Smuggler Archive
Thread: So whats going to replace the Spice Tree?
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VadersPower
Fri Mar 11, 2005 2:35 pm
#1
Come on.... Wicker Baskets!
DragonSnack wrote:
The spice tree is going to be replaced by our incomplete furniture making skill set.
/rubs hands in glee
Gavindar
Fri Mar 11, 2005 3:09 pm
#2
DragonSnack wrote:
The spice tree is going to be replaced by our incomplete furniture making skill set.
im cool with that as long as our new title from that tree is either scruffy looking, nerf herder, or scoundrel
maxtheusher
Fri Mar 11, 2005 3:38 pm
#3
OH ! SURE! IGNORE MY POST ABOUT THIS WILL YOU! 
Kidding, kidding, must of been my cryptic title.
I say either a "smuggling" tree, leaving underworld as something separate, or, (more likely) an unarmed skill tree, or something.
Kidding, kidding, must of been my cryptic title.
I say either a "smuggling" tree, leaving underworld as something separate, or, (more likely) an unarmed skill tree, or something.
akd23
Fri Mar 11, 2005 4:47 pm
#4
VadersPower wrote:
Come on.... Wicker Baskets!
DragonSnack wrote:
The spice tree is going to be replaced by our incomplete furniture making skill set.
/rubs hands in glee![]()
Too late- I looted a schematic for a closed wicker basket in game a week or two ago, it's one of the nes loot items and needs novice archetect to craft.
Maybe we could get the ability to slice furniture and open up the basket? ![]()
Giamai
Fri Mar 11, 2005 5:30 pm
#5
this is really only appropriate for smugglers if you can smoke the basket
yimaz
Sat Mar 12, 2005 1:24 am
#7
Wowit just dawned on methat thattree will now be wide open.... *head explodes*
BelarrnSorak
Sat Mar 12, 2005 1:30 am
#8
i'd like to see spice replaced with something like combat abilities, where you can strike a guy with the butt of your weapon ( any weapon in hand ) and maybe some kind of flip move were you can flip a guy over on his back and its like a KD move. i'd love to have a "fain give up", where you pretend to give up / peace out but then can pull a last ditch, that would be pretty cool.
Sephia
Sat Mar 12, 2005 1:44 am
#9
well what i would like to see with the CU is this:
- every class gets their own offensive overview capability
- every class gets their own defensive overview capability
- every class gets their own master weapon
- every class gets their own special quest/ schematic weapon
- powerful master boxes
This would allow a player to choose the style of offense and defense that they liked or wanted to use. However its the Master Box which ties a class together. So a player could take fencer def and BH offense and be good or specialized in one type of fighting, but they wouldnt be as good as a master fencer in the whole. This would also allow combat stacking but limit its overall effectivness.
I would say that the spices tree will now become our defenses. vs dizzy, vs KD, and the such.
It also could become our smuggling xp tree where u gain xp to get more and better smuggling missions.
Vrond
Sat Mar 12, 2005 1:47 am
#10
Defence pistol speed or an UA lowblow like move would all be very cool.
DragonSnack
Sat Mar 12, 2005 1:51 am
#11
The spice tree is going to be replaced by our incomplete furniture making skill set.
fishbrains
Sat Mar 12, 2005 6:45 am
#12
yimaz wrote:
Wowit just dawned on methat thattree will now be wide open.... *head explodes*
lol, that was pretty much my reaction when I came to that realisation. think of the possibilities.
(whisper to Yimaz *this is the time to start pusing for that pimp tree we've allways wanted in smuggler
)
LiamDeclan
Sat Mar 12, 2005 6:58 am
#13
Maybe something to do with the JTL expansion, possibly more technical aspects.
I hope its weapon speed, defenses, subterfuge or something game enhancing
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