Shipwright Archive

Thread: Full stats on all shipwright crafted items (careful, LONG post)

Mailo
Sun Dec 05, 2004 4:01 am
#1



I kept getting questions like "can you make xxx with yyy mass and zzz some other stat" or "what is the biggest reactor you can make", so I finally decided to find out what the theoretical maximums of the different shipwright items are.

All values are in the format ( stat at 0% experimentation / stat at 100% experimentation / increase per % ) and should be accurate to a few percent due to rounding errors.

If I get some more time I'll add some color, might make it easier to read



Armor:


Mark I (Cert lvl 1)
Armor Hitpoints: (170/230/0.6)
Hitpoints: (170/230/0.6)
Mass: (919/679/-2.4)
Mark II (Cert lvl 3)
Armor Hitpoints: (392/529/1.37)
Hitpoints: (392/529/1.37)
Mass: (2298/1693/-6.05)
Mark III (Cert lvl 5)
Armor Hitpoints: (720/952/2.52)
Hitpoints: (720/952/2.52)
Mass: (5740/4250/-14.9)
Mark IV (Cert lvl 7)
Armor Hitpoints: (1167/1577/4.1)
Hitpoints: (1061/1431/3.7)
Mass: (14352/10620/-37.1)
Mark V (Cert lvl 9)
Armor Hitpoints: (1690/2280/5.9)
Hitpoints: (1250/1690/4.4)
Mass: (35830/26540/-92.9)


Armor, optional upgrades:


Mass Reduction Kit:
Mark I
Armor Hitpoints: (-46/-34/0.12)
Hitpoints: (-46/-34/0.12)
Mass: (-68/-92/-0.24)
Mark II
Armor Hitpoints: (-106/-78/0.28)
Hitpoints: (-106/-78/0.28)
Mass: (-170/-109/-0.61)
Mark III
Armor Hitpoints: (-195/-144/0.51)
Hitpoints: (-195/-144/0.51)
Mass: (-729/-577/-1.52)
Mark IV
Armor Hitpoints: (-287/-211/0.76)
Hitpoints: (-287/-211/0.76)
Mass: (-1062/-1440/-3.78)
Mark V
Armor Hitpoints: (-337/-248/0.89)
Hitpoints: (-337/-248/0.89)
Mass: (-2655/-3601/-9.46)


Armor Reinforcement Panel:

Mark I
Armor Hitpoints: (43/58/0.15)
Hitpoints: (43/58/0.15)
Mass: (138/102/-0.36)
Mark II
Armor Hitpoints: (98/132/0.34)
Hitpoints: (98/132/0.34)
Mass: (344/256/-0.88)
Mark III
Armor Hitpoints: (180/243/0.63)
Hitpoints: (180/243/0.63)
Mass: (861/636/-2.25)
Mark IV
Armor Hitpoints: (265/358/0.93)
Hitpoints: (265/358/0.93)
Mass: (2158/1594/-5.64)
Mark V
Armor Hitpoints: (313/423/1.1)
Hitpoints: (313/423/1.1)
Mass: (5370/3970/-14)


Booster:


Mark I (Cert lvl 1)
Armor Hitpoints: (53.5/97.5/0.44)
Hitpoints: (105/195/0.90)
Reactor Energy Drain: (648/348/-3)
Mass: (908/488/-4.2)
Booster Energy: (700/1300/6)
Booster Recharge Rate: (18/33/0.15)
Booster Consumption: (130/70/-0.6)
Booster Acceleration: (14/26/0.12)
Booster Speed: (11/20/0.09)
Mark II (Cert lvl 3)
Armor Hitpoints: (121/225/1.04)
Hitpoints: (243/450/2.07)
Reactor Energy Drain: (681/365/-3.15)
Mass: (908/488/-4.2)
Booster Energy: (750/1410/6.6)
Booster Recharge Rate: (19/36/0.17)
Booster Consumption: (143/77/-0.66)
Booster Acceleration: (15/29/0.14)
Booster Speed: (12/22/0.10)
Mark III (Cert lvl 5)
Armor Hitpoints: (222/413/1.91)
Hitpoints: (444/828/3.84)
Reactor Energy Drain: (713/383/-3.3)
Mass: (5680/3080/-26)
Booster Energy: (850/1580/7.3)
Booster Recharge Rate: (21/39/0.18)
Booster Consumption: (157/85/-0.72)
Booster Acceleration: (17/31/0.14)
Booster Speed: (13/24/0.11)
Mark IV (Cert lvl 7)
Armor Hitpoints: (327/607/2.8)
Hitpoints: (655/1215/5.6)
Reactor Energy Drain: (747/402/-3.45)
Mass: (14190/7640/-65.5)
Booster Energy: (934/1734/8)
Booster Recharge Rate: (23/43/0.2)
Booster Consumption: (173/93/-0.8)
Booster Acceleration: (19/35/0.16)
Booster Speed: (14/27/0.13)
Mark V (Cert lvl 9)
Armor Hitpoints: (385/715/3.3)
Hitpoints: (770/1430/6.6)
Reactor Energy Drain: (844/484/-3.6)
Mass: (35500/19000/-165)
Booster Energy: (1025/1905/8.8)
Booster Recharge Rate: (26/48/0.22)
Booster Consumption: (190/101/-0.89)
Booster Acceleration: (20/38/0.18)
Booster Speed: (16/30/0.14)


Booster, optional upgrades:


Booster Overdriver:
Mark I

Booster Acceleration: (7/13/0.06)
Booster Speed: (7/14/0.07)
Mass: (272/145/-1.27)
Mark II
Booster Acceleration: (9/17/0.08)
Booster Speed: (8/15/0.07)
Mass: (677/377/-3)
Mark III
Booster Acceleration: (12/22/0.10)
Booster Speed: (9/19/0.10)
Mass: (1820/970/-8.5)
Mark IV
Booster Acceleration: (15/28/0.13)
Booster Speed: (10/20/0.10)
Mass: (2730/1430/-13)
Mark V
Booster Acceleration: (18/34/0.16)
Booster Speed: (11/21/0.10)
Mass: (5420/3620/-18)


