Shipwright Archive

Thread: Is the ShipWright prof. Dying?

Dru_McNasty
Tue May 24, 2005 1:26 pm
#1


A lot of Shipwrights thatI used to know have left the game. I am having a hard time finding anyone who is not just dabling. It seems that there are not a lot of SWs on Kettemoor that keep their vendors in stock and spend time online these days. I know people have complained about space and that there is nothing to do after Ace. Do you SWs find that this is a diminishing business?


Also, when JTL first went live I found a lot of SWs were using their best quality resources to make components. And they would charge a huge price for those items. But the improvement was so marginal that it was no better than using grind quality resources. Is that still the case? Do you find that its better to use low quality resources?


And one more thing. Anyone have an opinion on space mining? It seems to me that since you can plant a BER 13 Harvestor to get resources for you while going off and doing something more productive, what's the point of spending hours actively blasting space rocks? If there was a lucrative demand for space rescources then I would do it. ButI don't think the demand is there. There could be a demand if, for example, space iron had an OQ of 900+ (when and ifiron on the ground was crap)and you could use it as a substitute for a rare/hard to find iron. What do you think?


I know I have a lot of questions.


Thanks




______________________
Dru McNastian
South Vilas, Corellia

/checkJediStatus
System Message: You a Jedi!!?? You must be joking.
______________________
BonesDragon
Tue May 24, 2005 1:46 pm
#2

I know there is at least one high-rolling SW on Kauri, and several smaller-scale ones. I personally just don't have the time, money, or desire to do all of the resource management to craft everything. I'm a more casual crafter, so I restrict my SW activities to chassis and RE. I don't think it's a dying art, just a somewhat uncommon one. And those who do have the time and patience make a killing.

For space mining, please keep in mind that the asteroid resources are not the same things you will get on the ground. So far there's not a huge demand for it though, since only a handful of schematics require the new resources (elite components for POB ships, the new texture kits, and the high-mass tier-0 ships, for example).




(gnnn[[[[[[[[n]nnWX9ggggggggggggggggggggggggggg
-ZenBones
[Jedi Adept & Master Freelance Pilot / Former Master Shipwright / Kauri Server]

Alyxian
Tue May 24, 2005 1:47 pm
#3


Dying? who knows. I do know a lot of people that picked it up on an alt for personal RE'ing. I did.


I got so tired of having my RE jobs screwed up or just trying to track down a competent SW,that I just bit the SP cost and do it for myself. I am not trying to slam anyone specifically, just saying that with all the custom work needed to really trick out a ship, the SW Prof is kinda hosed that way.


Until the RotW ships, it used to take me several tries on various components to get just the right Mass to everything else balance on all my parts to fit into TIE's or an A-Wing. Grab all the RE gear, than start experimenting on the armour and shields and reactor to get that balance. For a less discerning customer, it was not so hard, but for those that want to use up every last square millimeter of mass to get the best bang for thier buck...it takes time and patience to do in /tells and come up with a decent ship. Most people do not want to pay SW enough to make that worthwhile.


SW need a hangar building, where they can load a ship deed, or another players ship, and start tweaking on it until everything is right. Then, pull the ship out, and any parts that were not in it to begin with are removed into inventory, and the deal can happen.


Right now, it is a profession with a lot of potential, but too many gaping holes in trying to make it work.





Alyxian Gorgaan
"Just an honest Trader"
Will Fly for Booze
Ships, Paint, Missiles, Droids, and More!
Shop located in Tal Kyrte on Lok, in the Mall
StarSider
Tartuffe
Tue May 24, 2005 2:03 pm
#4

Dying?


I don't think so... at least so long as SOE does not further circumvent the player-based economy like with most of the reward content in RotW, and if that happens it will be more than just SWs who disappear.


Lately I know of quite a few who did leave the profession believing that the deeded ship rewards are the writting on the wall, but I know there are also a few new ones to fill some of those gaps... may take a couple weeks before they are up, runnin, and properly stocked though...





IGN: Montu Krell
Please offer all auction winnings to vendor at 1436, 8, -2385 on Dantooine
Jagged-F3l
Tue May 24, 2005 2:49 pm
#5

You have got to be kidding me. Ever since RotW went live, I'm in tell hell.


"Can you make me this?"


"Can you make me two of those?"


My personal observations:


  • The CU turned some people off and they turned to space in hope that the devs would eventually fix their perceived problems with the CU. This came straight from the mouths of several of my new customers.

  • The only way to go to Kashyyyk is via space. Forcing people that want to go to Kashyyyk to go into space--curiousity takes over from there.

  • RotW provided everyone that didn't purchase JTL with access to space.

  • Asteroid mining is being seen as a new source of income. Even if you can't become a multi-milliionaire, it does provide more diversity in fattening one's coffers.

  • RotW gave us new ships and new components, and even those that abandoned space are curious. Especially those with hopes of beefing up their POB ships.

  • The CU is allowing players to respec into shipwright. Suddenly, anyone that ever thought about it, but didn't want to pay the price is looking at what it is like to be a shipwright.




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Sighryn
Tue May 24, 2005 3:27 pm
#6






Dru_McNasty wrote:


...Kettemoor...





Visit Temenos, central Naboo. Merchant tent of Ajin just west of the shuttle, small generic of Pirgam north and a bit west of shuttle.


There are two more that do custom work, but they don't like getting /tells so they never show their title.


These folks do quality work =and= they roleplay. If you roleplay you are most welcome. If not... drop off your money and leave.


Which is what a non-RPer was gonna do anyway, I just wanted to sound mean.



Sighryn

Kettemoor, Naboo
Temenos {Mayor}
Mariki
Tue May 24, 2005 3:35 pm
#7


Quality of materials makes a absolute difference on some things. When it comes to Reactors and Weapon systems if makes a huge difference.


