Shipwright Archive

Thread: Shipwright to FS xp

-eliza
Mon Nov 15, 2004 12:55 pm
#1

Has anyone converted shipwright to fs xp? If so, what's the ratio?



'Eliza Turing
Master Armorsmith
Dressed 2 Kill
-432 -5500 Coronet, Corellia, Starsider
ShipCastor
Mon Nov 15, 2004 2:02 pm
#2

I would think that since Shipwright actually costs the normal skillpoint amount to learn/master. There should be NO QUESTION..Shipwright XP should be able to convert to FS XP, and due to the massive amounts of resources used to create the chassis/components..I would understand if it was a 0 skillpoint requirement, but it is not..Just an Opinion
PetaByte32
Mon Nov 15, 2004 5:59 pm
#3

Said it before and will say it again.


Shipwright is a groundbased profession that costs skillpoints. That is where the similiararities with other crafting professions ends.


1) You dont use AxP to master.

2) You can cap your xp in less then 30 minutes if you want too.

3) Resource costs are huge even compared to Architect.

4) Factory support is almost nil.

5) A shipwright has to handcraft almost everything and can sell 90% of what they craft where as a profession with factory support might be able to sell 30% of what they hand craft.


Shipwrights with FS conversion would have an unfair advantage even if the ratio was 100:1. Most people are requesting that ratio right now but I know our community. If it was granted then they would complain to get a better ratio.


Tyranus







Yoda: "When I die, the last of the Jedi, you will be!"
Luke: "Really? what about those 50,000 Jedi Masters outside comparing Saber Size?"
Yoda: "Sorry I am, My Bad it is"
DeathMvp2
Tue Nov 16, 2004 1:15 am
#4

So far you can not. It has been going back and forth wether we should be able to.



Thank you
DeathMvp2 Formaly known as Deathmvp. (Now that is my Bros. account.)

P.S. Sorry about any mis spellings.

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hkyplyr31
Tue Nov 16, 2004 2:16 am
#5






Niacia wrote:





PetaByte32 wrote:

Shipwrights with FS conversion would have an unfair advantage even if the ratio was 100:1. Most people are requesting that ratio right now but I know our community. If it was granted then they would complain to get a better ratio.


Tyranus









With such a ration, SW would at last be a horrible expensive way to master a force skill. So, not that much of an advantage, imho. I do not believe, somebody would master shipwright with the intend to master his force skills...

Using master artisan would be much easier and a lot cheaper.

Not at that ratio. And this is the reason, why the ratio should not be too small.

Regards

Niacia





haha... you are not a grinder i take it.... the only factor that counts is time. if i still needed my FS slot (thankfully igot my unlock pre-pub 9)i would probably master SW to get a faster xp conversion (or at least go to 4000).








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RounD TwO
Niacia
Tue Nov 16, 2004 3:00 am
#6

Right, I am not a grinder. You are .

But honestly, if the ratio is 100:1 and you only get 1/4 of the resource costs in skill points, this is 400 resource per force skill point.

For the novice box, you would require 400*50k=20 millions of resources. Just to get as many resources takes quite some amount of time. I am convinced, you would be a lot faster building swoops which afaik give twice the amount of resources in skill point. With the conversion rate 8:1 you get 1 point of force XP per 4 resources spend. I imagine, this would be a much faster way.

So tell me, after taking a look at these numbers, would you assume SW to be a fast way to grinding force XP? Even if you can get 375 force XP per build (Master ship chassis 150k/400)?

(I did not figure in practice boni, but this does not change those numbers that much).

Regards

Niacia

Message Edited by Niacia on 11-16-2004 11:02 AM

PetaByte32
Tue Nov 16, 2004 7:14 am
#7






Niacia wrote:
Right, I am not a grinder. You are .

But honestly, if the ratio is 100:1 and you only get 1/4 of the resource costs in skill points, this is 400 resource per force skill point.

