Smuggler Archive

Thread: So whose ready for real PvP...

cpz
Thu Jun 16, 2005 1:37 pm
#1

By the time that cool stuff comes through to Live, Colonel "Granpappy" Narayan Darkfly (Retired) will be an old war horse, busy boring the bejesus out of his great grandchildren withgreatly exaggerated tales of his role inbringing down the evil Empire



He'll be far too old to go galavanting around the galaxy avoiding hunters and enforcement agencies. He'll get his kicks avoiding the retirement home booze detectors and gentle flirting with the hot nurses




oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
Eavik
Thu Jun 16, 2005 1:41 pm
#2

I love the idea - but I may have to rethink my Smuggler/BH template. Just wouldn't seem right chasing myself around.
Shrendyc
Thu Jun 16, 2005 1:41 pm
#3

I'm not really ready for a bounty hunter to pop up and ruin my evening, thanks.


I know, I know - stay off the terminals. Trust me, I plan on it. But still, there is a lot of bad blood between the BH's and the Jedi, and the last thing we really need are a bunch of PO'd bounty hunters out looking for fresh blood - and mind you, fresh blood that is nowhere near the power level of Jedi.


Can you survive a first strike against you from a Bounty Hunter? Can you react quickly enough to get a mez off and run like mad? Are you prepared to have your rides shot out from under you, including your AV-21? Are you prepared for the worst of the lot of the BH's to swarm all over you and beat you up several times in a game session?


For those that want this, fine. I guess I just want more thought put into what we're asking for, and given all the stuff that occurs between the BH's and the Jedi now, I'm not really sure its a good idea to get mixed up in all that. A lot of BH's will take smuggler missions because comparitively speaking, hunting a smuggler will be like shooting fish in a barrel.


Until I can read a document telling me how this is going to be implemented, all I can do is shake my head and say "no thanks, really."



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
Eavik
Thu Jun 16, 2005 1:46 pm
#4






Shrendyc wrote:

I'm not really ready for a bounty hunter to pop up and ruin my evening, thanks.


I know, I know - stay off the terminals. Trust me, I plan on it. But still, there is a lot of bad blood between the BH's and the Jedi, and the last thing we really need are a bunch of PO'd bounty hunters out looking for fresh blood - and mind you, fresh blood that is nowhere near the power level of Jedi.


Can you survive a first strike against you from a Bounty Hunter? Can you react quickly enough to get a mez off and run like mad? Are you prepared to have your rides shot out from under you, including your AV-21? Are you prepared for the worst of the lot of the BH's to swarm all over you and beat you up several times in a game session?


For those that want this, fine. I guess I just want more thought put into what we're asking for, and given all the stuff that occurs between the BH's and the Jedi now, I'm not really sure its a good idea to get mixed up in all that. A lot of BH's will take smuggler missions because comparitively speaking, hunting a smuggler will be like shooting fish in a barrel.


Until I can read a document telling me how this is going to be implemented, all I can do is shake my head and say "no thanks, really."






I guess I just don't really see what the harm would be.A BH comes after me and kills me - then what? I have to clone?


The horror!


I could see where Jedi might not like the whole BH thing, since they are losing XP - but I don't think Smugglers are going to lose any XP or skills when they get killed.


We get to do cool missions. We can push the envelope and try to rip off our employers if we choose. If we don't do a very good job, somebody comes after us to kill us. If they succeed, we clone and keep going. I don't really see how this "ruins" anybody's gameplay...
Ternque01
Thu Jun 16, 2005 1:56 pm
#5






Shrendyc wrote:

I'm not really ready for a bounty hunter to pop up and ruin my evening, thanks.


I know, I know - stay off the terminals. Trust me, I plan on it. But still, there is a lot of bad blood between the BH's and the Jedi, and the last thing we really need are a bunch of PO'd bounty hunters out looking for fresh blood - and mind you, fresh blood that is nowhere near the power level of Jedi.


Can you survive a first strike against you from a Bounty Hunter? Can you react quickly enough to get a mez off and run like mad? Are you prepared to have your rides shot out from under you, including your AV-21? Are you prepared for the worst of the lot of the BH's to swarm all over you and beat you up several times in a game session?


For those that want this, fine. I guess I just want more thought put into what we're asking for, and given all the stuff that occurs between the BH's and the Jedi now, I'm not really sure its a good idea to get mixed up in all that. A lot of BH's will take smuggler missions because comparitively speaking, hunting a smuggler will be like shooting fish in a barrel.


Until I can read a document telling me how this is going to be implemented, all I can do is shake my head and say "no thanks, really."






