Smuggler Archive
Thread: New Planets and Why?
In his haste, Lando offers Han "As a bid" any ship of his... that Han wants. Han chooses the falcon. Lando is upset, but cannot deny him ownership of the vehicle, especially because he promised him "ANY vehicle he wants".
Antonnio wrote:
Love the idea!
Its almost wierd, just today I sat down and read a few pages from a star wars book a friend of mine gave me.... called "Han Solo: Rebel Dawn"
A.
1) Myrkr
2) Ysalimiri <- it seems like they'll be in great demand... and they're gonna be contraband surely, so more fun for us smugglers ![]()
B.
"1.) My immediate vote is Bespin's Cloud City.
2.) I want it in because I want to smuggle contraband for Lando Calrissian (he should be running the place at this game time). Lando's got "supply problems of every kind" and "clients that value their privacy". Sounds like he needs a smuggler to me!.
I want to compete in the "Galactic Sabacc Championship" that's been held there in the Cloud City Casino. Maybe even play against Calrissian himself for "The Key to Cloud City" or something (not ownership, but some other temporary abilities and skill mods type of thing)."
C.
1) Center Point Station
2) The Corellian system wouldn't be complete without it.
D.
1) Derra IV/Derra System
2) Large battle going on there, could be the large battle zone we're all hungry for (space wise that is; the Imperial 181st Fighter squadron, lead by none other then Baron Fel, was there!)
E.
1) Kessel System
2) How else are we gonna make the 'Kessel Run'? ![]()
F.
1) Alderann System
2) Perfect place to find pirates searching for loot, hiding out in the planet's rubble etc.
Message Edited by WesBelden on 07-08-2004 08:11 PM
Message Edited by WesBelden on 07-08-2004 08:13 PM
Smuggler_Caylin wrote:
...for some reason I thought an interview said they wouldn't have new planets in the space expansion... don't quote me on that, I'm going to see if I can find my evidence...
This is from href="http://swg.stratics.com/content/gameplay/jtl/?Read=ShugNinx20040518&Type=devpost" target=_blank>Stratics:
1. No new planets in expansion.
adding two new "wild zones" for players to explore from space. We definitely
want to add planets in the future, but our Live efforts are still geared towards
filling out the planets we already have. Once we feel that those planets have
enough content, we'll expand to other worlds. Also note that the space zones are
large and content rich, allowing for plenty of exploration. In a way, they are
like planet spaces that you can explore in three dimensions.
reach space by taking off from a starport, Besteen for Tatooine for instance.
The higher level zones are around the higher level planets like Lok, Dantooine
and Endor."
Message Edited by Smuggler_Caylin on 07-09-2004 03:05 AM
What would be interesting, is if they did add Hoth it became a Rebel only planet. Basically, no "starport" per say, but you could purchase a "ticket" from any Rebel recruiter and find yourself at the base.
To make things even, i think you could create a similar Imperial only planet, say Cardia or something along those lines.
Now then, I'd also include on both these planets a smuggler outpost on the far side of the planet from the bases where smugglers could land their ships and deliver a handful of other people. No shuttle service, no non-smuggler ships able to land. To get to the planet you either have to be with the controlling faction, of find yourself a neutral/factioned smuggler to transport you.