Smuggler Archive

Thread: Mixing it up (a different kinda temp)

yimaz
Mon Mar 21, 2005 11:59 am
#1



So with the CU coming and temps being changed I wanted to run this past my smuggler brothers/sisters and see what you all think:


Master Smuggler

Master Teras Kasi

FS Master Combat Prowess

FS Enhanced Reflexes4 4 0 0 (range and melee defense)

Force Defense 40 0 0


So why do I wanna do this? Well I dont want a jedi but I do want the 2nd slot. Moreover when I come up against a jedi I wanna have a really strong chanceof putting his face in the dirt and this temp seems like a good way to go since they are a melee profession. Only one question and maybe one of you with a jedi can answer this. Does Force Defense work with out having a saber equiped? I know, I know ask the jedi in their forum but they dont like me so much.

Message Edited by yimaz on 03-21-2005 03:18 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

LaughingWolf
Mon Mar 21, 2005 12:05 pm
#2

You do know that to open that second slot you need to complete the trials and be a padawan?



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
fishbrains
Mon Mar 21, 2005 12:07 pm
#3






LaughingWolf wrote:
You do know that to open that second slot you need to complete the trials and be a padawan?





that's why he has force defence in there



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


yimaz
Mon Mar 21, 2005 12:13 pm
#4



Yep that's the thing, I want that 2nd slot and Im not paying for 2 accounts. So that means I have to go to padaweak. But I dont want a jedi so I plan on never using the saber or the cloths. Since Im forced to unlock Ive desided to try and build the best fighting skill set possible but still be a master smuggler. Might be a nice suprise whena jedi comes up to pwn me while Im running rebel SF's.


Thing is Im not sure if it would work or not, no one seems to know if Force Defense works without a saber equipped. /shrug

Message Edited by yimaz on 03-21-2005 02:19 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

LaughingWolf
Mon Mar 21, 2005 12:26 pm
#5

Sound interesting, it do depend on the answer to your question but alas I have no clue.

I can try to ask a few Jedis I know. Will be less flame prone than posting on their forum.



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
yimaz
Mon Mar 21, 2005 12:33 pm
#6

My thinking is since this is a defensive temp with focus on FS/Jedi range and melee you could even go Master pistol rather then TKA and it shouldstill work nicely. Now if I could just get that one question answered, lol. All the jedi I know are newer and have no idea...



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

HOTDOG
Mon Mar 21, 2005 12:46 pm
#7

Nice one Yim.

I can't answer your Jedi question though.

It's also hard to tell exactly how ABILITIES are going to change. I would imagine they are with all this "windup, cool-down" talk that's goin' on.



I've been spinning the Character Builder wheel all day myself.

I agree with the unlocking thing- I'm definitely going to do that but I think it's going to take me a LONG time to do so- SO for now I'm gonna go for content.

I've laid out a temp for:

A MS/ M Commando/ BH 3000

a MS/TKM/Pisotls dabbler

A MS/M Pistols/4004 Teras Kasi

A MS/BH 3040/Teras Kasi 4004


I think I'm leaning towards the latter but have no idea 'til I find out the ability changes.









TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
KloudRunner
Mon Mar 21, 2005 2:19 pm
#8

being a triple master with a few points in FS ranged accuracy and novice hieghtend sense's i was surpirsed last night when i came damn close to laying a jedi (all tho not a powerful jedi but still a jedi ) on his back. He is a friend of mine and we we're dueling in our guild cantina in lok n load. I had no armour and niether did he. I had my de-10 he his lightsaber. Low blow, last ditch took him down to about 15% health. Soon as he got up tho he owned me pretty much staright away. He said himself he was shocked i hit him that bad and if i had laid health shot on him i wouldnt have been lying on the floor lol.

Been toying with the idea of also taking some fs skills and possibly un locking my 2nd slot although after that fight i just want a saber lol.