Extended Life Fuel Cell:
Mark I
Booster Max Energy: (281/520/2.39)
Booster Recharge Rate: (-13/-7/0.06)
Mark II
Booster Max Energy: (310/570/2.6)
Booster Recharge Rate: (-14/-8/0.06)
Mark III
Booster Max Energy: (341/624/2.83)
Booster Recharge Rate: (-16/-8/0.08)
Mark IV
Booster Max Energy: (374/698/3.24)
Booster Recharge Rate: (-17/-9/0.08)
Mark V
Booster Max Energy: (411/768/3.57)
Booster Recharge Rate: (-19/-10/0.09)


Fast Charge Fuel Cell:
Mark I

Booster Max Energy: (-518/-277/2.41)
Booster Recharge Rate: (7/13/0.06)
Mark II
Booster Max Energy: (-571/-308/2.63)
Booster Recharge Rate: (8/14/0.06)
Mark III
Booster Max Energy: (-629/-316/3.13)
Booster Recharge Rate: (8/16/0.08)
Mark IV
Booster Max Energy: (-690/-373/3.17)
Booster Recharge Rate: (9/17/0.08)
Mark V
Booster Max Energy: (-759/-410/3.49)
Booster Recharge Rate: (10/19/0.09)


Heavy Fuel Cell:
Mark I

Booster Max Energy: (255/345/0.90)
Booster Consumption Rate: (23/17/-0.06)
Mark II
Booster Max Energy: (299/405/1.06)
Booster Consumption Rate: (25/19/-0.06)
Mark III
Booster Max Energy: (351/474/1.23)
Booster Consumption Rate: (28/21/-0.07)
Mark IV
Booster Max Energy: (408/552/1.44)
Booster Consumption Rate: (31/23/-0.08)
Mark V
Booster Max Energy: (474/640/1.66)
Booster Consumption Rate: (34/25/-0.09)


Capacitor:


Mark I (Cert lvl 1)
Armor Hitpoints: (64/87/0.23)
Hitpoints: (128.5/172.5/0.44)
Energy Maintenance: (1147.5/847.5/-3)
Mass: (1034/764/-2.7)
Capacitor Energy: (426.5/574.5/1.48)
Recharge Rate: (16.8/24.2/0.074)
Mark II (Cert lvl 3)
Armor Hitpoints: (147/198/0.51)
Hitpoints: (293.5/397.5/1.04)
Energy Maintenance: (1205.5/890.5/-3.15)
Mass: (2585/1902/-6.83)
Capacitor Energy: (470/635/1.65)
Recharge Rate: (19.1/25.1/0.06)
Mark III (Cert lvl 5)
Armor Hitpoints: (270/365/0.95)
Hitpoints: (540/730/1.9)
Energy Maintenance: (1262/932/-3.3)
Mass: (6465/4775/-16.9)
Capacitor Energy: (515.5/697.5/1.82)
Recharge Rate: (21/28/0.07)
Mark IV (Cert lvl 7)
Armor Hitpoints: (397.5/537.5/1.4)
Hitpoints: (795/1076/2.81)
Energy Maintenance: (1320/975/-3.45)
Mass: (16130/11920/-42.1)
Capacitor Energy: (567.5/766.5/1.99)
Recharge Rate: (23/31.1/0.081)
Mark V (Cert lvl 9)
Armor Hitpoints: (469/633/1.64)
Hitpoints: (936/1266/3.3)
Energy Maintenance: (1380/1003/-3.77)
Mass: (40320/29820/-105)
Capacitor Energy: (1560/2110/5.5)
Recharge Rate: (25.1/34.1/0.09)


Capacitor, optional upgrades:


Energy Saver Battery:
Mark I

Energy Maintenance: (-84/-114/-0.3)
Capacitor Energy: (-115/-85/0.3)
Mark II
Energy Maintenance: (-131/-169.5/-0.385)
Capacitor Energy: (-126.5/-93.5/0.33)
Mark III
Energy Maintenance: (-170/-230/-0.6)
Capacitor Energy: (-139/-103/0.36)
Mark IV
Energy Maintenance: (-214/-288/-0.74)
Capacitor Energy: (-152.5/-112.5/0.4)
Mark V
Energy Maintenance: (-256/-345/-0.89)
Capacitor Energy: (-167.5/-124/0.435)


Heavy Battery:
Mark I

Energy Maintenance: (114/84/-0.3)
Capacitor Energy: (85/115/0.3)
Mark II
Energy Maintenance: (172.5/127.5/-0.45)
Capacitor Energy: (94.5/127.5/0.33)
Mark III
Energy Maintenance: (230/170/-0.6)
Capacitor Energy: (103/139/0.36)
Mark IV
Energy Maintenance: (287/213/-0.74)
Capacitor Energy: (113.5/153.5/0.4)
Mark V
Energy Maintenance: (344/255/-0.89)
Capacitor Energy: (124.5/168/0.435)


Extended Life Battery:
Mark I

Capacitor Energy: (85.5/115.5/0.3)
Recharge Rate: (-5/-3/0.02)
Mark II
Capacitor Energy: (94/127/0.33)
Recharge Rate: (-5/-4/0.01)
Mark III
Capacitor Energy: (103/139/0.36)
Recharge Rate: (-6/-4/0.02)
Mark IV
Capacitor Energy: (113.5/153.5/0.4)
Recharge Rate: (-6/-5/0.01)
Mark V
Capacitor Energy: (124.5/168/0.435)
Recharge Rate: (-7/-5/0.02)


