Shipwright Archive
Thread: Is YPR completely useless?!
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The YPR value of the chassis is the acceleration... how quickly it gets up to maximum rotation. The maximum rotation is determined by the engine.
That SW is dead wrong.
Otis222 wrote:
I was told today by another SW that the YPR on engines means absolutely nothing. That the YPR is linked to the chasiss, and not the engine. That people complained that a TIE Bomber could move like an A-Wing, with the right engine, and that it was nerfed back in the day.
Is this true? I have never heard this until today, and have never looked into it. And would I put it past SoE to make some of the stats on a vital ship component useless? I wouldn't.
Heck, they killed the Krayt pearl drop because whiners complained about how hard they were to get...why not this!?
Just check out the Pilot forum to see how important PYR is to them. Most will tell you they would take an engine with less speed if it has good PYR. It all has to do with ship manuverability not just going fast in a straight line.
idolatry wrote:...
The YPR value of the chassis is the acceleration... how quickly it gets up to maximum rotation. The maximum rotation is determined by the engine.
That SW is dead wrong.
I used to think that way too. In the case of a Tie Bomber though, you could put a 100 ypr engine in it and still not turn that fast since the chassis has a limited actual turning speed. Now put that it a fighter, and you'll be zipping around so fast you won't be able to fly.
Iscander- I have tested it several times and tie bomber turns just as fast. You just have to run the bomber at .40 throttle. All the chassis have different throttle setting for maximum maneuverability.
Fuss
Fuss wrote:
Iscander- I have tested it several times and tie bomber turns just as fast. You just have to run the bomber at .40 throttle. All the chassis have different throttle setting for maximum maneuverability.
Fuss
Fuss wrote:
Iscander- I have tested it several times and tie bomber turns just as fast. You just have to run the bomber at .40 throttle. All the chassis have different throttle setting for maximum maneuverability.
Fuss
Tie Bomber is the ship I fly the most. Yes you are quite correct, you just have to slow down in your turn, but no amount of ypr in your engine will allow you to turn as fast as an interceptor and that's all I was trying to show.
The YPR is the most important caracteristics for me...
I'm SW but I work just for me, for my composants, and I try to make the bigger YPR in experimentation instead of speed.
But it's my choice, not necessary yours :-)
Hey guys, here from the pilot forums.
First off, the posters above where correct. The chassis only determines the YPR accelerations, think of it as the responsiveness to stick inputs. Now it doesn't seem like this is a linear scale as the deifference between 600 and 300 (like JSF to TIE Advanced) is hardly noticable while the difference between 300 and 50 is huge, and is in factthe difference between and advanced fighter and a POB ship.
idolatry wrote:...
The YPR value of the chassis is the acceleration... how quickly it gets up to maximum rotation. The maximum rotation is determined by the engine.
That SW is dead wrong.
QFE.
Its shipwrights like that, that made me master the SW profession myself so i wouldnt have to put up with that kind of nonsense.
"PYR IS USELESS - I MEAN, THE DIFFERENCE BETWEEN MY L9S AND A LOT OF L8S IS ONLY .3! THAT'S NOT EVEN A WHOLE NUMBER!"
Message Edited by KaylBreinhar on 07-27-2005 05:02 PM