Shipwright Archive

Thread: SHIPWRIGHTS! According to TC Players, Mass Change is NOT Retroactive!!!

Rockweaver
Wed Nov 10, 2004 12:28 pm
#1

Fellow Shipwrights,
I come to you with very bad news. Bad news for your sales, bad news for your customers, and especially bad news for the existing craft which you have made, which will soon be worth LESS than the 2 CPU many shipwrights convince customers they are worth. I have asked the question to the Test Center audience, and they have informed me that this change to Starship Mass is NOT Retroactive. Meaning that we will have to re-craft, and re-list every ship that has been changed that is on our Vendors. Also leaving us with no choice but to delete, or insanely undercut the price on the Ixiyen, the Dunelizard, the Kihraxz, and the Kimogilas that we are currently selling from our Vendors.

We REALLY need to make some noise on this, as this will make an otherwise enjoyable profession HELL as customers who have bought things like Ixiyens and Firesprays will turn on us like villians for not somehow providing them with these updated craft from the start. I just sold THREE Firesprays, and the new Mass values will not be updated for them... meaning those three people just wasted Twelve Million credits a piece on craft that will NOT be the best Starfighter once this patch goes live.

This can't be allowed to go to the live servers, it will damage the Shipwright Profession beyond how the undercutting grinders already have!



Sace Delora Jedi Knight
Kyrin T'enar Shipwright
Visit my vendor and gallery at -388, 5291 in New MEKsico, Naboo
Please deliver auction winnings to the Loot Sales vendor. Thanks!

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StarSiderShadrach
Wed Nov 10, 2004 12:39 pm
#2

I agree.. having just bought one of these fine ships from Kyrin I would be extremeley disappointed if the mass was not increased retroactively for my existing ship.

As a master privateer pilot I'm almost forced to use the firespray to enjoy using the component levels that I qualify for. Hopefully they bring the rihkxyrk up to the level the firespray is currently (or at least make it 150-160k instead of 130).

While I certainly won't be angry at you Kyrin I will certainly be disappointed in the dev's decision.
Rockweaver
Wed Nov 10, 2004 2:09 pm
#3






Little-Green-Guy wrote:





Rockweaver wrote:





Little-Green-Guy wrote:

i really dont think its a big deal..there not increasing mass that much...no worries.






20,000 Mass isn't a big difference? Are you stoned?







i'm not saying its not a differnece..its not a big deal..because the current ones are still valuable..get a grip.


they aren't going to *poof* are they?







I don't know what you're smoking, or for that matter what game you're playing, where 20,000 Mass difference isn't a big deal. If you're Polly Pilot, and you're just now able to use your Dunelizard for the first time, being able to load 20,000 more Mass worth of items is a huge deal when compared to not being able to. So the difference between a pre-nerf Dunelizard with 20k less Mass, and the new Dunelizard with the higher mass is the difference between using all level 5 parts and not being able to upgrade your equipment at all.



Sace Delora Jedi Knight
Kyrin T'enar Shipwright
Visit my vendor and gallery at -388, 5291 in New MEKsico, Naboo
Please deliver auction winnings to the Loot Sales vendor. Thanks!

The Right to Choose is Universal
Little-Green-Guy
Wed Nov 10, 2004 2:11 pm
#4

are you talking about a Firespray? thats what im talking about.


I don't think there is going to be one to meet all the Demand on each server..so I think their values will hold.


thats all my point is.





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StarSiderShadrach
Wed Nov 10, 2004 2:14 pm
#5

I think what he's saying is that the customer still has utility at a 180k craft. It's not like there is anything being taken away from us, just that we no longer have the best.

And many of us who have purchased the Firejet bought it simply because it had the highest mass. If we had known that we could have gotten a 200k craft 10 days later we would not have spent 12 million on what we thought to be the best ship some of us could pilot.

As it is, my 12 mil firespray will most likely be redeeded never to get used again if they do not retroactively increase the mass.. I will probably switch back to a rihkxyrk.
rimalz
Wed Nov 10, 2004 2:23 pm
#6



Rockweaver wrote:


Little-Green-Guy wrote:


Rockweaver wrote:


Little-Green-Guy wrote:
i really dont think its a big deal..there not increasing mass that much...no worries.



20,000 Mass isn't a big difference? Are you stoned?



i'm not saying its not a differnece..its not a big deal..because the current ones are still valuable..get a grip.

they aren't going to *poof* are they?




I don't know what you're smoking, or for that matter what game you're playing, where 20,000 Mass difference isn't a big deal. If you're Polly Pilot, and you're just now able to use your Dunelizard for the first time, being able to load 20,000 more Mass worth of items is a huge deal when compared to not being able to. So the difference between a pre-nerf Dunelizard with 20k less Mass, and the new Dunelizard with the higher mass is the difference between using all level 5 parts and not being able to upgrade your equipment at all.



Are you planning to charge the same amount for the new as the old?