For the novice box, you would require 400*50k=20 millions of resources. Just to get as many resources takes quite some amount of time. I am convinced, you would be a lot faster building swoops which afaik give twice the amount of resources in skill point. With the conversion rate 8:1 you get 1 point of force XP per 4 resources spend. I imagine, this would be a much faster way.

So tell me, after taking a look at these numbers, would you assume SW to be a fast way to grinding force XP? Even if you can get 375 force XP per build (Master ship chassis 150k/400)?

(I did not figure in practice boni, but this does not change those numbers that much).

Regards

Niacia

Message Edited by Niacia on 11-16-2004 11:02 AM





With the fact that you can max out your SW xp in just a few minutes, there will be alot of people that use it as the way to jedi. Doesnt matter if it takes em 20 resources or 20 million resources or 200 billion resources. They dont care about the resource cost. All that matters to them is how long it takes to max out xp. Jedi is that much of a pull. Look at how many people are actually willing to grind endlessly to get it.

There are already people stocking up and getting ready for when you guys get the DEVs to give you a conversion. I know of one guy who dropped factories out by the village and has them full of resources just for this.


Tyranus





Yoda: "When I die, the last of the Jedi, you will be!"
Luke: "Really? what about those 50,000 Jedi Masters outside comparing Saber Size?"
Yoda: "Sorry I am, My Bad it is"
Niacia
Tue Nov 16, 2004 8:07 am
#8



PetaByte32 wrote:

With the fact that you can max out your SW xp in just a few minutes, there will be alot of people that use it as the way to jedi. Doesnt matter if it takes em 20 resources or 20 million resources or 200 billion resources. They dont care about the resource cost. All that matters to them is how long it takes to max out xp. Jedi is that much of a pull. Look at how many people are actually willing to grind endlessly to get it.
There are already people stocking up and getting ready for when you guys get the DEVs to give you a conversion. I know of one guy who dropped factories out by the village and has them full of resources just for this.
Tyranus




Grinders will go the fastest way. I seriously doubt, that SW with a force conversion rate of 100:1 will be the fastest way. A master level ship with a conversion ratio of 100:1 would give around 400 XP. A swoop takes about 9k of resouces (if I remember correctly). This should give about 1k force XP. And it is cheaper. You wrote it yourself 300k force XP (the cap) is only about 3K force XP. For the grinders this is about efficiency. SW with a 100:1 ratio just is not efficient. Neither cost efficient nor time efficient.

20 million resources just for the novice box. 70 million resources for tier one. No way, this would be time efficient. Besides, with about 200 spaces in inventory, even with an inventory completely filled with resources, this would only last for one box.

There are other ways to grind Jedi, which are way more efficient.

Regards

Niacia
PetaByte32
Tue Nov 16, 2004 10:30 am
#9






Niacia wrote:





PetaByte32 wrote:


With the fact that you can max out your SW xp in just a few minutes, there will be alot of people that use it as the way to jedi. Doesnt matter if it takes em 20 resources or 20 million resources or 200 billion resources. They dont care about the resource cost. All that matters to them is how long it takes to max out xp. Jedi is that much of a pull. Look at how many people are actually willing to grind endlessly to get it.

There are already people stocking up and getting ready for when you guys get the DEVs to give you a conversion. I know of one guy who dropped factories out by the village and has them full of resources just for this.


Tyranus






Grinders will go the fastest way. I seriously doubt, that SW with a force conversion rate of 100:1 will be the fastest way. A master level ship with a conversion ratio of 100:1 would give around 400 XP. A swoop takes about 9k of resouces (if I remember correctly). This should give about 1k force XP. And it is cheaper. You wrote it yourself 300k force XP (the cap) is only about 3K force XP. For the grinders this is about efficiency. SW with a 100:1 ratio just is not efficient. Neither cost efficient nor time efficient.

20 million resources just for the novice box. 70 million resources for tier one. No way, this would be time efficient. Besides, with about 200 spaces in inventory, even with an inventory completely filled with resources, this would only last for one box.

There are other ways to grind Jedi, which are way more efficient.

