Shipwright Archive
Thread: Those of you grinding Shipwright look hear
ravingbantha wrote:
.....
Hear's how it works. You spend 1 million on resources (all you really got).... let's say you got lucky and bought from a real sweet guy (or had the forsight to stock up early when prices were cheap) and you paid 2 cpu... so now you have 500k of resources. This will get you to about 2-0-0-0, but now your broke and it took you all of 20 mins to burn that. So to get some more money you sell your chassis at 5cpu to get back some of that. You sell a z-95 for 25k (5cpu), now you can go buy a little more resources.
....
Right now, the market is wonky...an inflation spike has got resources priced pretty steep. Now as a SW I can support the inflation and buy resources at the current high prices (even for 'grind' quality) or I can take the market-correcting route and harvest my own resources. I've chosen the later because resources, imho, are more overvalued than Enron Stock at the moment. Since, as the original poster pointed out, using HQ 10 cpu resources really is a waste, any resources I harvest for chassis have a market value of under 5 cpu. Therefore, by charging 5 cpu, I'm neither undervaluing the finished product, nor contributing to the inflation spike.
So until Resources come down in price, I'll not be buying much, and certainly never 10 cpu HQ resources for a chassis in which it makes no difference.
Thats not to say smaller shipwrights cant make it, its just you have to forget about being a 'General Motors Corporation' and more about being a 'Corbin Motors'. For a small vendor, you need to make contacts, see what your friends need, find a niche that no one else is filling in your corner of the galaxy.
You may even need to relocate your business out of your home town (or even off planet) if there are too many shipwrights there.
I saw this phrase posted here somewhere else. Basically a tricked out Z95 in the hands of an Ace will kick the ass of a tricked out X-Wing in the hands of a trained squill. I dont care how loaded up and how big of a mass you have, your butt will still be whomped by a ace pilot in a technically 'lesser' ship.
There is an old saying about having champagne dreams on a beer budget. Think about that.
PugBalato wrote:
You're assuming that we all buy the resources we need to make our chassis and components. I'm certainly not. Now, if you're able to sell all of your wares for 10cpu then that's good. However, if I'm able to sell them at 5-7 cpu and make a nice profit (because I'm harvesting my own resources) then I should hopefully be selling more than you and making a bigger profit. Plus I'm offering my customers (and perhaps even your customers) a cheaper alternative.
MackAgp wrote:
Have to say i've not even tried to recover any of the resource costs, but then it's only really cost about 1m in harvesting.
Didn't seem worth the time and effort to try and sell them , much quicker to use practise mode
I have to respectively disagree with you.
By selling every chassis I've crafted (I'm not using practice mode) at 5 cpu I am making every credit back I've spent to make my chassis and other items, plus a profit. Granted I'm not making 40 million the first 2 weeks as you claim, but my bank account has more in it now than it did before I started spending credits to run harvesters, pay contracted miners, and when necessary buy recourses (last resort). And keep in mind I'm still spending on harvesting/contract mining/and buying.
It has been my experience (former Master Armor Smith for over a year) that a fair price and good customer service is what it takes to make a successful and profitable long lasting business. There are a few things about your post that tell me that you are not in this for the long haul, but the quick credits;
- You always referred to working you way up to master as a "grind"
- You sound as if you assume every player will be buying resources
- Your "catch" scenario works from the assumption that as soon as a beginner sells a chassis he or she has to run out and get more resources
- And most of all you've contradicted yourself in your own argument for higher prices.
How did you contradict our self you may ask; well first you said "I am a master and looked at the first z-95 I made with my grinding grade resources", then you said "I ground shipwright, and put every chassis I made on my vendor for 10 cpu and have sold them all".
So which is it; you sold them all, or still have some you can't sell?
In my opinion you are trying to;
- Justify your outrageous prices
- Limit the impact of the low price sellers from taking your business by convincing them they are selling too low
- And maybe even discourage others from taking a shot at shipwright
This post sounds so much like the big American automakers sounded when Honda and other low cost imports began moving into the US market. Look at them now.
CerionSkydreamer wrote:
Therefore, by charging 5 cpu, I'm neither undervaluing the finished product, nor contributing to the inflation spike.
So until Resources come down in price, I'll not be buying much, and certainly never 10 cpu HQ resources for a chassis in which it makes no difference.
Price increases are anti-inflationary. Price increases powerfully assist in reducing demand and increasing supply so that inflation can be brought to a halt.