:ducks to avoid the flames:




Kloudrunner


Smuggler

Scoundral

Pirate


"The only rules that really matter are these: what a man can do and what a man can't do"
DRWolfe
Mon Mar 21, 2005 2:31 pm
#9


yimaz wrote:

Interesting.... I knew about the LS grind but Im in no rush to build the temp and would be taking my time with that one anyway. Was thinking the general melee in Defender would cover most bases because I wanna take on and win against most normal players and just give a jedi I come up against a run for his/her money. So with that said 4 0 0 0 would not add much? I think melee defense would be like +150 with this temp. Im lost on jedi stuff so thanks for the insight Joraan.

Message Edited by yimaz on 03-21-2005 04:05 PM



Ya welcome.

Yeah, the extra Melee Defense you can get elsewhere cheaper (in SP) and easier (in XP) and currently maxes at 125 anyway (post CU, who knows). Also, MD may be made weapon specific in the CU to stop the stacking we have now, which would kill this idea, anyway. The Jedi Toughness is nice, but one line's not enough to make much difference, and is useless against Jedi.

If you did decide to do this and take your time, if you should happen to die along the way and have to clone, you'll be taking your time that much longer. Nope, not worth it.



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

yimaz
Mon Mar 21, 2005 2:44 pm
#10






DRWolfe wrote:




yimaz wrote:

Interesting.... I knew about the LS grind but Im in no rush to build the temp and would be taking my time with that one anyway. Was thinking the general melee in Defender would cover most bases because I wanna take on and win against most normal players and just give a jedi I come up against a run for his/her money. So with that said 4 0 0 0 would not add much? I think melee defense would be like +150 with this temp. Im lost on jedi stuff so thanks for the insight Joraan.




Ya welcome.

Yeah, the extra Melee Defense you can get elsewhere cheaper (in SP) and easier (in XP) and currently maxes at 125 anyway (post CU, who knows). Also, MD may be made weapon specific in the CU to stop the stacking we have now, which would kill this idea, anyway. The Jedi Toughness is nice, but one line's not enough to make much difference, and is useless against Jedi.

If you did decide to do this and take your time, if you should happen to die along the way and have to clone, you'll be taking your time that much longer. Nope, not worth it.





Damn...Damn.....Damn.....





Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

DRWolfe
Tue Mar 22, 2005 1:43 am
#11


yimaz wrote:
So with the CU coming and temps being changed I wanted to run this past my smuggler brothers/sisters and see what you all think:
Master Smuggler
Master Teras Kasi
FS Master Combat Prowess
FS Enhanced Reflexes 4 4 0 0 (range and melee defense)
Force Defense 4 0 0 0
So why do I wanna do this? Well I dont want a jedi but I do want the 2nd slot. Moreover when I come up against a jedi I wanna have a really strong chance of putting his face in the dirt and this temp seems like a good way to go since they are a melee profession. Only one question and maybe one of you with a jedi can answer this. Does Force Defense work with out having a saber equiped? I know, I know ask the jedi in their forum but they dont like me so much.

Message Edited by yimaz on 03-21-2005 03:18 PM



Smuggler/Jedi to the rescue. Here's the skinny on your idea...

First, to answer your question. Right now, the Melee Defense in that branch is Melee Defense like any other, and that and the Jedi Toughness are not dependent on your equipped weapon. (If you really meant Force Defender 0040 for actual Force Defense, same thing. Does not depend on weapon equipped, but this is only defense against Force Powers.) Like I said, that's right now. After the CU, who knows? Also, Jedi Toughness does not work against Lightsabers.

Second, you're going to have to have Lightsaber skills to get Force Defense 4, as it will take forever to get there with Novice Lightsaber, and it would be nigh impossible without Novice Lightsaber. To get there in any reasonable time, I'd say you could do it with LS3 (any LS type). That's still a bit of work. I just hit LS3, if that tells you anything...

