Shipwright Archive
Thread: Why would anyone use level 4 parts
Why would anyone use parts from level 2, 4, 6, or 9?
I know you have to be careful of your ships total mass, but other than mass is there any benefit to using these lower level parts when you learn a higher level at the same time? I don't get it. What's the purpose of level 2, 4, 6, and 9 parts?
283.6 hp/armor
684.6 drain
2964.8 mass
1203 energy
43.98 (hopefully 44.0) regen
-----
For an L5 weapon:
369.5 armor/hp
1875.5 drain
5172 mass
1290.3-1796.7 damage
.697 VS - .698 VA
19.68 EPS
.312 refire
Issirxo wrote:
but overall in theory higher level parts should be better but with higher mass, right? Isn't that the point of the levels?
Well yes, but bigger isn't always better. A Level 5 reactor may be able to punch out 16k energy or more, but if all you need is 11k, why stick that heavy thing in your ship?
I'm new to the JtL world (But I've been playing SWG over a year), and my theory is that Shipwrights build and equip ships with the best equipment available, regardless if I fabricate it or RE it. If I can stick a L4 capacitor with a 45 recharge rate and less than 500 mass into a chassis, I can use the l mass and reactor drain savings to stick on other components that may weigh more but provide better protection (shields and armor) better offense, faster computer commands, or a better engine, booster, etc.
Try not to get lost in what the level says, focus on what the component can actually do
KaylBreinhar wrote:
I'm sitting on the components to make the following L4 cap:
283.6 hp/armor
684.6 drain
2964.8 mass
1203 energy
43.98 (hopefully 44.0) regen
Nice cap...mine should turnout close to the same for mass and energy, but about 1280 on capacity, and 41-ish on recharge.
My 40.1/989 works great with two level 10 guns in my oppressor.
Starstrider6 wrote:
Issirxo wrote:but overall in theory higher level parts should be better but with higher mass, right? Isn't that the point of the levels?Well yes, but bigger isn't always better. A Level 5 reactor may be able to punch out 16k energy or more, but if all you need is 11k, why stick that heavy thing in your ship?
I'm new to the JtL world (But I've been playing SWG over a year), and my theory is that Shipwrights build and equip ships with the best equipment available, regardless if I fabricate it or RE it. If I can stick a L4 capacitor with a 45 recharge rate and less than 500 mass into a chassis, I can use the l mass and reactor drain savings to stick on other components that may weigh more but provide better protection (shields and armor) better offense, faster computer commands, or a better engine, booster, etc.
Try not to get lost in what the level says, focus on what the component can actually do
I found a Level 1 DXR reactor that REed to 1257.1 mass and 14032.6 regen
Perfect cap for any TIE