On Kett, there were quite a few low ball SWs that produced a whole lot of cheap junk. Yes, they all burned out fast.


I am a MSW but don't advertise it. I do only special projects. If you need something special, you can contact me. I use only the best materials.If you are looking for run of the mill stuff, I can probably send you in the right direction.





Mariki Lee, Ex Rifleman
Last day Dec 2nd
Death by NGE
- All Hope Gone
Mosdl
Tue May 24, 2005 3:38 pm
#8

I can barley keep up with demand, I'm about a week behind in restocking - luckily I have enough to cover the most bought things.

I haven't had time to mine much in space, other than for custom orders. Or even finish off my last tier 3 box

I do hope they add more space content with the next big publish, to keep the space excitement fresh.



---
Mosdl
Master Shipwright, Master Artisan on Ahazi

Tatooine: Mos Oasis, Tatooine (4810 4062)
Bestine: -5233 3256 (900 meters outside of Theed)
IIscandar
Tue May 24, 2005 4:43 pm
#9

I took a break from obsessively reading posts and played a few days restocking my shop and restoring old contacts. I am busy from the moment I log in till the last customer leaves, as long as one more doesn't come walking in before the 30sec is up.

I've noticed too that some folks started shipwright with JTL launch and then decided it wasn't for them. Still, I see a good deal of parts around the galaxy on the terminal.

I will say that resource quality makes a huge difference with ship components. But you can't go by green bars alone. So many stats effect ship components that an almost completely green bar may still not have the one stat you need to get above 90%. You really have to go to the lower right side of the crafting window and experiment with what resources give you higher green numbers.

So yeah, shipwright is alive and well. I think the wave has swelled again and I know I'm getting ready to surf the carpal tunnel again
IIscandar
Tue May 24, 2005 4:44 pm
#10

oh and by the way, head over to "in testing - dev" forum and checkout the test center updates. Sign of things to come?
Dru_McNasty
Tue May 24, 2005 6:01 pm
#11






Mariki wrote:


Quality of materials makes a absolute difference on some things. When it comes to Reactors and Weapon systems if makes a huge difference.


On Kett, there were quite a few low ball SWs that produced a whole lot of cheap junk. Yes, they all burned out fast.


I am a MSW but don't advertise it. I do only special projects. If you need something special, you can contact me. I use only the best materials.If you are looking for run of the mill stuff, I can probably send you in the right direction.







Thanks for the honest opinion. I was wondering though--do you really see a big diferrence when you use top quality resources in crafting ship components? I don't think 1 mil creds for a level 9 armor is worth it. (And I saw that on a vendor that will remain nameless). When I am up in space I don't see the benifit of having the most expensive comps in my ship. With decay and such it just makes me more timid in PvP nad PvE.


I want the best comps for my ships of course but I don't want to sell the farm to get those things. Nor do I want to buy cheap stuff. I look to buy goodcomps at reasonable prices. Some things that are disposable like armor I will buy for cheap. And things that don't have any benefit with better resources such as a cargo hold. I would only pay1 cpu for the resources used to make a caro hold.


I am not trying to be disrespectful, I want to establish good relations with you guys. Thanks.






______________________
Dru McNastian
South Vilas, Corellia

/checkJediStatus
System Message: You a Jedi!!?? You must be joking.
______________________
Dru_McNasty
Tue May 24, 2005 6:36 pm
#12






IIscandar wrote:

I will say that resource quality makes a huge difference with ship components. But you can't go by green bars alone. So many stats effect ship components that an almost completely green bar may still not have the one stat you need to get above 90%. You really have to go to the lower right side of the crafting window and experiment with what resources give you higher green numbers.






I'm glad that SWprof is improving. Every prof has its issues of course, its just a matter of being in the prof that has the least issues.I do hope the DEVs find away to keep you guys on the up and up.


I should have pointed out before I am not a crafter. I just love being a Pilot so I depend on you guys to facilitate my hobby.


But from practical experience, I just don't see the benefit of high quality resources in the comps. I have used high quality comps and low quality comps, but the results in space combat are about the same. And that is most likely due to the fact that space requires more twitch skills rather than the best stats. I realize that you can experiment, and produce comps with what looks like really good stats. But in space those higher stats don't make the difference in a fire fight like they would on the ground. For example, if I am in a dogfight in a crappy loaded Tie Fighter I could probably spank a well loaded Expensive BWing if my skills are better than the Rebel Pilot PC. Where as on the ground if I have no armor and a cdef pistol, I will get beat by the noob who has a CL 80 char (hypothetical).


Also, for example with the chasis of the craft, I really don't think that higher quality resources make a more practical chasis. For example, the Xwing has a mass average of 99kif you use the absolute best resources I don't think you will exceed 103k mass. If you use the worse resources then the mass will be what? 98k. For that 5k difference I may be able to squezze in some better armor but that mass increase does not help meload a better blaster or anything that I really need. So my question is do you SWs find that when you go in space your higher quality crafted components are giving you the advantage that warrants the cost of those resources?


Of course if your customer demands it then...you do what you got to do. I won't demand the most expensive, but I won't settle for cheap either. Thanks for the enlighting discussion.


In my experience I just don't think I could justify paying more than 500k creds for any component. But who knows?




______________________
Dru McNastian
South Vilas, Corellia

/checkJediStatus
System Message: You a Jedi!!?? You must be joking.
______________________
Lotifo
Tue May 24, 2005 7:00 pm
#13


Good resources do make a difference, but not a huge one. You're right with the chassis stuff - you can maybe get a few k more mass using really good resources, so it's not really worth it except for special cases.


I'd have to say it's alive and kicking though...especially since the CU and ROTW. I've been getting killed on my vendors - I run out of stock almost as soon as I make it.

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