Quick Recharge Battery:
Mark I

Capacitor Energy: (-115/-85/0.3)
Recharge Rate: (3/5/0.02)
Mark II
Capacitor Energy: (-126.5/-93.5/0.33)
Recharge Rate: (4/5/0.01)
Mark III
Capacitor Energy: (-139/-103/0.36)
Recharge Rate: (4/6/0.02)
Mark IV
Capacitor Energy: (-152.5/-112.5/0.4)
Recharge Rate: (5/6/0.01)
Mark V
Capacitor Energy: (-167.5/-124/0.435)
Recharge Rate: (5/7/0.02)


Countermeasures:


Chaff Launcher (Cert lvl 1)
Armor Hitpoints: (64/86/0.22)
Hitpoints: (128/173/0.45)
Energy Maintenance: (1150/850/-3)
Mass: (1150/850/-3)
Chaff Launcher Ammunition
Minimum Efficiency: (43/58/0.15)
Maximum Efficiency: (68/92/0.24)
Quantity: (12/16/0.04)


Sensor Decoy Launcher (Cert lvl 3)
Armor Hitpoints: (147.5/198.5/0.51)
Hitpoints: (294/398/1.04)
Energy Maintenance: (1207/905/-3.2)
Mass: (2870/2120/-7.5)
Sensor Decoy Launcher Ammunition
Minimum Efficiency: (51/69/0.18)
Maximum Efficiency: (77/104/0.27)
Quantity: (11/17/0.06)


EM Emitter Launcher (Cert lvl 9)
Armor Hitpoints: (470/635/1.65)
Hitpoints: (938/1268/3.3)
Energy Maintenance: (1380/1020/-3.6)
Mass: (44740/33040/-117)
EM Emitter Launcher Ammunition
Minimum Efficiency: (77/104/0.27)
Maximum Efficiency: (102/138/0.36)
Quantity: (7/9/0.02)


Micro-Chaff Launcher (Cert lvl 5)
Armor Hitpoints: (276/339/0.63)
Hitpoints: (540/742/2.02)
Energy Maintenance: (1262/932/-3.3)
Mass: (7170/5295/-18.75)
Micro-Chaff Launcher Ammunition
Minimum Efficiency: (60/81/0.21)
Maximum Efficiency: (85/115/0.30)
Quantity: (11/17/0.06)


IFF Confuser Launcher (Cert lvl 7)
Armor Hitpoints: (398/538/1.4)
Hitpoints: (797/1078/2.81)
Energy Maintenance: (1320/970/-3.5)
Mass: (17900/13220/-46.8)
IFF Confuser Launcher Ammunition
Minimum Efficiency: (68/92/0.24)
Maximum Efficiency: (94/127/0.33)
Quantity: (7/9/0.02)


Droid Interface:


Mark I (Cert lvl 1)
Armor Hitpoints: (64/86/0.22)
Hitpoints: (128/173/0.45)
Energy Maintenance: (575/425/-1.5)
Mass: (460/340/-1.2)
Command Speed: (35/26/-0.09)
Mark II (Cert lvl 3)
Armor Hitpoints: (148/199/0.51)
Hitpoints: (293/397/1.04)
Energy Maintenance: (604/445/-1.59)
Mass: (1149/849/-3)
Command Speed: (30/21/-0.09)
Mark III (Cert lvl 5)
Armor Hitpoints: (271/366/0.95)
Hitpoints: (541/731/1.9)
Energy Maintenance: (632/467/-1.65)
Mass: (2870/2120/-7.5)
Command Speed: (26/19/-0.07)
Mark IV (Cert lvl 7)
Armor Hitpoints: (406/476/0.7)
Hitpoints: (794/1085/2.91)
Energy Maintenance: (660/489/-1.71)
Mass: (7170/5300/-18.7)
Command Speed: (22/16/-0.06)
Mark V (Cert lvl 9)
Armor Hitpoints: (470/635/1.65)
Hitpoints: (937/1267/3.3)
Energy Maintenance: (690/515/-1.75)
Mass: (17920/13240/-46.8)
Command Speed: (17/13/-0.04)


Droid Interface, optional upgrades:


Droid Brain Upgrade
Mark I

Energy Maintenance: (60.5/45.5/-0.15)
Command Speed: (-1/-2/-0.01)
Mark II
Energy Maintenance: (80/50/-0.30)
Command Speed: (-1/-2/-0.01)
Mark III
Energy Maintenance: (98/62/-0.36)
Command Speed: (-1/-2/-0.01)
Mark IV
Energy Maintenance: (116/74/-0.42)
Command Speed: (-1/-2/-0.01)
Mark V
Energy Maintenance: (129/81/-0.48)
Command Speed: (-1/-2/-0.01)


Maintenance Reduction Kit
Mark I
Energy Maintenance: (-39/-61/-0.22)
Command Speed: (2/1/-0.01)
Mark II
Energy Maintenance: (-50/-80/-0.30)
Command Speed: (2/1/-0.01)
Mark III
Energy Maintenance: (-62/-98/-0.36)
Command Speed: (2/1/-0.01)
Mark IV
Energy Maintenance: (-74/-116/-0.42)
Command Speed: (2/1/-0.01)
Mark V
Energy Maintenance: (-81/-129/-0.48)
Command Speed: (2/1/-0.01)


Engine:


