Smuggler Archive
Thread: NO Player Bounties for Smugglers, and Why the Omission BITES!!!
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Ternque01
Sat Apr 09, 2005 2:16 pm
#1
I formally express my discontent with the clear and purposeful lack of playerbounties in the revamp documents!
All through the Star Wars movies, even through the EU, we see characters hunted by bounty hunters.
All through Episodes I, II, IV, V, and VI we see wanted persons hunted. (In Ep. I, Darth Maul tracks and hunts the Queen on Naboo, but the other instances are SOLIDLY clear).
All through the EU we see the same.
SWG has an ENTIRE PROFESSION dedicated to this job.
We do not see smugglers being hunted by this profession. WTH?
This bothers me in a way undescribable.
SWG could have reaped the coolest player-vs-player interaction's potential, but IS NOT!
I am formally expressing how lame this is. I am formally sharing how unfun this makes the smuggler profession.
On a more quiet note, this was the thing I most looked forward to about the smuggler profession, and now I look forward to enjoying a "neutered" future in it. Most disappointing, and I ask that this be changed. This is a HUGE deal to me, so please keep the arguments about PvE vs PvP playstyle OUT of this thread. Putting in a clear switch to respect both playstyles IS feasible, but why player bounties aren't implemented really, really cuts me to the quick.
SpinningCloud
Sat Apr 09, 2005 2:47 pm
#2
The omission baffles me I must say.
I'm not big on PvP but you are correct, it would be fairly easy to make it a 5th 'deadbeat' level as has been suggested over and over again in the In Concept thread. That would make it purely concentual...unless you're just a careless fool and reach the 5th level without knowing it, in which case you deserve to be hunted for Darwinian Selection reasons.
I can't understand why SOE is ignoring this obvious content.
cpz
Sat Apr 09, 2005 3:15 pm
#3
I believe that it will happen, not purely out of hope, but because it must
The only way the game can be balanced is for the game system to discourage the majority of players who have Jedi from actually playing with them most of the time
This will lead ro reduced BH content
That void will be filled with us.
I admit, there's a huge minor amount of hope in my reasoning, but I cannot and will not accept that the decision to deny Smugglers/BH the content they crave is anything than a temporary one until a working system can be locked down.
GanymedePharuu
Sat Apr 09, 2005 4:03 pm
#4
i'm fairly certain that they're gonna start the new smuggler mission system off with just NPC bounty hunters hunting us for the sake of keeping it simple.
and i believe that soon after they'll open it up to allow Player BHs to hunt us.
yes we will/should fill the void that jedi will leave once they make jedi as difficult to become as it should be.
WesBelden
Sat Apr 09, 2005 4:13 pm
#5
From what I gather, this is to be the foundation upon which such a system (and I hope a Smuggling for players system) can be built off at a later date. I've been waiting for things to cool down (ie, post CU/RotW launch) to ascertain when such extra features might be added, as at the moment the devs are very busy indeed with both the CU and RotW and not likely to want to talk much about anything that's not "coming next".
SpinningCloud
Sat Apr 09, 2005 6:59 pm
#6
Immediately afterthis CU and the Wookie Amusement Park go live they damn well better focus on US for a freaking change and STAY focused on us until we're fat, dumb and happy. 'Cause right now I'm lean, mean and I'm sharpening my tongue.
cpz
Sat Apr 09, 2005 7:02 pm
#7
We should really be condensing the two Concept threads into prioritised bullet points and readying a killer proposal to hit the devs with the secind they sit back and take a breath after their CU efforts.
Norle
Sat Apr 09, 2005 8:40 pm
#8
I am NOT looking forward to NPC bounties, as they're just going to spawn randomly one day, shoot at you, then chase you when you run, and forget about you when you get away. After that, they randomly spawn again, and attack, and the process repeats until you die. With a player...a hunt could last...a few hours, if the bounty hunter is persistant and you are a good evader.
Zeon_Zaku
Sat Apr 09, 2005 8:47 pm
#9
Hopefully some day Smugglers will be hunted by player Bounty Hunters. That's something I've wanted for ages. Having it as a fifth deadbeat level, or perhaps a mission that says "if you fail this mission, you will have a player bounty hunter come after you.
It would be a lot of fun. So I hope that one day we'll get this...
It would be a lot of fun. So I hope that one day we'll get this...
Cloudchasing
Sat Apr 09, 2005 8:54 pm
#10
Actually, if you think about it, the CU makes PC bounties even easier to implement.
The biggest concern I had before any CU docs were released was that I'd be on the terms and not know it, and I'd get attacked 5 minutes after logging in. That would really suck cause how many of us are buffed and all that quick? With the CU, most or all of us will have 3k health and backup foods/spices in our inventory. If we get jumped, we'll actually be ABLE to defend ourselves.
Here's to the CU and it's upgrades, After a LOT of thought I'm keeping my TKM/M Smuggler template and simply switching my fencer skills to commando and keeping what I can in pistoleer so i can actually use our new Mezzing skills somewhat well with a pistol. Armor won't be necessary for me as a TKM, so I'll be insta-ready to defend against the incoming-BHs.
The only thing I can think of that would stall the PC-Bounties are the specifics, which I know have been answered by our community. How long will the bounties last, what should the missions be that would cause a BH to chase us, will we be able to run or fight?
Anyway, I'm really tired, so I can't remember the other point I was gonna make.
pastorious
Sat Apr 09, 2005 9:01 pm
#11
Wow! I just happen to cruise over here to see what kind of updates you guys were getting after the CU and I see this! As a BH I'm pretty shocked. Honestly, I had no idea that you guys actually wanted to be hunted. When I noticed that they were not implementing smuggler bounties for us BHs, I just kind of figured it was because you guys raised hell about it.
I stand totally corrected. I think it's great that you guys support the idea of player bounties. Personally, I'd much rather chase guys like you around, who actually take pride in your profession, than run after 'flashlight freaks' who spend most of their time holed up in a guildhall grinding on their MBH alts.
Huge props to you guys for demanding this level of content.
Zeon_Zaku
Sat Apr 09, 2005 10:45 pm
#12
pastorious wrote:
Wow! I just happen to cruise over here to see what kind of updates you guys were getting after the CU and I see this! As a BH I'm pretty shocked. Honestly, I had no idea that you guys actually wanted to be hunted. When I noticed that they were not implementing smuggler bounties for us BHs, I just kind of figured it was because you guys raised hell about it.
I stand totally corrected. I think it's great that you guys support the idea of player bounties. Personally, I'd much rather chase guys like you around, who actually take pride in your profession, than run after 'flashlight freaks' who spend most of their time holed up in a guildhall grinding on their MBH alts.
Huge props to you guys for demanding this level of content.
Yeah, a lot of us have been wanting Smuggler bounties for awhile now. ![]()
Thanks for the compliments, though. We do our best.
AhmarHaider
Sat Apr 09, 2005 11:01 pm
#13
I, as a bounty hunter, think this is an awesome idea...it would add alot more fun to us and for smugglers, I hope they make this true.
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