Smuggler Archive
Thread: Anyone running a Master Smuggler/MBH template?
I ran that template for a while.... seems to work just fine.
Decent crowd control with decent damage. And as a bonus, you can kill those pesky Jedi.
Jarkatoo wrote:
not too bad, i did have to pick up the pistoleer speed line though. iwish smuggler had some pistol speed mods instead of unarmed mods. but hey whatcha gonna do.
Complain that we have to take an unarmd line and get nothing to do with unarmed in our profession then get given something unarmed in our profession thats totally useless
Message Edited by Ewoksniper on 06-17-2005 09:54 AM
Respecced a character out of Master Pistoleer/Master CM to MS/MBH because that character is at some point designed to become a Jedi. MBH allows me to get 900k in Carbines, 900k in Rifles and then because of Smuggler I can get to 1.5 million in Pistols XP. That way each trip to the village is a 200k increase in my banked FS XP.
My other smuggler (this one) is a MS/Master Commando. Deuterium Toss is nice, but when I set someone on fire, I do it right. ![]()
PSGs don't work against Jedi. It's for ranged energy attacks only. You can tell when a PSG is working because its has a green effect around your character when you get hit. Next time you fight jedi watch and you'll see that this doesn't happen.
Myrbard wrote:
Against Jedi I put on my Adv. Ubese armor and wear my PSG, which gives me energy resist over 9k, and for them melee fights I put on my Adv. Composite. With all the crowd control I do as a Smuggler I can normally keep the enemies at bay, so I normally wear the Ubese armor.
it makes no sense that we are given unarmed mods when not a single box in the smuggler tree uses unarmed experience.
"Hey I've been using this pistol for a few hours now...I feel like I can really punch somebody now!!"
ShuklarTheGreat wrote:
"Hey I've been using this pistol for a few hours now...I feel like I can really punch somebody now!!"
ShuklarTheGreat wrote:
it makes no sense that we are given unarmed mods when not a single box in the smuggler tree uses unarmed experience.
"Hey I've been using this pistol for a few hours now...I feel like I can really punch somebody now!!"
pistolwhip ftw
Dragon942 wrote:
PSGs don't work against Jedi. It's for ranged energy attacks only. You can tell when a PSG is working because its has a green effect around your character when you get hit. Next time you fight jedi watch and you'll see that this doesn't happen.
Myrbard wrote:
Against Jedi I put on my Adv. Ubese armor and wear my PSG, which gives me energy resist over 9k, and for them melee fights I put on my Adv. Composite. With all the crowd control I do as a Smuggler I can normally keep the enemies at bay, so I normally wear the Ubese armor.
Ahh, true. It'll still work if you root them and run out of thier saber toss range and they break out that rifle, heh.