Mark I (Cert lvl 1)
Armor Hitpoints: (64.5/85.5/0.21)
Hitpoints: (128/174/0.46)
Reactor Energy Drain: (1724/1274/-4.5)
Mass: (886/746/-1.4)
Pitch/Yaw/Roll Max: (38/52/0.14)
Speed: (36.3/43.9/0.076)
Mark II (Cert lvl 3)
Armor Hitpoints: (147.5/198.5/0.51)
Hitpoints: (294/398/1.04)
Reactor Energy Drain: (1810/1335/-4.75)
Mass: (2295/1695/-6)
Pitch/Yaw/Roll Max: (41/55/0.14)
Speed: (42/57/0.15)
Mark III (Cert lvl 5)
Armor Hitpoints: (271/366/0.95)
Hitpoints: (541/731/1.9)
Reactor Energy Drain: (1897/1402/-4.95)
Mass: (5736/4236/-15)
Pitch/Yaw/Roll Max: (43/58/0.15)
Speed: (49/77/0.18)
Mark IV (Cert lvl 7)
Armor Hitpoints: (398/538/1.4)
Hitpoints: (797/1077/2.8)
Reactor Energy Drain: (1983/1465/-5.18)
Mass: (14320/10580/-37.4)
Pitch/Yaw/Roll Max: (46/62/0.16)
Speed: (58/78/0.2)
Mark V (Cert lvl 9)
Armor Hitpoints: (470/635/1.65)
Hitpoints: (938/1268/3.3)
Reactor Energy Drain: (2079/1529/-5.4)
Mass: (35800/26440/-93.6)
Pitch/Yaw/Roll Max: (48/65/0.17)
Speed: (67/91/0.24)


Engine, optional upgrades:


Engine Limiter:
Mark I

Reactor Energy Drain: (-128/-174/-0.46)
Speed: (-10/-7/0.03)
Mark II
Reactor Energy Drain: (-166/-224/-0.58)
Speed: (-11/-8/0.03)
Mark III
Reactor Energy Drain: (-204/-277/-0.73)
Speed: (-12/-9/0.03)
Mark IV
Reactor Energy Drain: (-242/-328/-0.86)
Speed: (-14/-10/0.04)
Mark V
Reactor Energy Drain: (-282/-381/-0.99)
Speed: (-15/-11/0.04)


Engine Overdriver:
Mark I

Reactor Energy Drain: (259/190/-0.69)
Speed: (7/10/0.03)
Mark II
Reactor Energy Drain: (344/254/-0.90)
Speed: (8/11/0.03)
Mark III
Reactor Energy Drain: (431/318/-1.13)
Speed: (-12/-9/0.03)
Mark IV
Reactor Energy Drain: (517/383/-1.34)
Speed: (10/14/0.04)
Mark V
Reactor Energy Drain: (603/446/-1.57)
Speed: (11/15/0.04)


Missle Launcher:


Proton Launcher Mark I (Cert lvl 1)
Armor Hitpoints: (64/86/0.22)
Hitpoints: (128/173/0.45)
Energy Maintenance: (1150/850/-3)
Mass: (1150/850/-3)
Proton Missle Pack Mark I
Minimum Damage: (509/944/4.35)
Maximum Damage: (820/1521/7.01)
Refire Rate: (7.515/4.015/-0.035)
Number of Shots: (7/13/0.06)

Proton Launcher Mark II (Cert lvl 3)
Armor Hitpoints: (147/198/0.51)
Hitpoints: (293/397/1.04)
Energy Maintenance: (1207.5/892.5/-3.15)
Mass: (2872.5/2322.5/-7.5)
Proton Missle Pack Mark II
Minimum Damage: (1067/1980/9.13)
Maximum Damage: (1804/3248/15.44)
Refire Rate: (7.515/4.015/-0.035)
Number of Shots: (7/13/0.06)

Proton Launcher Mark III (Cert lvl 6)
Armor Hitpoints: (345/440/0.95)
Hitpoints: (675/914/2.39)
Energy Maintenance: (1262/932/-3.3)
Mass: (7180/5290/-18.9)
Proton Missle Pack Mark III
Minimum Damage: (2350/4374/20.14)
Maximum Damage: (4177/7745/35.68)
Refire Rate: (9.370/5.070/-0.043)
Number of Shots: (7/15/0.08)

Proton Launcher Mark IV (Cert lvl 9)
Armor Hitpoints: (468/634/1.66)
Hitpoints: (936/1266/3.3)
Energy Maintenance: (1378/1018/-3.6)
Mass: (17930/13250/-46.8)
Proton Missle Pack Mark IV
Minimum Damage: (3485/6457/29.72)
Maximum Damage: (6775/12552/57.77)
Refire Rate: (7.500/4.000/-0.035)
Number of Shots: (6/14/0.08)


Concussion Launcher Mark I (Cert lvl 2)
Armor Hitpoints: (80/109/0.29)
Hitpoints: (159/216/0.57)
Energy Maintenance: (1150/850/-3)
Mass: (1150/850/-3)
Concussion Missle Pack Mark I
Minimum Damage: (511/946/4.35)
Maximum Damage: (860/1590/7.3)
Refire Rate: (9.355/5.055/-0.042)
Number of Shots: (9/16/0.07)

Concussion Launcher Mark II (Cert lvl 5)
Armor Hitpoints: (270/365/0.95)
Hitpoints: (540/731/1.91)
Energy Maintenance: (1262/932/-3.3)
Mass: (2872.5/2322.5/-7.5)
Concussion Missle Pack Mark II
Minimum Damage: (1510/2800/12.9)
Maximum Damage: (2790/5170/23.8)
Refire Rate: (7.555/3.655/-0.039)
Number of Shots: (6/13/0.07)

Concussion Launcher Mark III (Cert lvl 8)
Armor Hitpoints: (497/673/1.76)
Hitpoints: (994/1344/3.5)
Energy Maintenance: (1321/976/-3.45)
Mass: (7183/5307/-18.75)
Concussion Missle Pack Mark III
Minimum Damage: (2800/5190/23.9)
Maximum Damage: (5410/10030/46.2)
Refire Rate: (9.350/5.050/-0.043)
Number of Shots: (7/15/0.08)


