Smuggler Archive
Thread: How To: Stop the cries of outrage and Appease the Smuggler Community
Step 2: Say "The Slicing components will be Cargo, or rewards in the upcoming Smuggler missions being realeased in teh next publish"
Step 3(for extra credit): Say "Contraband scans will 'break' Sliced equipment if it is found, and it will need to be repaired by a Smuggler" (honestly even if its repairable by weapon or armorsmiths I'd still be happy cause it would still give risk to carrying Illegal Items)
Step 4: Make it so!
Step 5(If you wish to be declared lord and master of the Smuggler Forum): Hand out Beer, Pie, and Melons after accomplishing Steps 1-4.
I practically Guarentee that if these things are done, The majority of us will be very very happy.
Honestly if what you've put the table right now is the best you can offer for a 'Slicing Revamp' Then you need to change your Company name from SOE to QFE, and I don't mean 'Quoted For Emphasis'
...Breaking upon scans. Now THAT's how it should have been done, not in mid-combat. Also, I agree, slicing components sould be cargo/rewards when we get smuggling in addition to loot, or instead of. Neither even requires new systems. If this went in, I'd be a very, very, veryappeased smuggler.
Message Edited by Rirbret on 06-25-2005 09:14 AM
Rirbret wrote:
...Breaking upon scans. Now THAT's how it should have been done, not in mid-combat. Also, I agree, slicing components sould be cargo/rewards when we get smuggling in addition to loot, or instead of. Neither even requires new systems. If this went in, I'd be a very, very, very appeased smuggler.
Very.Very....very.EDIT: Very.Message Edited by Rirbret on 06-25-2005 09:14 AM
I think he likes the idea of smuggling missions giving slicing rewards...
yup scans are the way to go ... but you wouldn't even need to BREAK them ... just unslice them.
as in: http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=194573
WesBelden wrote:I hope to god it makes it all the way up to and through 5/drool
Hey wes, why not post this into the C-Forums, just to make 100% sure that someone sees it
Message Edited by PikechickLei on 06-25-2005 07:10 PM
PikechickLei wrote:
I can't believe it hasn't been considered before now (I certainly wouldn't have come up with it) but it is perfect. It eliminates the risk of a player being caught without a weapon mid-fight, it reintroduces the risk and hassle of a contraband scan, and it also brings our ability to evade said scans back to the forefront of the profession.
It has been thought of. Someone thought it up and a version of it is the slicing analysis thread (sorry to the author - I dont remember who came up with the first version).
I posted a thread working off of the same idea and tweaked it a bit: Clicky