Smuggler Archive
Thread: Unofficial: YT-2400 in JTL!!!
lovewillkill wrote:
While at the San Diego Comic Con, I had a chance to actually play the Jump to Lightspeed expansion for SWG. I flew a TIE Interceptor in the Dathomir sector, shooting down Hutt fighters right and left. Just thinking about it makes the hairs on the back of my neck tingle. First off, the game simply looks AMAZING. (Of course it doesn’t hurt that I was playing on a 30 inch, high def plasma monitor.) The detail of the graphics is mindboggling – when you fly straight, both engines on the TIE light up. When you turn right or left, the light on the engine that is not being used goes out. It really looks incredible.
But I have some big news about the game itself. SOE has already revealed most, but not all, of the ships that we’ll have in JTL. While I was playing, I took a peek at the skill trees and found some interesting info. In the Privateer skill tree, a piloting certification for the YT-2400 is listed under the Ace (Master) box. In the Rebel pilot tree, they get a cert for the B-Wing. And for us Imperials, we have a cert for the ship of all ships, the TIE Defender. I asked both Kevin “Q-3PO” O’Hara (who evidently put off retirement long enough to attend the Con) and Executive Producer Haden “Shug Ninx” Blackman about it, and they both smiled and said, “We haven’t finalized the ship certifications yet.
As for gameplay, I thought the T/I handled more like a bomber from Wing Commander Prophecy than from any of the previous Star Wars flight sims. I’m sure they’ll balance that properly by the time the game comes out. My only real concern has to do with leading your targets while shooting.In the previous TIE/X-Wing games, you led your target, and your targeting reticule would turn green when you could hit your target. This took some skill to figure out when you needed to shoot. When I flew in JTL, there was an icon that flew in front of the ship. If you fired at the icon, you’d hit the ship. This essentially takes a lot of the need for actual skill out of the game. I hope they change this before its release.
TIE DEFENDERS. JTL is going to ROCK
C
Message Edited by Rogue135 on 07-27-2004 05:15 AM
Kinda goes against their original statements about the YT1300 being the only multi-person ship you can walk around in. Unless they've done a lot more work since then which they didn't expect to get done. I believe they've already said the Vet ship can be furnished, etc. and if the YT2400 is included as another, they've done much more than they originally said. I guess that's a good thing.
Xarche wrote:
Does anyone have a link for pictures (not JTL but any schematics or information) on the YT-2400?
Just put "YT-2400" in Google, skip the two SWG Forum post links about it and there's plenty of sites after that with pics and info.
actnjcksn wrote:
I really hope that the YT-2400 makes it into the game.
I've always liked Dash Rendar and his YT-2400 "Outrider". I even have the toy version
Personally, I much prefer the YT2000 to any of the side mounted cockpits. But the ship I really want to see in there is the Ghtroc 720
http://www.rancorpit.com/ghtrocFreighter.shtml
I love that turtle shaped ship.
Broken_Smuggler wrote:
First off, this is definitely not official nor confirmed. But according to this post one the of the unrevealed ships will be the YT-2400!!! If this is true, then I cannot be more pumped for JTL. This ship is incredibly smooth and efficient, with enough firepower to get the job done. In my opinion, this will probably be the premiere smuggler craft. I cant wait!!!!
http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=49464
lovewillkill wrote:
While at the San Diego Comic Con, I had a chance to actually play the Jump to Lightspeed expansion for SWG. I flew a TIE Interceptor in the Dathomir sector, shooting down Hutt fighters right and left. Just thinking about it makes the hairs on the back of my neck tingle. First off, the game simply looks AMAZING. (Of course it doesn’t hurt that I was playing on a 30 inch, high def plasma monitor.) The detail of the graphics is mindboggling – when you fly straight, both engines on the TIE light up. When you turn right or left, the light on the engine that is not being used goes out. It really looks incredible.
But I have some big news about the game itself. SOE has already revealed most, but not all, of the ships that we’ll have in JTL. While I was playing, I took a peek at the skill trees and found some interesting info. In the Privateer skill tree, a piloting certification for the YT-2400 is listed under the Ace (Master) box. In the Rebel pilot tree, they get a cert for the B-Wing. And for us Imperials, we have a cert for the ship of all ships, the TIE Defender. I asked both Kevin “Q-3PO” O’Hara (who evidently put off retirement long enough to attend the Con) and Executive Producer Haden “Shug Ninx” Blackman about it, and they both smiled and said, “We haven’t finalized the ship certifications yet.
Hurrah! I hope they make it so that people can pick up a faction Piloting profession and the Privateer profession (for the right SP cost of course
) Tie Defender though? there's 2 more slots to announce, yet he's saying there's 3 new ships to add (not to mention the T/D wasn't invented yet
)
As for gameplay, I thought the T/I handled more like a bomber from Wing Commander Prophecy than from any of the previous Star Wars flight sims. I’m sure they’ll balance that properly by the time the game comes out. My only real concern has to do with leading your targets while shooting.In the previous TIE/X-Wing games, you led your target, and your targeting reticule would turn green when you could hit your target. This took some skill to figure out when you needed to shoot. When I flew in JTL, there was an icon that flew in front of the ship. If you fired at the icon, you’d hit the ship. This essentially takes a lot of the need for actual skill out of the game. I hope they change this before its release.
Noooooooooooooooooooooooo! this is likely to bea system that won't be removed
. From the point fo view of a veteran of the Xwing series (I've even played the Rogue Squadron games... *shudder*), this would be very un-Star Warsy
TIE DEFENDERS. JTL is going to ROCK
C