Seismic Launcher Mark I (Cert lvl 3)
Armor Hitpoints: (147/198/0.51)
Hitpoints: (293/397/1.04)
Energy Maintenance: (1207.5/892.5/-3.15)
Mass: (2872.5/2122.5/-7.5)
Seismic Missle Pack Mark I
Minimum Damage: (640/1189/5.49)
Maximum Damage: (1200/2230/10.3)
Refire Rate: (7.515/4.015/-0.035)
Number of Shots: (7/13/0.06)

Seismic Launcher Mark II (Cert lvl 6)
Armor Hitpoints: (337.5/456.5/1.19)
Hitpoints: (675/914/2.39)
Energy Maintenance: (1262/932/-3.3)
Mass: (7180/5305/-18.75)
Seismic Missle Pack Mark II
Minimum Damage: (1420/2610/12.1)
Maximum Damage: (2790/5170/23.8)
Refire Rate: (0.365/3.655/-0.039)
Number of Shots: (8/17/0.09)

Seismic Launcher Mark III (Cert lvl 9)
Armor Hitpoints: (468/634/1.66)
Hitpoints: (936/1266/3.3)
Energy Maintenance: (1378/1018/-3.6)
Mass: (17930/13250/-46.8)
Seismic Missle Pack Mark III
Minimum Damage: (2090/3870/17.8)
Maximum Damage: (4520/8370/38.5)
Refire Rate: (7.500/4.000/-0.035)
Number of Shots: (6/14/0.08)


Image-Rec Launcher Mark I (Cert lvl 4)
Armor Hitpoints: (183/248/0.65)
Hitpoints: (367.5/496.5/1.29)
Energy Maintenance: (1207.5/892.5/-3.15)
Mass: (2872.5/2122.5/-7.5)
Image-Rec Missle Pack Mark I
Minimum Damage: (855/1255/4)
Maximum Damage: (1607/2357/7.5)
Refire Rate: (8.010/5.610/-0.024)
Number of Shots: (4/11/0.07)

Image-Rec Launcher Mark II (Cert lvl 8)
Armor Hitpoints: (397/537/1.4)
Hitpoints: (795/1076/2.81)
Energy Maintenance: (1320/975/-3.45)
Mass: (7183/5307/-18.75)
Image-Rec Missle Pack Mark II
Minimum Damage: (1680/3110/14.3)
Maximum Damage: (3460/6430/29.7)
Refire Rate: (6.625/3.525/-0.031)
Number of Shots: (4/8/0.04)


Spacebomb Launcher Mark I (Cert lvl 5)
Armor Hitpoints: (271/366/0.95)
Hitpoints: (542/732/1.9)
Energy Maintenance: (1494/1104/-3.9)
Mass: (7160/5330/-18.3)
Spacebomb Missle Pack Mark I
Minimum Damage: (3780/7000/32.2)
Maximum Damage: (6140/11370/52.3)
Refire Rate: (8.820/4.720/-0.041)
Number of Shots: (2/4/0.02)

Spacebomb Launcher Mark II (Cert lvl 10)
Armor Hitpoints: (585/792/2.07)
Hitpoints: (1170/1583/4.13)
Energy Maintenance: (1720/1270/-4.5)
Mass: (17930/13250/-46.8)
Spacebomb Missle Pack Mark II
Minimum Damage: (8700/16130/74.3)
Maximum Damage: (15500/28700/132)
Refire Rate: (11.020/5.920/-0.051)
Number of Shots: (3/5/0.02)


Reactor:


Mark I (Cert lvl 1)
Armor Hitpoints: (64/86/0.22)
Hitpoints: (128.3/173.3/0.45)
Energy Generation Rate: (8925/12210/32.85)
Mass: (1150/850/-3)
Mark II (Cert lvl 3)
Armor Hitpoints: (147.5/197.5/0.5)
Hitpoints: (293.5/398.5/1.05)
Energy Generation Rate: (9375/12675/33)
Mass: (2870/2120/-7.5)
Mark III (Cert lvl 5)
Armor Hitpoints: (270.6/365.6/0.95)
Hitpoints: (542.5/727.5/1.85)
Energy Generation Rate: (10228/13828/36)
Mass: (7175/5300/-18.75)
Mark IV (Cert lvl 7)
Armor Hitpoints: (398/538/1.4)
Hitpoints: (796/1076/2.8)
Energy Generation Rate: (11510/15560/40.5)
Mass: (17910/13230/-46.8)
Mark V (Cert lvl 9)
Armor Hitpoints: (469/634/1.65)
Hitpoints: (937.3/1267.3/3.3)
Energy Generation Rate: (13210/17860/46.5)
Mass: (44770/33070/-117)


Reactor, optional upgrades:


Reactor Limiter:
Mark I

Mass: (-141/-261/-1.2)
Energy Generation Rate: (-647/-347/3.0)
Mark II
Mass: (-353/-653/-3.0)
Energy Generation Rate: (-972/-522/4.5)
Mark III
Mass: (-880/-1630/-7.5)
Energy Generation Rate: (-1167/-627/5.4)
Mark IV
Mass: (-2192/-4092/-19.0)
Energy Generation Rate: (-1557/-827/7.3)
Mark V
Mass: (-5182/-10222/-47.4)
Energy Generation Rate: (-1945/-1035/9.1)


Reactor Overcharger:
Mark I

Mass: (259/139/-1.2)
Energy Generation Rate: (353/653/3.0)
Mark II
Mass: (648/348/-3.0)
Energy Generation Rate: (528/978/4.5)
Mark III
Mass: (1624/874/-7.5)
Energy Generation Rate: (631/1171/5.4)
Mark IV
Mass: (4047/2147/-19.0)
Energy Generation Rate: (843/1573/7.3)
Mark V
Mass: (10120/5380/-47.4)
Energy Generation Rate: (1055/1965/9.1)


Shields:


