Smuggler Archive

Thread: Template Concerns After CU

Grimwrath
Fri Apr 08, 2005 8:54 am
#1




I posted this on the Core Systems board as well, but figured that it'd also be appropriate here.




I'm sorry if this has been asked already, but my searches didn't bring up anything helpful. And thanks in advance for any words of wisdom that you guys can offer.


I'm really looking forward to the CU, but there are some things that I can't decide - due to a lack of knowledge.


Most of this concerns the template I'll be taking after the update goes live. One of the most attractive options I've considered so far is a Master Smuggler/Master Combat Medic. It would appear to be excellent group support, offering a mixture of much-needed heals, nice crowd control, and some offensive prowess to boot.


But here's the rub. Based on the numbers I get from the char builders, this template is somewhat lacking in both defensive and range mods. It doesn't look like I'll be very accurate/fast with a pistol, and won't be able to take much of a beating. In a group, this doesn't matter so much. But solo, it could mean everything.


That's where my real question comes in. In your minds, do you think there'll be enough solo'n after the CU to even consider that when making a template, or should I wipe soloing from my mind and just go with whatever grouping template I find most attractive?


If solo play will still be somewhat of an option, I'll probably alter my template to keep that option viable. But if it won't be possible regardless of my template, then I'll throw the mod numbers to the wind and just go with what I find more appealing.


Thanks for any info you can throw my way.



Message Edited by Grimwrath on 04-08-2005 01:02 PM



LAZZERYTHPA'OZA
_____________________________________
Section8-Insurgo-Naboo
MasterSmuggler::..::MasterPistoleer
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KETTEMOOR

cpz
Fri Apr 08, 2005 9:17 am
#2



I guess testing will throw up answers to some of the questions you're asking, and, alas the answer is - as is it to nearly all CU questions - that time will tell.



But the great thing about Smuggler is that it appears to be a combat template capable of tactical gameplay. Our crowd control abilities are second to none, which gives us options, and coupling options with a powerful offensive profession like Commando can only be a good thing, in my eyes





Message Edited by cpz on 04-08-2005 09:18 AM



oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
Kells
Fri Apr 08, 2005 9:19 am
#3






cpz wrote:



I guess testing will throw up answers to some of the questions you're asking, and, alas the answer is - as is it to nearly all CU questions - that time will tell.



But the great thing about Smuggler is that it appears to be a combat template capable of tactical gameplay. Our crowd control abilities are second to none, which gives us options, and coupling options with a powerful offensive profession like Commando can only be a good thing, in my eyes






Message Edited by cpz on 04-08-2005 09:18 AM





I think the original poster was asking about Master Smuggler/Master Combat Medic.



Bo' Tinsu
cpz
Fri Apr 08, 2005 9:20 am
#4

I am a fool



oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
cpz
Fri Apr 08, 2005 9:24 am
#5






Grimwrath wrote:



Master Smuggler/Master CM combo.





That's where i misread it. I obviously read it phonetically:



CM combo = CMcombo = Cmommbo = Cmmonbo = Cmmondo = Commondo = Commando




/wipes hands


There, got out of that one easily heh

Message Edited by cpz on 04-08-2005 09:24 AM



oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
DRWolfe
Fri Apr 08, 2005 9:27 am
#6


cpz wrote:


Grimwrath wrote:
Master Smuggler/Master CM combo.


That's where i misread it. I obviously read it phonetically:

CM combo = CMcombo = Cmommbo = Cmmonbo = Cmmondo = Commondo = Commando

/wipes hands
There, got out of that one easily heh

Message Edited by cpz on 04-08-2005 09:24 AM



You do Smugglerly Fast-Talking proud.

Message Edited by DRWolfe on 04-08-2005 12:27 PM



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

Kells
Fri Apr 08, 2005 9:31 am
#7






DRWolfe wrote:




cpz wrote:






Grimwrath wrote:



Master Smuggler/Master CM combo.





That's where i misread it. I obviously read it phonetically:



CM combo = CMcombo = Cmommbo = Cmmonbo = Cmmondo = Commondo = Commando




/wipes hands


There, got out of that one easily heh

Message Edited by cpz on 04-08-2005 09:24 AM




You do Smugglerly Fast-Talking proud.

Message Edited by DRWolfe on 04-08-2005 12:27 PM



Indeed, I hardly remember what mistake you made.




Bo' Tinsu
Grimwrath
Fri Apr 08, 2005 9:31 am
#8






cpz wrote:






Grimwrath wrote:



Master Smuggler/Master CM combo.





That's where i misread it. I obviously read it phonetically:



CM combo = CMcombo = Cmommbo = Cmmonbo = Cmmondo = Commondo = Commando




/wipes hands


There, got out of that one easily heh

Message Edited by cpz on 04-08-2005 09:24 AM






HAHAHAHA. Nice recovery, cpz.






LAZZERYTHPA'OZA
_____________________________________
Section8-Insurgo-Naboo
MasterSmuggler::..::MasterPistoleer
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
KETTEMOOR

rexan
Fri Apr 08, 2005 10:32 am
#9






cpz wrote:






Grimwrath wrote:



Master Smuggler/Master CM combo.





That's where i misread it. I obviously read it phonetically:



CM combo = CMcombo = Cmommbo = Cmmonbo = Cmmondo = Commondo = Commando




/wipes hands


There, got out of that one easily heh

Message Edited by cpz on 04-08-2005 09:24 AM





Wierd, I read it the exact same way. Smug/Commando



Rexan Ryu
Master Smuggler
Flurry Server
Grimwrath
Fri Apr 08, 2005 11:03 am
#10

There... changed it up a little to make it less confusing to the eye. Sorry about that






LAZZERYTHPA'OZA
_____________________________________
Section8-Insurgo-Naboo
MasterSmuggler::..::MasterPistoleer
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
KETTEMOOR

maxtheusher
Fri Apr 08, 2005 11:09 am
#11

/chimein


CM doesn't have much in the way of defense, but their offense is decent, and you can heal yourself to all get out. I wouldnt worry much about dying, since there's only one pool to attack, and one pool to heal.



大胆框
赏金猎人

动 性交 你 SOE
Grimwrath
Fri Apr 08, 2005 11:19 am
#12






maxtheusher wrote:

/chimein


CM doesn't have much in the way of defense, but their offense is decent, and you can heal yourself to all get out. I wouldnt worry much about dying, since there's only one pool to attack, and one pool to heal.







Very true, Maxtheusher. You know - as retarded as it sounds, I wasn't even considering the fact that I'll be able to heal the crap out of myself.....


I know... duh.


/slap self


Thanks for the input






LAZZERYTHPA'OZA
_____________________________________
Section8-Insurgo-Naboo
MasterSmuggler::..::MasterPistoleer
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
KETTEMOOR

BobaFleck
Mon Apr 11, 2005 8:04 am
#13

I'm also tending towards Smuggler/CM after CU. Every group needs more spice-addicted medics!



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