Smuggler Archive
Thread: truisms...
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Fernas
Thu Jan 13, 2005 5:08 pm
#1
Fighters fight.
Crafters craft.
Healers heal.
Smugglers do not smuggle.
ana-mo-cara
Thu Jan 13, 2005 8:20 pm
#2
You know a long ways back on sunrunner. We got a dantooine berry named dope. It didnt take to long for some smugglers to go stand around in cities selling dope to other players. Just a fun thought.
I miss stupid things like that. Like dancers giveing lap dances. Players flipping other players off. Hell I almost bust a gut one day when I asked a doctor what happened to her patient, and she said oh him hes got the clap.
Smugglers smuggleing. What are you a criminal join the all natural movement go sit in a doctors waiting room, and wait to get a prescription fix. Only in swg do people go looking for a waiting room to see a doctor, and only in swg does the doctor think its a good idea to do it on the street. To hell with sanitary conditions.
Anyone else think that spices should give the player atleast a modest visual display upon use. That alone would make them worth useing.
NickHeel
Thu Jan 13, 2005 8:27 pm
#4
ana-mo-cara wrote:
You know a long ways back on sunrunner. We got a dantooine berry named dope. It didnt take to long for some smugglers to go stand around in cities selling dope to other players. Just a fun thought.
I miss stupid things like that. Like dancers giveing lap dances. Players flipping other players off. Hell I almost bust a gut one day when I asked a doctor what happened to her patient, and she said oh him hes got the clap.
Smugglers smuggleing. What are you a criminal join the all natural movement go sit in a doctors waiting room, and wait to get a prescription fix. Only in swg do people go looking for a waiting room to see a doctor, and only in swg does the doctor think its a good idea to do it on the street. To hell with sanitary conditions.
Anyone else think that spices should give the player atleast a modest visual display upon use. That alone would make them worth useing.
What the Hell are you talking about?
The original poster was saying that Bounty Hunters hunt bounties, Droid Engineers engineer droids, Doctors doctor, Dancers dance, Squad Leaders lead squads. However, Smugglers can not smuggle. He was simply stating the irony and injustice of the fact that we are the only profession in the game who can not perform their namesake as their primary action or at all.
What that has to do with Doctor's waiting room or visual effects for using spice or Dantooine berries...I don't know.
ana-mo-cara
Thu Jan 13, 2005 8:28 pm
#5
Do doctors doctor.
Do scouts scout
Do rangers range.
Do creature handlers actually handle creatures. Oh I am just rubbing his belly.
Ternque01
Thu Jan 13, 2005 8:35 pm
#6
ana-mo-cara wrote:
Do doctors doctor.
Do scouts scout
Do rangers range.
Do creature handlers actually handle creatures. Oh I am just rubbing his belly.
I dunno about the rest of you smugglers, but I actually like this guy ![]()
I get what you are saying ana-mo-cara ![]()
KaernLegorah
Thu Jan 13, 2005 8:55 pm
#7
In reference to the orginal post: That's pretty funny, and a point we're all too familiar with. Nice post though. 
ana-mo-cara, yes, scouts do scout
ana-mo-cara wrote:Do doctors doctor.Do scouts scoutDo rangers range.Do creature handlers actually handle creatures. Oh I am just rubbing his belly.
ana-mo-cara, yes, scouts do scout
ana-mo-cara
Thu Jan 13, 2005 9:00 pm
#8
Thankyou people generally dislike any point of view that dosent follow the party line. You come here and be miserable and intolerant, and throw a brick through the jewish shops front windown. We must all obey the grand smuggler fuhrer. Seriously though some people are just makeing it a point to argue over anything I say. Hell there is a guy right now haveing fits over something I posted in the weaponsmith forum a week ago. He just fixated on one part of it and ignored the rest.
Here is a trueism.
People are people
People agree sometimes.
People disagree sometimes.
People can agree to disagree.
Some people cannot tolerate those that disagree.
Number one news channel for the smuggler forum fox news. Number one favorite show the oreily factor.
Now excuse me I got to go cutpaste another persons post, so I can put less then a paragraph of new material in it, and act like I made an actual point.
ana-mo-cara
Thu Jan 13, 2005 9:05 pm
#9
Scouts do not scout. Scouts should go ahead and report whats up ahead to a party. Sadly scouts do not do that anymore. Its kind of pointless when a party can kill anything ahead. Not that you cant roleplay it, but you can roleplay anything reguardless of whether it matters. You can roleplay smuggleing its not very immersive. I just thought smugglers dealing dope was cute. Thats kind of what a smuggler should do.
KaernLegorah
Thu Jan 13, 2005 9:08 pm
#10
ana-mo-cara wrote:Scouts do not scout. Scouts should go ahead and report whats up ahead to a party. Sadly scouts do not do that anymore.
OK, so Scouts USED to Scout. I was just kidding around; I didn't mean for you to take me that seriously.
Ternque01
Thu Jan 13, 2005 9:13 pm
#11
Scoutsare good at "cub" scouting. They can make tents and fires and set traps. They can even skin or harvest off a creature, which is more like Eagle scouting....
You can say that scouts are used militarily to scout ahead in the game. Players with this skill are very mobile if they choose to pick up the skill points, so I'd say that really is scouting.
Well, it's scouting aside from the fact that while they are light and fast on their feet and can use their surroundings to survive, they DO NOT do recon or intel gathering. It would be cool if they did.
KaernLegorah
Thu Jan 13, 2005 9:17 pm
#12
Ternque01 wrote:they DO NOT do recon or intel gathering. It would be cool if they did.
Oooh, like a Spy Profession! That would rock.
Zeon_Zaku
Thu Jan 13, 2005 11:48 pm
#13
Ragnaat wrote:
Crafters craft, but do Architechs architect?
Do woodchucks chuck wood?
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