Mark I (Cert lvl 1)
Armor Hitpoints: (64/86/0.22)
Hitpoints: (128/173/0.45)
Energy Maintenance: (2870/2120/-7.5)
Mass: (1150/850/-3)
Front Hitpoints: (213/289/0.76)
Back Hitpoints: (213/289/0.76)
Shield Recharge Rate: (1.7/2.6/0.006)
Mark II (Cert lvl 3)
Armor Hitpoints: (147/198/-0.51)
Hitpoints: (293/397/1.04)
Energy Maintenance: (3015/2225/-7.9)
Mass: (2875/2125/-7.5)
Front Hitpoints: (490/662/1.72)
Back Hitpoints: (490/662/1.72)
Shield Recharge Rate: (3.9/5.3/0.014)
Mark III (Cert lvl 5)
Armor Hitpoints: (270/368/0.98)
Hitpoints: (581/771/1.9)
Energy Maintenance: (3155/2330/-8.25)
Mass: (7185/5210/-18.75)
Front Hitpoints: (900/1218/3.18)
Back Hitpoints: (900/1218/3.18)
Shield Recharge Rate: (7.2/9.7/0.025)
Mark IV (Cert lvl 7)
Armor Hitpoints: (397.5/537.5/1.4)
Hitpoints: (818.5/958.5/1.4)
Energy Maintenance: (3300/2438/-8.62)
Mass: (17940/13230/-47.1)
Front Hitpoints: (1325/1792/4.67)
Back Hitpoints: (1325/1792/4.67)
Shield Recharge Rate: (10.6/14.4/0.038)
Mark V (Cert lvl 9)
Armor Hitpoints: (464/654/1.9)
Hitpoints: (935.5/1265.5/3.3)
Energy Maintenance: (3137.5/2237.5/-9)
Mass: (44830/33130/-117)
Front Hitpoints: (1560/2110/5.5)
Back Hitpoints: (1560/2110/5.5)
Shield Recharge Rate: (12.5/16.9/0.044)


Shield, optional upgrades:


Shield Energy Saver Kit:
Mark I

Reactor Energy Drain: (-213/-288/-0.75)
Front Shield Hitpoints: (-58/-43/0.15)
Back Shield Hitpoints: (-58/-43/0.15)
Mark II
Reactor Energy Drain: (-276/-374/-0.98)
Front Shield Hitpoints: (-132/-98/0.34)
Back Shield Hitpoints: (-132/-98/0.34)
Mark III
Reactor Energy Drain: (-341/-461/-1.2)
Front Shield Hitpoints: (-243/-180/0.63)
Back Shield Hitpoints: (-243/-180/0.63)
Mark IV
Reactor Energy Drain: (-404/-546/-1.42)
Front Shield Hitpoints: (-358/-265/0.93)
Back Shield Hitpoints: (-358/-265/0.93)
Mark V
Reactor Energy Drain: (-446/-604/-1.58)
Front Shield Hitpoints: (-421/-313/1.08)
Back Shield Hitpoints: (-421/-313/1.08)


Shield Intensifier:
Mark I

Reactor Energy Drain: (288/213/-0.75)
Front Shield Hitpoints: (43/58/0.15)
Back Shield Hitpoints: (43/58/0.15)
Mark II
Reactor Energy Drain: (374/276/-0.98)
Front Shield Hitpoints: (98/132/0.34)
Back Shield Hitpoints: (98/132/0.34)
Mark III
Reactor Energy Drain: (459/339/-1.2)
Front Shield Hitpoints: (180/243/0.63)
Back Shield Hitpoints: (180/243/0.63)
Mark IV
Reactor Energy Drain: (546/404/-1.42)
Front Shield Hitpoints: (265/358/0.93)
Back Shield Hitpoints: (265/358/0.93)
Mark V
Reactor Energy Drain: (604/446/-1.58)
Front Shield Hitpoints: (312/422/1.1)
Back Shield Hitpoints: (312/422/1.1)


Shield Limiter:
Mark I

Front Shield Hitpoints: (-58/-43/0.15)
Back Shield Hitpoints: (-58/-43/0.15)
Recharge Rate: (0.357/0.487/0.0013)
Mark II
Front Shield Hitpoints: (-132/-98/0.34)
Back Shield Hitpoints: (-132/-98/0.34)
Recharge Rate: (0.822/1.112/0.0029)
Mark III
Front Shield Hitpoints: (-243/-180/0.63)
Back Shield Hitpoints: (-243/-180/0.63)
Recharge Rate: (1.514/2.044/0.0053)
Mark IV
Front Shield Hitpoints: (-358/-265/0.93)
Back Shield Hitpoints: (-358/-265/0.93)
Recharge Rate: (2.224/3.014/0.0079)
Mark V
Front Shield Hitpoints: (-421/-313/1.08)
Back Shield Hitpoints: (-421/-313/1.08)
Recharge Rate: (2.624/3.554/0.0093)


Shield Overcharger:
Mark I

Front Shield Hitpoints: (45/60/0.15)
Back Shield Hitpoints: (45/60/0.15)
Recharge Rate: (-0.345/-0.255/0.0009)
Mark II
Front Shield Hitpoints: (103/139/0.36)
Back Shield Hitpoints: (103/139/0.36)
Recharge Rate: (-0.794/-0.584/0.0021)
Mark III
Front Shield Hitpoints: (189/256/0.67)
Back Shield Hitpoints: (189/256/0.67)
Recharge Rate: (-1.457/-1.077/0.0038)
Mark IV
Front Shield Hitpoints: (278/358/0.98)
Back Shield Hitpoints: (278/358/0.98)
Recharge Rate: (-2.145/-1.585/0.0056)
Mark V
Front Shield Hitpoints: (328/444/1.16)
Back Shield Hitpoints: (328/444/1.16)
Recharge Rate: (-2.525/-1.865/0.0066)