With all due respect, Shrendyc, the bad blood between BH's and Jedi is about 90% caused by Jedi getting pissed of at lost xp. There is no logical reason to deduce that smugglers and BH's will fall into the same pattern because a BH death just means that you fail a single mission, not that you have to spend a SOLID week grinding.


It is clear.


Quite frankly, I don't give a f*ck if I do or do not survive against a BH. That is the JOB that BH's DO in this game, and I'd rather that a player get a thrill and a chance to live and experience awesome content by hunting and fighting me, than to have it taken away by a NPC BH which I think are boring as hell.


Some BH's are jerks, but with only the failure of a smuggling mission or increased deadbeat points, the ACTUAL damage taken by a smuggler is quite minimal. It is nowhere near the damage that Jedi incur from a BH run in.


In the end, Shrendyc, you are going to be faced with the inevitable picture that once smuggler missions are balanced, getting hunted by a BH WILL be by design something that will be avoidable. The devs are very sensitive to players who do not want PvP, and I have heard that they are commited to respecting that in the possible BH-smuggler system.


You will be taken care of and, yes, smugglers who f*ck up will be most likely steamrolled by the better BH's, but that is the way it was told in the movies and the books.


Again, expect better than the relationship you see between Jedi and BH's. Jedi get hit HARD by BH's with HUGE penalties. Smugglers will face little actual punishment, namely because they don't stand much of a chance, haha





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Shrendyc
Thu Jun 16, 2005 2:00 pm
#6






Eavik wrote:

We get to do cool missions. We can push the envelope and try to rip off our employers if we choose. If we don't do a very good job, somebody comes after us to kill us. If they succeed, we clone and keep going. I don't really see how this "ruins" anybody's gameplay...






It ruins my gameplay when I am out hunting with a bunch of friends and am not really in the mood to be hunted. Or being triple incap killed so you take decay. Or any number of other scenarios where griefing can occur. Sometimes, my gameplay doesn't include having to look over my shoulder every 20 seconds.


It ruins my gameplay to have multiple bounty hunter encounters in an evening, especially on an evening when I have made other plans, like helping a friend or a guild member on a quest.


I can see how being the hunted could be exciting. Every once in a while, it would be a real good time to be the prey. What I don't see is how to clear a bounty mission as a smuggler. I've heard time and time again how our skills are more of a "run away" skill set, and should not be able to defeat a fully trained bounty hunter. So, OK - I run away. And will continue to run until I die, as there is no way to eliminate the threat to me, as the system is currently designed. And to me, should I get on the terminals, is not fun.


All I am saying is that there really needs to be a lot more thought put into this than "Golly gee, wouldn't it be swell if we were on the bounty hunter terminals."



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
Ternque01
Thu Jun 16, 2005 2:06 pm
#7






Shrendyc wrote:





Eavik wrote:

We get to do cool missions. We can push the envelope and try to rip off our employers if we choose. If we don't do a very good job, somebody comes after us to kill us. If they succeed, we clone and keep going. I don't really see how this "ruins" anybody's gameplay...






It ruins my gameplay when I am out hunting with a bunch of friends and am not really in the mood to be hunted. Or being triple incap killed so you take decay. Or any number of other scenarios where griefing can occur. Sometimes, my gameplay doesn't include having to look over my shoulder every 20 seconds.


It ruins my gameplay to have multiple bounty hunter encounters in an evening, especially on an evening when I have made other plans, like helping a friend or a guild member on a quest.


I can see how being the hunted could be exciting. Every once in a while, it would be a real good time to be the prey. What I don't see is how to clear a bounty mission as a smuggler. I've heard time and time again how our skills are more of a "run away" skill set, and should not be able to defeat a fully trained bounty hunter. So, OK - I run away. And will continue to run until I die, as there is no way to eliminate the threat to me, as the system is currently designed. And to me, should I get on the terminals, is not fun.


All I am saying is that there really needs to be a lot more thought put into this than "Golly gee, wouldn't it be swell if we were on the bounty hunter terminals."






?


First, they fixed the bug causing decay on triple incaps in PvP.


Secondly, they are already planning to make Jedi bounties one on one, so no problem there either.


Third, as has already been explained before, there will be a clearcut choice on what risks cause a PC BH to come after you.


In fact, none of the reasons I have seen you post against player bounties on smugglers holds any weight at all. The ONLY thing I will conceed to you is the unforseen BH who is immature, and THAT can be fixed with /addignore. Do the crime, pay the time. It is looking like it is turning into a very fair system.