Finally, that line of boxes gives you 70 Melee Defense (with 4000, which you can get easier elsewhere) or 75 Force Defense (with 0040, this may help a bit against Powers, but I think that's too specialized a defense that you wouldn't end up using enough to justify it). That, and the fact that Jedi Toughness doesn't help against Lightsabers makes this pretty much a waste of extreme amounts of time and effort.

Message Edited by DRWolfe on 03-21-2005 03:47 PM



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

yimaz
Tue Mar 22, 2005 1:53 am
#12







DRWolfe wrote:





yimaz wrote:



So with the CU coming and temps being changed I wanted to run this past my smuggler brothers/sisters and see what you all think:


Master Smuggler

Master Teras Kasi

FS Master Combat Prowess

FS Enhanced Reflexes 4 4 0 0 (range and melee defense)

Force Defense 4 0 0 0


So why do I wanna do this? Well I dont want a jedi but I do want the 2nd slot. Moreover when I come up against a jedi I wanna have a really strong chance of putting his face in the dirt and this temp seems like a good way to go since they are a melee profession. Only one question and maybe one of you with a jedi can answer this. Does Force Defense work with out having a saber equiped? I know, I know ask the jedi in their forum but they dont like me so much.


Message Edited by yimaz on 03-21-2005 03:18 PM




Smuggler/Jedi to the rescue. Here's the skinny on your idea...

First, to answer your question. Right now, the Melee Defense in that branch is Melee Defense like any other, and that and the Jedi Toughness are not dependent on your equipped weapon. (If you really meant Force Defender 0040 for actual Force Defense, same thing. Does not depend on weapon equipped, but this is only defense against Force Powers.) Like I said, that's right now. After the CU, who knows? Also, Jedi Toughness does not work against Lightsaber damage.

Second, you're going to have to have Lightsaber skills to get Force Defense 4, as it will take forever to get there with Novice Lightsaber, and it would be nigh impossible without Novice Lightsaber. To get there in any reasonable time, I'd say you could do it with LS3 (any LS type). That's still a bit of work. I just hit LS3, if that tells you anything...

Finally, that line of boxes only gives 20 Defense, either Melee (with 4000, which you can get easier elsewhere) or Force (with 0040, which wouldn't really help all that much with only 20). That, and the fact that Jedi Toughness doesn't help against Lightsabers makes this pretty much a waste of extreme amounts of time and effort.



Interesting.... I knew about the LS grind but Imin no rush to build the temp and would be taking my time with that one anyway. Was thinking the general melee in Defender would cover most bases because I wanna take on and win against most normal players and just give a jedi I come up against a run for his/her money. So with that said 4 0 0 0 would not add much?I think melee defense would be like +150 with this temp. Im lost on jedi stuff so thanks for the insight Joraan.


Message Edited by yimaz on 03-21-2005 04:05 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Kells
Tue Mar 22, 2005 7:18 am
#13






yimaz wrote:





DRWolfe wrote:




yimaz wrote:

Interesting.... I knew about the LS grind but Im in no rush to build the temp and would be taking my time with that one anyway. Was thinking the general melee in Defender would cover most bases because I wanna take on and win against most normal players and just give a jedi I come up against a run for his/her money. So with that said 4 0 0 0 would not add much? I think melee defense would be like +150 with this temp. Im lost on jedi stuff so thanks for the insight Joraan.




Ya welcome.

Yeah, the extra Melee Defense you can get elsewhere cheaper (in SP) and easier (in XP) and currently maxes at 125 anyway (post CU, who knows). Also, MD may be made weapon specific in the CU to stop the stacking we have now, which would kill this idea, anyway. The Jedi Toughness is nice, but one line's not enough to make much difference, and is useless against Jedi.

If you did decide to do this and take your time, if you should happen to die along the way and have to clone, you'll be taking your time that much longer. Nope, not worth it.





Damn...Damn.....Damn.....








As another Jedi/Smuggler I agree with DRWolfe.



Bo' Tinsu
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