Weapon:


Refire Rate (equal for all marks): (0.365/0.315/-0.0005)
Effectivities only depend on type. not on mark:

Blaster
vs. Shields: (0.463/0.543/0.0008)
vs. Armor: (0.463/0.543/0.0008)
Disruptor
vs. Shields: (0.231/0.271/0.0004)
vs. Armor: (0.695/0.805/0.0011)
Ion Cannon
vs. Shields: (0.695/0.805/0.0011)
vs. Armor: (0.231/0.271/0.0004)


Mark I (Cert lvl 1)
Armor Hitpoints: (69/81/0.12)
Hitpoints: (139/161/0.22)
Energy Maintenance: (2150/1837.5/-3.125)
Mass: (967.5/832.5/-1.35)
Minimum Damage: (268/313/0.45)
Maximum Damage: (361.5/419.5/0.58)
Energy/Shot: (18/16/-0.02)
Mark II (Cert lvl 3)
Armor Hitpoints: (160/185/0.25)
Hitpoints: (319/371/0.52)
Energy Maintenance: (2255/1940/-3.15)
Mass: (2418/2079/-3.39)
Minimum Damage: (563.5/655.5/0.92)
Maximum Damage: (795/923/1.28)
Energy/Shot: (20/17/-0.03)
Mark III (Cert lvl 5)
Armor Hitpoints: (294/341/0.47)
Hitpoints: (587/682/0.95)
Energy Maintenance: (2363/2033/-3.3)
Mass: (6045/5195/-8.5)
Minimum Damage: (955/1156/1.61)
Maximum Damage: (1468/1705/2.37)
Energy/Shot: (22/19/-0.03)
Mark IV (Cert lvl 7)
Armor Hitpoints: (432/502/0.7)
Hitpoints: (864/1005/1.41)
Energy Maintenance: (2470/2125/-3.45)
Mass: (15090/12990/-21)
Minimum Damage: (1474/1713/2.39)
Maximum Damage: (2280/2649/3.69)
Energy/Shot: (24/21/-0.03)
Mark V (Cert lvl 9)
Armor Hitpoints: (507.5/588.5/0.81)
Hitpoints: (1018/1184/1.66)
Energy Maintenance: (2580/2217/-3.63)
Mass: (37720/32450/-52.7)
Minimum Damage: (1835/2133/2.97)
Maximum Damage: (2972.5/3453.5/4.81)
Energy/Shot: (27/23/-0.04)


Weapon, optional upgrades:


Max Damage Intensifier
Mark I

Minimum Damage: (-38.75/-30.75/0.08)
Maximum Damage: (33/45/0.12)
Mark II
Minimum Damage: (-70/-52/0.18)
Maximum Damage: (73/99/0.26)
Mark III
Minimum Damage: (-124/-91/0.33)
Maximum Damage: (135/182/0.47)
Mark IV
Minimum Damage: (-183/-139/0.48)
Maximum Damage: (209/284/0.75)
Mark V
Minimum Damage: (-278/-207/0.61)
Maximum Damage: (273.5/370.5/0.97)


Min Damage Intensifier
Mark I
Minimum Damage: (25/33/0.08)
Maximum Damage: (-40/-30/0.10)
Mark II
Minimum Damage: (52/60/0.18)
Maximum Damage: (-89/-64/0.25)
Mark III
Minimum Damage: (91/124/0.33)
Maximum Damage: (-164/-121/0.43)
Mark IV
Minimum Damage: (135/184/0.49)
Maximum Damage: (-255/-187/0.68)
Mark V
Minimum Damage: (168/229/0.61)
Maximum Damage: (-332/-245/0.87)


Quick Shot Upgrade
Mark I

Refire Rate: (-0.018/-0.033/-0.00015)
Energy/Shot: (4/2/-0.02)
Mark II
Refire Rate: (-0.023/-0.041/-0.00018)
Energy/Shot: (5/3/-0.02)
Mark III
Refire Rate: (-0.027/-0.051/-0.00024)
Energy/Shot: (5/3/-0.02)
Mark IV
Refire Rate: (-0.032/-0.059/-0.00027)
Energy/Shot: (6/3/-0.03)
Mark V
Refire Rate: (-0.037/-0.068/-0.00031)
Energy/Shot: (6/3/-0.03)


Speed Limiter Upgrade
Mark I

Refire Rate: (0.035/0.018/-0.00015)
Energy/Shot: (-2/-4/-0.02)
Mark II
Refire Rate: (0.042/0.023/-0.00018)
Energy/Shot: (-3/-5/-0.02)
Mark III
Refire Rate: (0.051/0.026/-0.00024)
Energy/Shot: (-3/-5/-0.02)
Mark IV
Refire Rate: (0.059/0.032/-0.00027)
Energy/Shot: (-3/-6/-0.03)
Mark V
Refire Rate: (0.069/0.038/-0.00031)
Energy/Shot: (-3/-6/-0.03)


Shield Effectiveness Intensifier
Mark I

Shield Effectiveness: (0.046/0.054/0.00008)
Armor Effectiveness: (-0.054/-0.046/0.00008)
Mark II
Shield Effectiveness: (0.065/0.075/0.00010)
Armor Effectiveness: (-0.075/-0.065/0.00010)
Mark III
Shield Effectiveness: (0.083/0.097/0.00014)
Armor Effectiveness: (-0.097/-0.083/0.00014)
Mark IV
Shield Effectiveness: (0.102/0.118/0.00016)
Armor Effectiveness: (-0.118/-0.102/0.00016)
Mark V
Shield Effectiveness: (0.120/0.140/0.00020)
Armor Effectiveness: (-0.140/-0.120/0.00020)


The Armor Effectiveness Intensifier has the same stats, just exchange Armor and Shield.