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Eavik
Thu Jun 16, 2005 2:07 pm
#8

But you aren't going to be hunted simply because you are a smuggler. From what I've read, you only get put on the terminals if you push the envelope too far with your illegal activities.


If you want to spend a nice quiet night hunting with your friends, then don't push that envelope so far that you get put on the terminals.


Seems pretty simple to me. If you're being hunted by a BH, it's because of a choice of gameplay you made...not the choice in profession you made.


riotcontrol
Thu Jun 16, 2005 2:08 pm
#9


Shrendyc wrote:

What I don't see is how to clear a bounty mission as a smuggler. I've heard time and time again how our skills are more of a "run away" skill set, and should not be able to defeat a fully trained bounty hunter. So, OK - I run away. And will continue to run until I die, as there is no way to eliminate the threat to me, as the system is currently designed. And to me, should I get on the terminals, is not fun.
All I am saying is that there really needs to be a lot more thought put into this than "Golly gee, wouldn't it be swell if we were on the bounty hunter terminals."





I really don't get this - you're talking about Smuggler bounties as if dozens of detailed proposals haven't been made. What you "dont see" has already been solved in numerous ways, some of which are quite fun and not at all impossible.



__
wieland argosy <gunslinger>
Shrendyc
Thu Jun 16, 2005 2:18 pm
#10


Fine, you win. I'll keep my opinions to myself. I was only asking for caution in this. If the system allows me to go about my business and not be hounded, wonderful, I'm all for it.



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
TimSpork
Thu Jun 16, 2005 2:19 pm
#11






Rendarific wrote:

Just curious but how many Smugglers are ready for Real Smuggling content and everything that comes with it? Such as smuggling cargo through space, past blockades sneaking past local authorities, getting contracts on their heads for their illegal deeds and having player BH's tracking them down?


Im especially interested in seeing how many Smugglers are looking foward to BH vs Smuggler bounties.






All I can say is....



BRING IT OOONNNNNN!!!!!!!!!!!!!!





_____________________________________________________

Rich "Captian Obvious" Sharpe: 1st Day Vet 6/26/03
...Was banned from the forum for 7 days beacuse he wanted his profesion to work
I am Jack's ignored profession.
SwenLaransa
Thu Jun 16, 2005 2:38 pm
#12



Shrendyc wrote:
Fine, you win. I'll keep my opinions to myself. I was only asking for caution in this. If the system allows me to go about my business and not be hounded, wonderful, I'm all for it.





I'd like to address your concerns as best I can, and they are very valid concerns.

First, a triple incap by a player counts as a PvP DB. No decay. In fact, it's often the only way you can kill people with the new deathblow warmup.

Second, getting your bike shot out from under you does suck beyond the telling of it. And they're one shot kills every time. I've found myself driving nothing but speeders that I buy by the crate. But most of the BH's who've come after me have left my bike alone. Small thing, but it's there.

Third, being trashed by immature gits... hasn't happened to me. I'm sure it will, but the majority of BH's aren't the asshats jedi make them out to be. Reading the BH forums may convince you otherwise, but the vocal minority is just that, the minority. Show respect and you will receive respect in return.

Fourth, you'd be amazed at how resiliant you can be. If you carry decent stim D's and ruby you can heal yourself easily. If you're level 80 you have the hp to survive any single attack (less a cheap prepared last ditch) even without armor. There's enough time to concussion shot the bugger and get out of dodge.

Next, everything I've seen about smuggler missions seems to indicate that pvp will be clearly optional so no reason to put yourself in danger until you feel ready. And that we won't get ganked on like jedi do. One mission, that's it. If the BH fails, we're free and clear.

You have real concerns that are very solidly based. Anyone who's been hunted before by BH can empathize and understand. I agree 100% that to just throw smugglers on the BH terms without adjusting the code away from jedi would be bad. Work needs to be done to make smugglers on the terms both fair and balanced. No matter how you cut it 5 BH's hunting a single smuggler who runs until they die is neither fair nor balanced.




Swen Laransa
Fish of the Force & Smuggler at Heart

Anoron
Master Shipwright & Smuggler
Ships and Jedi Resources at -387 2901 Dantooine

riotcontrol
Thu Jun 16, 2005 2:55 pm
#13



SwenLaransa wrote:

Next, everything I've seen about smuggler missions seems to indicate that pvp will be clearly optional so no reason to put yourself in danger until you feel ready.



Everything that's officially been said about Smuggler content indicates that there will be no PvP of any kind involved anyway...



__
wieland argosy <gunslinger>
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