Shipwright Archive

Thread: Shipwright Skilltapes???? on TC

Wesaby
Fri Apr 15, 2005 9:29 am
#1

Saw this in the WS forums....

http://cakonos.image.pbase.com/image/42079329.jpg


Anyone confirm?

Message Edited by Wesaby on 04-15-2005 11:34 AM



Snine Wesab - Elder Jedi
Eege Wesab - Elder 12pt WS
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Imaridril
Fri Apr 15, 2005 1:58 pm
#2

I've seen screenshots of lots of new SEAs on TC, so I would guess its legit. It looks like its going to take a lot of SEAs for a shipwright to get two extra experimentation points in every catergory. I wonder what two extra points would do for the new POB only shields and armor.




Master Pilot - Adonis Overstar
Pre-NGE Weaponsmith/Armorsmith - Ulrech Overstar

KSE Firespray: Baphomet

gojimbogo
Fri Apr 15, 2005 2:05 pm
#3

why does everything in SW need to be complicated? sheesh. If they were going to give us attchemnts, why not just one general experimentation one like every other crafting profession?

ehh, I liked it better when there were no ca's for SW.

Message Edited by gojimbogo on 04-15-2005 04:06 PM



Jamys Farstrider - Elder Commando, Talusian Resistance
PR Director, Spirit of the Fallanassi - http://www.sofgaming.net

"Sometimes, you have to roll a hard six."
- Commander William Adama

joinrdy
Fri Apr 15, 2005 2:15 pm
#4

10 suits for crafting???



War' Ahora - Master Shipwright - Master Bounty Place Holder
[ [ [ [ [
Vendor: WAR'SHIPS & PARTS located south of coronet @ -268 -5563 in the MONGOOSE mall
Warcry - (x-grinder) Ninja Light show "My saber is my enemy!"
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DarthScin
Sat Apr 16, 2005 6:26 am
#5

Alternatively, you could focus on one area of shipwright.

Remember, in the real world, the president of Toyota does not build each car himself.



Karetyr Sales and Services Network
SWG Veteran Since June 28th, 2003
SandLizard
Sat Apr 16, 2005 10:59 am
#6



DarthScin wrote:
Alternatively, you could focus on one area of shipwright.

Remember, in the real world, the president of Toyota does not build each car himself.




heh, but the president/owner/grand dictator/all around cool guy of *my* company does




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
{*} ___ ___ {*}
\\\\\\\ /\|/\ ___/@\___ /\|/\ ///////
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GileHarleen
Sun Apr 17, 2005 4:27 am
#7

Our whole profession is screwy like that. Like they did a crafting update during JTL but only included Shipwright. I don't see any other profession with an experience requirement for the mastery box.


Anyway, I'd like us to be able to have those nifty aprons too.



Gaile Harleen


Ace Pilot - Master Rifleman - Master Shipwright


Because self-reliance is sexy.


And it's not our fault - it's just your own new suicide.

Skuzz
Sun Apr 17, 2005 7:19 am
#8

Harsh, to say the least. But i cant say im suprised really. Shipwrights have had the hard watching eye of the dev upon us since conception. And we have some dubious restrictions imposed on us as such. To give folks some perspective, the way they are handling the SW skilltapes would be like if the weaponsmiths tapes were split up into melee, ranged, bounty hunter, commando, and exotic (for experimentation AND repair because there are 10 categories for sw goods). Kinda wacked imho, but again it doesnt surprise me. Although for all i know they HAVE done this toweaponsmith tapes on test.


The real mystifying thing here is that the things that SW's make have such a less impact on the game compared to ground crafters, considering the VAST majority of players still stay on the ground. And yet the SW's have been extremely limited and monitored in the maximum possible quality/usefullness of their products. Its a real shame and totally uncalled for. And no i think space loot is just fine how it is. The devs just need to bump up the quality of the SW crated items a bit to bring them in line. But thats another thread entirely


With all that said however, i still love SW, just wish we could make better stuff that was desirable to higher level pilots.





