Smuggler Archive
Thread: I'd like a smuggler's opinion on this Feign Death idea.
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Xalya_Shadowalker
Mon Jan 10, 2005 7:28 pm
#1
Just wondering what the smuggler community would think about changing the current FD to this:
Instead of working as it now does, have Feign Death be a post-death move like force of will.
After you've been /deathblowed, you can use Feign Death to have a chance at resuscitating yourself on the spot (like if you used a rez ring). Of course, at 0010 it would be perhaps a 10% chance, then growing to 25%, then 50%, then 75% at master, and would have maybe a 12 hour "re-use" timer.
Other ideas might be that at master you keep at 50% chance, but you won't lose your buffs when you rez.
Thoughts?
Polarbear868
Mon Jan 10, 2005 7:31 pm
#2
nah, then no one could just dabble in Dirty Fighting 1 to get Feign Death, and thats not fair! IM QUITTING THE GAME! WAH WAH WAH!
Actually, sounds interesting, but it should maybe work 50% at master smuggler, not 75%.
Actually, sounds interesting, but it should maybe work 50% at master smuggler, not 75%.
DigiDante
Mon Jan 10, 2005 7:34 pm
#3
I don't like the idea honestly. All it would cause is camping.
Message Edited by DigiDante on 01-10-2005 06:34 PM
Master_Artisan
Mon Jan 10, 2005 7:38 pm
#4
or you could do this: code FD not to work during a BH mission engagement (really wouldn't be that hard of a solution, and it wouldn't hurt us in any way (that I ca think of).
MavriK512
Mon Jan 10, 2005 7:42 pm
#5
the purpose of FD is to avoid death, not bring yourself back from it. It's to be looked over as a corpse, and take as little damage as possible.
ana-mo-cara
Mon Jan 10, 2005 7:47 pm
#6
BH missions have and always will be prone to bugginess. There is nothing simple in tinkering with the system. Everytime the developers have done so in the past its blown up, and bhs couldnt mission for a few weeks.
FD in general is an abused move. For every person thats useing it in a non greiveing fashion. There are ten or twelve that are. Sadly the move works quite well for a very weak combat profession. Result we desperately need FD the way it is. Remove that and your pretty much sacraficeing smuggler on an alter to appease BHs, and JEDI.
I suppose the best solution is just to wait till the CU. If you gimp FD in any shape way or farm, and your condemning alot of smugglers to chronic cloneing.
MavriK512
Mon Jan 10, 2005 7:49 pm
#7
for realz. it's saved my skin so many times i've forgotten to count.
Polarbear868
Mon Jan 10, 2005 7:57 pm
#8
The best thing would be maybe to move FD up the master box, then make improvements, so master smugglers will be the only ones with access to a better FD, and replace the 1st box of dirty fighting (Hell, all of the dirty fighting boxes) with better, but as powerful (and abusable) skills.
ana-mo-cara
Mon Jan 10, 2005 8:05 pm
#9
Well I will be honest when I have both my accounts up. I am usually running my MBH for combat. Not that he is all that useful in pvp. I remember when I neglected to play my smuggler for a few days, and then logged on to it and got jumped in the desert I would hit burst run. Used to being speedy gonzalas as I was. I would start to flip out when whatever it was started to actually catch up, and I remembered god I have FD.
I have FD being an I win button, but without it I am as good as toast. I can fend off maybe one high level critter, but if two or three pop out of the woodwork I am in real trouble. You have killed 1 mountain squill so many points yay. His brother and sister knock you out and eat your body.
Polarbear868
Mon Jan 10, 2005 8:24 pm
#10
Where have you been? Everyone gets invincible to PvE with buffs now. Are you saying that you play with honor and don't always get buffed?
Saabotage
Mon Jan 10, 2005 11:56 pm
#11
DigiDante wrote:
I don't like the idea honestly. All it would cause is camping.
Message Edited by DigiDante on 01-10-2005 06:34 PM
I dont really like the idea either...
And im not quite sure HOW FD is being abused...... If you make the target posture change up while they FD then the come out of FD. I believe carboneers have a move that takes people in FD out of FD. Still, I dont think its being exploited. its functioning just as intended.... its takes a few seconds to get FD to work when you are # - # - 1 - # Smuggler.
DigiDante
Mon Jan 10, 2005 11:59 pm
#12
Saabotage wrote:
DigiDante wrote:
I don't like the idea honestly. All it would cause is camping.
Message Edited by DigiDante on 01-10-2005 06:34 PM
I dont really like the idea either...
And im not quite sure HOW FD is being abused...... If you make the target posture change up while they FD then the come out of FD. I believe carboneers have a move that takes people in FD out of FD. Still, I dont think its being exploited. its functioning just as intended.... its takes a few seconds to get FD to work when you are # - # - 1 - # Smuggler.
Wasn't that an exploit that they fixed?
RogueFettt
Tue Jan 11, 2005 12:12 am
#13
Polarbear868 wrote:
The best thing would be maybe to move FD up the master box, then make improvements, so master smugglers will be the only ones with access to a better FD, and replace the 1st box of dirty fighting (Hell, all of the dirty fighting boxes) with better, but as powerful (and abusable) skills.
This is the best idea right here.
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