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Rockweaver
Wed Nov 10, 2004 2:24 pm
#7

If he spent twelve million credits on Monday night, only to now have a craft that'll sell for 5 Million on Tuesday of next week, what does that say about the Devs attention to the players needs? The NEW Generation of Firesprays will devistate the market and anyone lucky enough to have been among the "first" to own one, will no longer know what luck means.


The Chassis market is so bad as it is with people only needing three or four craft for the first few months of their JTL experience, I'm sure once PVP picks up that'll change but currently Chassis is steady but not nearly as profitable as it once was. Sure we'll have sales of people replacing their existing ships, but that is really not an honest way of making money for me, capitalizing on others misfortune.



Sace Delora Jedi Knight
Kyrin T'enar Shipwright
Visit my vendor and gallery at -388, 5291 in New MEKsico, Naboo
Please deliver auction winnings to the Loot Sales vendor. Thanks!

The Right to Choose is Universal
Shivash
Wed Nov 10, 2004 3:54 pm
#8

This is COMMON practice. They never alter ready made components I guess because they can't predict the correct new mass because (naturally) the materials and XP useage isn't saved.



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SinaxEuko
Wed Nov 10, 2004 4:10 pm
#9






Rockweaver wrote:



I provide a service as a Shipwright. I build Starships. When I put my name on something, I work hard to ensure that whoever buys that craft, enjoys it and I support their future component upgrades and tweaks to ensure they have the highest level of satisfaction possible. If a craft I made for you, suddenly is less than it could be, whether its my doing or not, I feel personally resposible.


I truly hope the Devs will change this, so that the service I have provided up till this point will have not been just a "test" prior to the "real" mass values.


The Oppressor and the Firespray, on top of most Privateer Ships, are slated for this change. Rebels are already deemed to have enough mass.




I concur -- fortunately I haven't made many of the ships impacted by this change, but I would feel obligated to do something to try and fix the situation for my customer's. Maybe you could offer them a discount off their next purchase?



Ockoti
BlackIce Ltd, Owner
Naboo Station Location: -4939, -194, 6163 outside Theed

Naboo Station currently offers a Ship Chasis vendor with additional vendors coming soon, including a furniture and interior design specialist!
SinaxEuko
Wed Nov 10, 2004 4:14 pm
#10






Rockweaver wrote:


And the resources we wasted stocking the current ships on our vendors?




Maybe you can sell those for a discounted rate and then sell the new blueprints at your regular price, or increase the price of the revised ships to account for the increased mass?



Ockoti
BlackIce Ltd, Owner
Naboo Station Location: -4939, -194, 6163 outside Theed

Naboo Station currently offers a Ship Chasis vendor with additional vendors coming soon, including a furniture and interior design specialist!
Bastilaa
Wed Nov 10, 2004 4:19 pm
#11

It would not take much to correct this is the devs truely VALUED there players. All you do is take what the new mass is and work out what percentage that means then add that percentage to all the chassis they modified, being as the back end is oracle and all these balues have to be stored in fields somewhere it really can not be that hard.


It seems any time a change is done that benefits players we get the shaft and any change that has a negative impact the go back and fix all the items. The same is true for the faster engines, a lot of SW will have a lot of old obsolette stock, which is just a waste of resources and credits, which I do personally feel the devs are quite happy about



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Ty-Kaz
Wed Nov 10, 2004 4:35 pm
#12

You know, I was ticked off when the Dev's upped the repair count on kits and yet didn't make it retroactive. Sure, I wasted about 100k in resources, but okay...I can see the technical problem buming things up on a scale as large as that. I can also forgive the Dev's for nothaving the time to remove the acceleration rates from engines (which only serves to confuse players). What I cannot accept is the ONLY rare thing in JTL being screwed over. The Firespray is a prized posession to anyone who owns it. Those who have spent millions to buy the very first ones to appear on each server did so because they wanted something special, unique, and rare. To have all "newly" crafted Firesprays have more mass (be it dramatically more, or simply noticably more) is an outrage.


As shipwrights, we spent countless hours REing loot to complete our schematics. Many of us have already sold those that we could make originally. Now to find out that if we had waited, it would be superior, is a slap in the face. While the 'in-the-know' players will understand this is the doing of the Dev's, the average player will simply look upon it as a failing of the shipwright in question. This is NOT good for business. Making a change of this magitude must, in no uncertain terms, be retroactive.


I think the entire development team has donea good job with JTL. Obviously there are going to be things that need to change and bugs that need fixed. I think any reasonable individual will realize this. What is not tolerable is to punish those who got there first. We didn't make the mistake. The customer who bought the Firesprays didn't make the mistake. If the Dev's wish to increase the mass on the Firespray, they owe it to both the shipwrights and the players to be fair.




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WickedMidget
Wed Nov 10, 2004 4:53 pm
#13

People who jump in and buy new technology and products early always understand that prices will go down and that they may get stuck with a 'back-level' ship...


It happened with Speeders, it happens with Weapons, it happened with Mounts... The important thing is that the changes that are being made are the right changes, I think.



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