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Rogue1970
Sun Apr 17, 2005 7:39 am
#9






GileHarleen wrote:

Our whole profession is screwy like that. Like they did a crafting update during JTL but only included Shipwright. I don't see any other profession with an experience requirement for the mastery box.


Anyway, I'd like us to be able to have those nifty aprons too.







CH requires 1mil xp for Master now, and word in the past has all professions slated to need xp for Master, eventually.
Theyhave beenphasing the Apprentice Point system out of the game.




YEZ & GNOINTREPID
Ace Pilot 12pt/17pt/17pt ELDER
Bounty Hunter Master Shipwright

YezStar ShipYards @
Fayth, Corellia Mall
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BUYING Organomettalic (Lok/Kash) 140cpu & Carbonaceous (Naboo) Asteroids 130cpu

The_Azure_Phoenix
Sun Apr 17, 2005 8:15 am
#10

As a Pilot and a person with a shipwright alt, I like the idea of having to focus on just one of the types of shipwright gear. That way the fact that I am an Ithorian will play slightly more into my business. It will also allow for the creation of player organizations that are actual shipyards. Basically where a group of players work under the same company name, but each have their own vendor to sell that one specific component group. That would make life much more fun and interesting. Just my opinion though.



Aeres Aeolus
Alliance Officer and Ace Pilot
"A good general does not lead an army to destruction just because he knows it will follow."
"Wars are won when the batlle-lines are drawn."
"Our deathes will be magnificent!"
Ackew
Sun Apr 17, 2005 8:45 am
#11

I think this is a bad idea. Even though with the money i have now i could buy a full set of tapes with no porblem. I liked it that the resources you had where the ONLY thing that mattered. If this goes ahead it will make it even harderd for NEW shipwrights to get ino the market. Seems like yet another part of soe's plan to kill crafting.



RIP SWG April 27th 2005
harajuku
Tue Apr 19, 2005 2:57 am
#12

I looted a chassie experimentaion on tc3 today if thats how you spell that durrr...
Yivvits
Tue Apr 19, 2005 7:58 am
#13


Yeah, I know I'm whining here... just let me whine. LOL


Adding these skill tapes is an incredibly idiotic move. But it doesn't surprise me since the SWG community asa whole means jack-squat to SOE. It kills me to see these being added. In not having these tapes,our profession is probably the only one where our communication and crafting skills, and good resources really matter the most. It was an even playing field in that aspect. The only way to make this work is if the tapes drop more often. I'm also a weaponsmith... getting those exp tapes is near impossible unless you are rich or buy credits off ebay (which I refuse to do). I know of many WS who are already 12-point but continue to purchase weap exp. tapes anyway just to keep down the competition.


As far as comparing a shipwright to the CEO of Toyota... True - to a degree. What you forget is even though he doesn't make the car, the people who do essentially make his paycheck possible. So, in essence, without all of the subdivisions of his company working together, he isn't making any money. As a private shipwright (which I'm guessing most of us are) I'm the CEOAND the labor force.


Now, I am all for it if you want to specialize... that's great! But I would rather not be *forced* to (they seem to be forcing a lot on the player base as of late.. hmm... has anybody named Palpatine started working at SOE recently?) Yes, forced is the correct term here... even though (pre-CFU at least) a 12-point WS can't add more dmg to a weapon 98% of the time, people are under the assumption they can.. because "Ooooo they are a 12-point WS!". So, in order for me to compete with these guys I'm forced into buying outrageously priced CA's. Perhaps a better solution to CA's is extra skills... something like skill sub-boxes. This would allow you to specialize by choice.


Blah blah blah I know, I'm done.
/endrant


-yivvits




Y i v v i t s
My words of wisdom to the developers: Fix, Improve, Never take away.


Listen to "Star Wars Galaxies with Yivvits and MrBubble"
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