smuggler to smuggle them. You know, it's kind of like the first movie. Obi Wan had to hire the Solo to get him off of Tat because it wasn't safe for the known Jedi to travel openly.Implementation:Player with a price on his or her head enters a star port. Player is ejected from the star port. Message appears on the player's screen.'There is a price on your head and you see several people inside waiting for you. You can't travel this way, it's too dangerous. You need to find a smuggler to get you off of this world.'
what would u think about this, so in JLS, some players with high bounties, wouldn't be able to use starports anymore and it can be risky for em to use their own ship, so they could contact smugglers to travel in their (our) ship and have less visibility like down from 100% to 50%, still with the risk to be attacked and tracked by BH.
so if the dude gets attacked/tracked while he's in our ship, we get visibility as well.
I think it's one of the greates idea I ever saw bout JLS/smuggler revamp
WesBelden
Tue Jul 06, 2004 7:50 am
#3
It seems the one star ninja's paid another visit (seriously guys, if you think a post merits one start, at least post your comments and arguments as to why that's the case).
I happen to like this idea, seems to fit within Star Wars and the example of Obi-Wan and Luke going to a dingey hang out for smugglers etc. is a great one, very apt.
*prods the rest of the community to comment*
Message Edited by WesBelden on 07-06-2004 07:51 AM
Bosyn-Dallas
Tue Jul 06, 2004 7:53 am
#4
This is a nice idea.Only problem is that it would only benefit Jedi, and anything that benefits them is bad IMO.
Raanan
Tue Jul 06, 2004 9:02 am
#5
Bosyn-Dallas wrote:
This is a nice idea.Only problem is that it would only benefit Jedi, and anything that benefits them is bad IMO.
What are you talking about? It benefits us as well. It benefits us alot. I'm down with it.
chuggalug
Tue Jul 06, 2004 9:50 am
#6
lets expand upon it...
The possibility exists of the incorporation of "choke-points" in the star-ports where players will be searched for contraband prior to being able to access the ship.
If done right we could be sought after by not just Jedi, but rebels and/or contraband holders not aligned with the empire.
I like this idea. But I don't know if I like to be thought of simply as a taxi service. More changes are needed. But would be a great step in the right direction.
The possibility exists of the incorporation of "choke-points" in the star-ports where players will be searched for contraband prior to being able to access the ship.
If done right we could be sought after by not just Jedi, but rebels and/or contraband holders not aligned with the empire.
I like this idea. But I don't know if I like to be thought of simply as a taxi service. More changes are needed. But would be a great step in the right direction.
Raanan
Tue Jul 06, 2004 9:54 am
#7
chuggalug wrote:
lets expand upon it...
The possibility exists of the incorporation of "choke-points" in the star-ports where players will be searched for contraband prior to being able to access the ship.
If done right we could be sought after by not just Jedi, but rebels and/or contraband holders not aligned with the empire.
I like this idea. But I don't know if I like to be thought of simply as a taxi service. More changes are needed. But would be a great step in the right direction.
But it's not a simple taxi service if you've got a bounty hunter onhunting you down.
chuggalug
Tue Jul 06, 2004 9:59 am
#8
oh I hear yah bro, and I'm not trying to sound like I dislike this idea. There is the possibility for alot of fun here...
My concern is simply what our role will turn out to be within the player base. It will all boil down to what else our "re-vamp" includes.
My concern is simply what our role will turn out to be within the player base. It will all boil down to what else our "re-vamp" includes.
YamadaMan
Tue Jul 06, 2004 10:02 am
#9
well it's abit harder than a simple taxi service, as if you get caught by the BH, hunting his bounty while you're transporting him, it could increase your visibility as well and make you end on BH terms, it's real smuggling, I mean the bounty wouldn't be able to travel due to his high visibility so he'll have to find a smuggler who'll take the risk to travel with some highly researched person, for money.
I think it'd improve the RP (well almost force the RP here) and the feeling for us to do something illegal with a real PvP sanction if we get caught. it'll be way better than those contraband check by stormies (I took a squad of stormies on my own, in like 20 seconds they were all dead - pikeman is cool
)
I think it's an idea that really deserve to be in the combo JLS/Smuggler revamp, cause it would really improve our smuggling experience (some xp could even be granted for such actions btw) and make us feel that we're on the edge.
I think it'd improve the RP (well almost force the RP here) and the feeling for us to do something illegal with a real PvP sanction if we get caught. it'll be way better than those contraband check by stormies (I took a squad of stormies on my own, in like 20 seconds they were all dead - pikeman is cool
I think it's an idea that really deserve to be in the combo JLS/Smuggler revamp, cause it would really improve our smuggling experience (some xp could even be granted for such actions btw) and make us feel that we're on the edge.
HOTDOG
Tue Jul 06, 2004 10:08 am
#10
Love the idea. I also like that it is enforced in "choke points" as that would be less of a load on the database.
Raanan
Tue Jul 06, 2004 10:09 am
#11
chuggalug wrote:
oh I hear yah bro, and I'm not trying to sound like I dislike this idea. There is the possibility for alot of fun here...
My concern is simply what our role will turn out to be within the player base. It will all boil down to what else our "re-vamp" includes.
Gotcha. I don't think it'll be just a taxi service though since the only players who will NEED us are those who can't use the public transportation.
Dracovious
Tue Jul 06, 2004 10:15 am
#12
If anything else, only a master smuggler can remove your bounty by slicing the BH mission terminal
YamadaMan
Tue Jul 06, 2004 10:31 am
#13
Dracovious wrote:If anything else, only a master smuggler can remove your bounty by slicing the BH mission terminal
not sure this is a good idea, cause jedis will act like fools then go to a smuggler so he can remove BH mission then they can act like fools again without being punished... or maybe cap that thing to once a month or so...
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