Message Edited by Mailo on 12-06-2004 01:18 PM

Message Edited by Mailo on 01-13-2005 01:21 AM

Brilyn
Sun Dec 05, 2004 8:36 am
#2

Damn.....


Good work......



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
Beldaran
Sun Dec 05, 2004 8:53 am
#3


Great job!


Ive made a list for myself and most of it matches

(Although I cant stand "accurate to a few percent" soI went through the pain of calculating the exact experimental percentages and not using the ones displayed in SWG lol)


5 stars for your excellent work
Br-10n
Sun Dec 05, 2004 10:29 am
#4

Tenkyew veddymuch.




Sekundar Lapsus

Bria/Corellia

= Teras Kasai Master - Master Shipwright - Almost CorSec Ace Pilot =
Kalano
Sun Dec 05, 2004 12:18 pm
#5

Thank you for doing all the work that i would never do, ever.Much appreciated that there are people like you out there with so much freakin' time and energy to do it.



_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

Ithorians do it in stereo - Ikkoso Ylise

So long, and thanks for all the fish.
Julia_uk
Sun Dec 05, 2004 2:40 pm
#6

Wowsers, you've been busy!


Can I get you to double check the armours though? I'm making (using good, but not amazing resources):


Mark IV Armor: 1527

Mark V Armor: 2205


these don't seem to fit your ranges, if I'm reading it right.
sbob
Sun Dec 05, 2004 2:51 pm
#7

Were thoise armoir titaks doen before or after they did the changes on mark 4 and 5 armrs in a recent patch?
over all very nice work.



Sulic - Something
Beti - Something else
Nhoa - Master freeloader

Armor vendor in Kor Mesa outside Coronet -219, -3348

Mailo
Sun Dec 05, 2004 4:01 pm
#8

Hmm ... the Armors were one of the first things I did ... wasn't aware they'd been patched. I'll check them again.

@Beldaran:
Actually, I can't stand the inaccuracy either, but the only exact data I got was when I got a crit fail (dropping the experimentation value down to 0 and making it easy).
All the other numbers were got by assembling, noting the value, experimenting up to a higher value, taking the difference and dividing by the percentage difference.
So no guesswork involved, if that was somewhat unclear.
Avallach
Sun Dec 05, 2004 6:58 pm
#9

Version in doc format with some color, suitable for printing:

http://www.aubereanjourney.com/swgswstats.doc

Note: I wasn't able to squeeze a footer on there to give due credit to Mailo, so PLEASE do not post this link or information without giving him due credit for all his hard work and me none for doing the easy bit. :-) Thanks Mailo.

-Charin

Edit: I *was* able to squeeze a credit line on there, more easily than I thought. Nonetheless, give due credit when posting the link, please. Mailo's worked hard on this. :-)

Message Edited by Avallach on 12-05-2004 09:04 PM



------------------------
-Charin Ianaro, Aventine Neighborhood, Temenos, Naboo

"I was born to laugh--I learned to laugh through my tears.
I was born to love--I'm going to learn to love without fear."
-Karin Bergquist/Linford Detweiler (www.overtherhine.com)
BlkHwkDwn
Mon Dec 06, 2004 10:29 am
#10

All I can say is HOLY CR#P


Damn fine job, I'll definately be referring to this often as a resources, dont; know if you did, but definatelty post this in the pilot forum.


Superb Job!



Alamar Radoki
Rebel Jedi Knight
Arrakeen, Naboo
ARES
Canceled Account: Expires April 22, 2006 It was fun, it isn't anymore
DingoBoi
Mon Dec 06, 2004 10:43 am
#11

my eyes are bleeding and I'm about to have an anuerism from all that information... gah.. take it away.... leave me in my ignorance.. i was much happier then..


good job though.



~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
Little-Green-Guy
Mon Dec 06, 2004 11:16 am
#12

i still don't understand how you guys are deriving at your 'theoritical mins. and maxs.'. care to share? this is the second list i've seen like this.


but good job nonetheless..thats a huge effort.



Mucus' " tHe FiNe aNd gRiNd "
Specialty Resources - Premium Grade Resources - Grind Resources
South Coronet (SoCo) Ship Systems
Both located: 600m South of Coronet (JTL) Shop @ (-266 -5514), (Resources) Shop @ SoroSuub Mega-Mall (-235 -5560),
Uber Ships & Components for Uber Pilots (SoCo) Price List : -Clicky-


sciguyCO
Mon Dec 06, 2004 12:04 pm
#13

Superb work. As a possible reference for non-SWs, could you also include the certification level of the various parts? I think the "Mark I to V" items are generally 2*Mark-1 (so Mark I is lvl 1 cert, Mark V is lvl 9 cert, right?) But some components like countermeasures and missle launchers don't fit that pattern.





Little-Green-Guy wrote:

i still don't understand how you guys are deriving at your 'theoritical mins. and maxs.'. care to share? this is the second list i've seen like this.





Experimentation on almost all items works like this:


ActualStat = MinStat + ExperimentalPercentage* (MaxStat - MinStat) / 100


MinStat is the value at 0% experimentation, MaxStat is the value at 100% experimentation. The increase of the stat with experimentation is a linear progression. (MaxStat - MinStat) / 100 is the "Increase per %" Mailo listed.


If you determine two data points (Percent1, Stat1), (Percent2, Stat2) you can calculate the slope of the line, rearrange the above equation for one datapoint to solve for MinStat,then plug in 100% to get MaxStat:


IncreasePer% = (Stat2 - Stat1) / (Percent2 - Percent1)
MinStat = Stat1- IncreasePer% * Percent1
MaxStat = IncreasePer% *100 + MinStat


Due tosome rounding issues on the stats, there is a margin of error with this method. If you wanted perfectly accurate numbers for MinStat and MaxStat, you'd have to actually hit 0% (generally with a crit fail) and 100% (requiring 1000 stat resources).






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
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