Shipwright Archive

Thread: SW Experimentation Cap

Levar_Wharry
Sun Sep 18, 2005 8:47 pm
#1

Anyone know the cap on experimentation for Engine .. Weapons system and chasis
Azdraik
Sun Sep 18, 2005 10:16 pm
#2

That is a pretty broad subject. Are you talking about actual Chassis and weapon numbers or just the number of exp points you can have ect..



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OrizCore
Mon Sep 19, 2005 5:43 am
#3

well its always giong to be what you have for the skill right now, plus 25, so if you have 10 chasis exp points, +25 will give you 12 exp points.



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Itet
Mon Sep 19, 2005 8:29 am
#4

for a Sullistan, the Experimental cap on engines, boosters, and weapons is 17 points. (+5 exp points racial bonus on those 3)

For an Ithorrian 17 points is possible with Chassis/Armor and in theory Shields, and reactors (theory because it seems to be an agreed item that there are no tapes for those yet).

For all other species, I believe 12 points is the cap.



Glawk (of Lok) Mon Cal Weaponsmith
Itet >
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pwiffo
Mon Sep 19, 2005 10:59 am
#5



Itet wrote:
for a Sullistan, the Experimental cap on engines, boosters, and weapons is 17 points. (+5 exp points racial bonus on those 3)

For an Ithorrian 17 points is possible with Chassis/Armor and in theory Shields, and reactors (theory because it seems to be an agreed item that there are no tapes for those yet).

For all other species, I believe 12 points is the cap.




I dont think thats quite right. Racial bonuses are for assembly not experimentation. At least I know my human toon gets 15 points on engines/weapons



Pwiffo
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Levar_Wharry
Mon Sep 19, 2005 12:38 pm
#6

the number of experimentation you can get for all the subsystems
Itet
Mon Sep 19, 2005 1:11 pm
#7

my Sullistan gets 17 bars to experiment on weapons and engines. With nothing but boxers I get 15 bars, with my +24 Weapon Systems Exp, +20 engine Exp. Pants on, 17 bars each. With boxers on, the Skill Box shows +150 Weapon Systems Experimentation, +150 Booster Experimentation, +150 Engine Experimentation. I'm just telling you what I have, not attempting to argue.

Message Edited by Itet on 09-19-2005 02:43 PM



Glawk (of Lok) Mon Cal Weaponsmith
Itet >
Master Merchant, Artisan, and...
Master Shipwright
Retired Ace of RSF, Inquisator, Black Epsilon, Storm, RSF, CorSec,
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KCcrusher
Mon Sep 19, 2005 2:47 pm
#8

My shipwright is a Zabrak, and without attachments, I get 15 experimentation points on engines and weapons. I have the +20 attachments, so I get 17 experimentation pointswith my crafting clothes on.



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ZeroEffect
Wed Sep 21, 2005 4:28 am
#9



Itet wrote:
my Sullistan gets 17 bars to experiment on weapons and engines. With nothing but boxers I get 15 bars, with my +24 Weapon Systems Exp, +20 engine Exp. Pants on, 17 bars each. With boxers on, the Skill Box shows +150 Weapon Systems Experimentation, +150 Booster Experimentation, +150 Engine Experimentation. I'm just telling you what I have, not attempting to argue.

Message Edited by Itet on 09-19-2005 02:43 PM





The racial bonuses for Sullistians and Ithorians are for Assembly, not Expermentation. You have skill tapes on your clothting which is why you get the extra 2 points, not because you're sullistan...



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Itet
Wed Sep 21, 2005 5:14 am
#10

okie dokie, doing too many professions and memorizing WS and SW and drinking isn't helping...so they increased Base Master SW from 12 points to 15 points between now and beta? (affter grinding SW 5 times in JtL beta I took a 'little' break from it)



Glawk (of Lok) Mon Cal Weaponsmith
Itet >
Master Merchant, Artisan, and...
Master Shipwright
Retired Ace of RSF, Inquisator, Black Epsilon, Storm, RSF, CorSec,
Smuggler's Alliance, Havok Squad, currently Vortex Squad 3322


BlkHwkDwn
Wed Sep 21, 2005 11:51 am
#11






ZeroEffect wrote:





Itet wrote:
my Sullistan gets 17 bars to experiment on weapons and engines. With nothing but boxers I get 15 bars, with my +24 Weapon Systems Exp, +20 engine Exp. Pants on, 17 bars each. With boxers on, the Skill Box shows +150 Weapon Systems Experimentation, +150 Booster Experimentation, +150 Engine Experimentation. I'm just telling you what I have, not attempting to argue.

Message Edited by Itet on 09-19-2005 02:43 PM






The racial bonuses for Sullistians and Ithorians are for Assembly, not Expermentation. You have skill tapes on your clothting which is why you get the extra 2 points, not because you're sullistan...




this is precisely why when i reground SW on my jedi alt i made yet another mon cal since those assem bonuses mean exactly didly



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ZeroEffect
Thu Sep 22, 2005 4:38 am
#12



BlkHwkDwn wrote:


ZeroEffect wrote:


Itet wrote:
my Sullistan gets 17 bars to experiment on weapons and engines. With nothing but boxers I get 15 bars, with my +24 Weapon Systems Exp, +20 engine Exp. Pants on, 17 bars each. With boxers on, the Skill Box shows +150 Weapon Systems Experimentation, +150 Booster Experimentation, +150 Engine Experimentation. I'm just telling you what I have, not attempting to argue.

Message Edited by Itet on 09-19-2005 02:43 PM





The racial bonuses for Sullistians and Ithorians are for Assembly, not Expermentation. You have skill tapes on your clothting which is why you get the extra 2 points, not because you're sullistan...


this is precisely why when i reground SW on my jedi alt i made yet another mon cal since those assem bonuses mean exactly didly



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Chavabegga
Thu Sep 22, 2005 6:38 am
#13

Furrball Shipwrights for the win!!!



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