Smuggler Archive
Thread: Question: If spices are revamped in the CU... and we will smuggle spices in the revamp...
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HOTDOG
Mon Mar 14, 2005 6:48 am
#1
...will the revamp happen with the CU.
or at least REAL SOON afterwards
Message Edited by HOTDOG on 03-14-2005 07:33 AM
WesBelden
Mon Mar 14, 2005 7:03 am
#2
It won't happen in the CU (that's the official name btw, apparently some red names aren't too keen on CURB), but who knows? we may get it soon after. Guess we'll have to wait and see.
Ragnaat
Mon Mar 14, 2005 7:14 am
#3
same issue with slicing... all this waiting and then we're gonna get 2 changes / upgrades / item updates / pre-"nerf" situations in a row(?)
Vrond
Mon Mar 14, 2005 7:35 am
#4
WesBelden wrote:
It won't happen in the CU (that's the official name btw, apparently some red names aren't too keen on CURB), but who knows? we may get it soon after. Guess we'll have to wait and see.
Hehe yeah CURB is a bit of a dig on the lack of clear name for a long time I can see how this might irratate some Red Names.
SpinningCloud
Mon Mar 14, 2005 8:43 am
#6
Wes, you used THAT word; "we may get it soon after".
Let's hope that's the regualarly used 'soon' and not the TM 'soon'.
WesBelden
Mon Mar 14, 2005 8:58 am
#7
Well, it's all relative (I think in publishes rather than minutes...at least for SWG development
), but they seem commited to getting this to us (while details may change; see Tiggs' disclaimer), so short of something drastic needing to be done elsewhere, I think soon is an apt description.
On the other hand, it is going against a big community managementguide line (from thefolks at theIGDA)that says "Don't say soon!"... but then I'm nota community managemer, I'm a correspondent
.
Sylow
Mon Mar 14, 2005 9:25 am
#8
From the fact that one modification increases the chance of "critical strike", which does not exist in current weapon values, i would assume that the system is comming along with the CU.
It can't work before the CU, due to the weapon property not being present already. Since reworking weapons several times in a limited time not only means extra work for balancing but also bears the risk of really disappointing some people, it doesn't really make sense to do it in two steps. (Two times reworking the weapons would probably mean two nerfs on uber-weapons within short time.)
Glzmo
Mon Mar 14, 2005 7:03 pm
#9
I am just worried that they will create the CU and strip us of all our remaining skills until the smuggler revamp finallyarrives.
Kells
Tue Mar 15, 2005 12:12 am
#10
Docbengal wrote:
I dont mean to knit pick, but is getting the name of the combat revamp really that important?I see people refer to the "slicing tree" all the time, when actually its 1 line/branch in the smuggling tree.
combat upgrade/rebalance = CURB
I say, let the man call it what he wants
I like CURB and I'm going to keep calling it that, just for spite.
TomoRainer
Tue Mar 15, 2005 12:40 am
#11
Glzmo wrote:I am just worried that they will create the CU and strip us of all our remaining skills until the smuggler revamp finallyarrives.
Aaaaaand that would be different from our current condition.. how?
Ha ha.. I still got it!
egbertvanloenen
Tue Mar 15, 2005 12:52 am
#12
TomoRainer wrote:
Glzmo wrote:
I am just worried that they will create the CU and strip us of all our remaining skills until the smuggler revamp finallyarrives.
Aaaaaand that would be different from our current condition.. how?
Ha ha.. I still got it!
since then we would lose the faction-buying, the perk-discount, the slicing... hmm that's about it atm ![]()
but we would still have the Master smuggler tag(at least those that didn't drop it, or didn't get it (yet))...
Docbengal
Tue Mar 15, 2005 1:03 am
#13
I dont mean to knit pick, but is getting the name of the combat revamp really that important?I see people refer to the "slicing tree" all the time, when actually its 1 line/branch in the smuggling tree.
combat upgrade/rebalance = CURB
I say, let the man call it what he wants 
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