Smuggler Archive
Thread: Smuggler and Jedi
Actually you'd go to a BH guild spy or a slicer... we just want to be smugglers. ![]()
Thanks for the thought though.
jedibossJJ wrote:
I think this is a great idea. Actually the whole spynet thing can be re-thought so that Smugglers are included in the loop. Afterall in Star Wars these were the folks you'd go to.
I think it'd be an interesting idea to have Slicers that did stuff like this. Say there's a BH who is a bit low in creds and droids. He goes to a smuggler and asks him to slice the space terminals to see what planet his jedi went to last. The Slicer goes to the term and slices it (for a fee) and the BH could go off and find him. Taking it a step further, if the slicer went with him he could slice into the shuttle terms on that planet to see which shuttle he took last.
But dammit, asa smuggler, I want to Smuggle. ferfecksake
Thinking about the entire game before himself.
God bless you!
Message Edited by muddyman on 08-02-2005 08:07 PM
Thanks for the common sense posting muddyman, it really is appreciated. But you've hit the nail on the head, this game needs a lot more work on the underworld aspect of it. As a matte of fact, they need a better authority aspect to come with it since you can't really have one without the other. I think you'd gladly see Smugglers give up a lot of slicing, if not all of it, for an actual underworld, smuggling missions, and a legitimate authority backed up by a real risk vs reward system.
All in all, the slicing you're talking about would be better suited towards a new profession fleshed out to be a part of a better underworld.
I do appreciate it, but most of my first paragraph is really conversation that's been had here for a very long time to the point that we really don't even say it anymore.