Regards

Niacia






How long does it take making swoops to max out artisan xp? I can max out shipwright in 5 minutes. So I can sit in the village with a inventory full of resources and max out my shipwright xp 16 times in about 1 and a half hours. 16 times is all you need for novice. The other boxes would be about the same. I could get all four tiers, if I had them unlocked already, in about 5 days at 8 hours a day with shipwright.


Now I am not sure what you think but last time I checked, the village, was meant to slow everyone down and make them take time get jedi. I believe 5 days is a little on the fast side dont you think? And before you say it, I know 5 people myself included, that has all four trees waiting to be filled. I never filled em because I dont really care. But these other guys do.


Tyranus






Yoda: "When I die, the last of the Jedi, you will be!"
Luke: "Really? what about those 50,000 Jedi Masters outside comparing Saber Size?"
Yoda: "Sorry I am, My Bad it is"
PetaByte32
Tue Nov 16, 2004 10:45 am
#10

I guess we are going to have to agree to disagree on this. I see this as an extravagance that could risk all of JTL.


While everyone else seesit as the win all be all of shipwright. Like the whole profession will die and no one will ever play a shipwright again if this isnt supported.


One last analogy. You decide to fill the Grand Canyon. You hire a company to do it. They bring 5 dozers and lifters. They start to work filling it. You then grab a spoon and start filling one spoonful at a time. Does it really matter if you do it not? Will it make your workmen finish even one day or one hour earlier because you did it? No? Then why pick up the spoon in the first place.


Someone said how it wouldnt be wise or prudent to use SW to make it to jedi. Will if thats the case then why fight for it so hard? Because in fact it would matter because deep down everyone knows that shipwright would help people make it to jedi alot faster. If it didnt then you guys wouldnt be fighting so hard for it and willing to risk jedi ruining JTL so much.


This is the 10th thread in 2 weeks I have seen on this. All 10 have been steadfast supporters of FS exchanges for shipwright. To the point of some people threatening to quit the game completely if this is notadded. Now that to me is yet one more reason why shipwrights should NOT get this.


Tyranus





Yoda: "When I die, the last of the Jedi, you will be!"
Luke: "Really? what about those 50,000 Jedi Masters outside comparing Saber Size?"
Yoda: "Sorry I am, My Bad it is"
ShipCastor
Tue Nov 16, 2004 11:11 am
#11

Wow what a controversy, I have done a grind in Master artisan using Swoops, and I can do about 1 tier 1box on the force tree in 30min with a macro and all the resources in the correct position. SO Master Shipwright Grinding is if not slower possibly the same at 100:1, even though it would not be cost effective..


The Point I was grasping for was, now that I have made Master, what is the need for the XP? Answer : FS conversion, only because it is a Skill Point Cost from the ground game..By all means it isn't cheap credit/timewise...and therefore would not recommend it..


Theory states: if it costs a ground skill point and we all pay the same per month, whats wrong with FS Conversion, I am not grinding for JEdi anymore infact I killed that char in favor of a new char..
Egrim
Tue Nov 16, 2004 12:40 pm
#12

I have 3 of the columns in the force crafting branch, and I'm looking at adding the 4th column. I should be able to convert Shipwright xp to FS xp so I can gain experience in that last branch doing normal crafting in my choosen profession, notgrinding artisan items that I will never use and wasting resources that are needed for ships and components



Egrim
Niacia
Tue Nov 16, 2004 1:43 pm
#13



PetaByte32 wrote:
Shipwrights with FS conversion would have an unfair advantage even if the ratio was 100:1. Most people are requesting that ratio right now but I know our community. If it was granted then they would complain to get a better ratio.
Tyranus





With such a ration, SW would at last be a horrible expensive way to master a force skill. So, not that much of an advantage, imho. I do not believe, somebody would master shipwright with the intend to master his force skills...

Using master artisan would be much easier and a lot cheaper.

Not at that ratio. And this is the reason, why the ratio should not be too small.

Regards

Niacia
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