Smuggler Archive
Thread: Is anyone else wondering...
Jaguarrr wrote:
/conspiracyon
The Merchants saw our contraband-poll, and they paid the devs to nerf us.
/conspiracyoff
Honestly, I think it has nothing at all to do with the GCW. The devs took the easy way to fix the Jedi vs BH issue. That they did it before the CURB is just because they don't respect the Smugglers at all, covered by an insulting "=)" and an obvious lie.
LOL, I wasn't saying conspiracy, just trying to point out the obvious. A lot of people probably missed it in their initial and continued anger.
I figure the more we're able to point this stuff out, the more people will be aware of a "doubletalk" that certain people are capable of.
Not accusing of anyone being a liar... We all know where that gets us.
SmugglinZane wrote:
What the FD fix had to do with the GCW changes? I've been chewing on that one for a couple days now, especially since Dreven and the others did some testing of the skill. Is this a case of smoke and mirrors again? I know their ultimate justification is it not belonging in PvP, but their justification of timing is the GCW changes. Just another thing to be curious and speculative about since they haven't said anything in awhile. (The Dev tracker has been mighty quite except for the TC Bug threads.)
Yes. I am wanting SOE to explain exactly what that meant.
As I have said, we need to hear from SOE about this change; specifically what it means regarding the GCW and with what and when they are going to replace that move for Smugglers, who now have TWO working combat specials in PVP. Arguments can be made that we are not a combat class (although why it would be ok to take away an existing combat skill without replacing it is not something that to me is immediately obvious), however, Smugglers have to go "Special Forces" ("overt") to sell faction. Yes, it will only take five minutes to go "combatant" again, but five minutes is plenty of time to die. ![]()
Lilac Moon
SmugglinZane wrote:
What the FD fix had to do with the GCW changes? I've been chewing on that one for a couple days now, especially since Dreven and the others did some testing of the skill. Is this a case of smoke and mirrors again? I know their ultimate justification is it not belonging in PvP, but their justification of timing is the GCW changes. Just another thing to be curious and speculative about since they haven't said anything in awhile. (The Dev tracker has been mighty quite except for the TC Bug threads.)
Not accusing of anyone being a liar... We all know where that gets us.
i'll do it.
the devs are liars
fd was working as intended.
the nerf has NOTHING to do with GCW
People will only get irritated when they try to kill a player, knowing they are playing dead and not able to do a damn thing about it. It's one thing to pretend you are dead, another to actually get away with it. In PvP you are fighting against a supposidly better, more competant enemy, which is why after the FD fix, you wont fool players with feigning your death but you will still fool mobs.
WesBelden wrote:
With the removal of the TEF, if the player is a combatant/PvP disabled and in combat against faction NPCs they have no threat of other players being able to attack/DB them; thus, all PvE content is now accessible for players without the chance of PvP and therefor they could safely 'fix' FD so that players can be DB'd when used in PvP.
This was my understanding and assumption of their thinking process.
Correct me if I'm wrong, but they already removed the penalty in PvP by removing decay at death. Might have missed the boat on that one a long time ago, but I'm pretty sure that's the way it works.
In any case, I have no problem with a need to "fix" FD. It's the way they "fixed" it. Not to mention one big question on this.
Aren't certain templates and stackers the greatest detractor from PvP? Are they not the reason PvP is "so bad", and the reason for the CURB.
FD was not so much the worrisome factor in PvP until recently, so their justification is still grasping at straws. It's the easiest way for them to justify it, even though I don't see much justification in it.
there was no reason
just devs sucking up to the bh and jedi
WesBelden wrote:
With the removal of the TEF, if the player is a combatant/PvP disabled and in combat against faction NPCs they have no threat of other players being able to attack/DB them; thus, all PvE content is now accessible for players without the chance of PvP and therefor they could safely 'fix' FD so that players can be DB'd when used in PvP.
This was my understanding and assumption of their thinking process.