Shipwright Archive
Thread: Privateer Krayt stats???
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Skuzz
Wed Dec 08, 2004 8:55 am
#1
We still need the full stats on the new Krayt privateer ship. Surely there is a SW here from testcenter that can help us out... pretty please...with sprinkles on top...
1st_Viduus
Wed Dec 08, 2004 9:19 am
#2
The only thing a SW can tell you stat-wise is the resources needed to build one...
And since it's a Cert 10 hull, that means it'll take exactly the same resources as the B-Wing and Oppressor.
Oh ya,and Mass Allowance.
Pretty good setup SOE has there, huh? hehe
Loki_Ashaman
Wed Dec 08, 2004 10:27 am
#4
Skuzz wrote:
What about chasis manueverability stats?
SW doesn't see those. You'd have to deed one, and drop an engine in it to find out what they are.
TomoRainer
Wed Dec 08, 2004 5:32 pm
#6
From what I hear, they have 210K mass, 3 SP weapons, 1 MP, and 1 missile slot. No idea about speed modifier and maneuverability, but if they're wise, it would be at about the Rihk's level.
Rogue1970
Wed Dec 08, 2004 6:21 pm
#7
TomoRainer wrote:
From what I hear, they have 210K mass, 3 SP weapons, 1 MP, and 1 missile slot. No idea about speed modifier and maneuverability, but if they're wise, it would be at about the Rihk's level.
Shouldn't it have 2 missile slots to be comparable to the B-wing with 4 guns and 2 missiles?
Atreus47
Wed Dec 08, 2004 6:39 pm
#9
Rogue1970 wrote:
TomoRainer wrote:
From what I hear, they have 210K mass, 3 SP weapons, 1 MP, and 1 missile slot. No idea about speed modifier and maneuverability, but if they're wise, it would be at about the Rihk's level.
Shouldn't it have 2 missile slots to be comparable to the B-wing with 4 guns and 2 missiles?
Not necissarily. There's more to a ship then just it's weapons loadout. The devs may give it better speed/acc/dec and/or ypr then the bwing. If then new ship has equal ypr and speed to the rih, then the new ship will be awsome.
TomoRainer
Wed Dec 08, 2004 8:01 pm
#10
Yes, I don't think it should have two missile slots, especially if its handling is better than the B-Wing's, which I strongly suspect it will be. The pilot professions aren't supposed to be identical or (I think) even easily compared. The Krayt will have a better weapons payout than the Rihk, as well as more mass, and if the handling's similar, this will definitely be a worthwhile ship for us. That, I think, is the most important consideration.
Unmei_Sokudo
Wed Dec 08, 2004 9:59 pm
#11
I think SOME ship in the Privateer arsenal should be a heavy bomber equivalent to maybe the TIE Oppressor.
3 missle slots, and great maneuverability on the Oppressor (compared to Bomber or Bwing that is).
I mean give the Freelancers at least 1 fighter/bomber that has more that 1 missle slot (everything besides the YT has only 1 ord slot), both of the other Factions have effective bombers, but with just 1 ord slot, you can't really be that effective.
Its maneuverability is about the same as an Oppressor yet the Oppressor has a whopping 3 ord slots (yeah they have 1 less projectile slot but i'd rather 2 ord slots over 1 projectile just to be a more effective bomber against stuff like the Corvette on vette runs.
Now im not saying ADD another ship. but maybe modify an existing one to be a more effective bomber.
3 missle slots, and great maneuverability on the Oppressor (compared to Bomber or Bwing that is).
I mean give the Freelancers at least 1 fighter/bomber that has more that 1 missle slot (everything besides the YT has only 1 ord slot), both of the other Factions have effective bombers, but with just 1 ord slot, you can't really be that effective.
Its maneuverability is about the same as an Oppressor yet the Oppressor has a whopping 3 ord slots (yeah they have 1 less projectile slot but i'd rather 2 ord slots over 1 projectile just to be a more effective bomber against stuff like the Corvette on vette runs.
Now im not saying ADD another ship. but maybe modify an existing one to be a more effective bomber.
Message Edited by Unmei_Sokudo on 12-09-2004 12:01 AM
speardancer
Wed Dec 08, 2004 10:34 pm
#12
I never completed my notes during beta, but doesn't one of the variants of the blacksun ships have more ordinance than it's counterparts?
Skuzz
Thu Dec 09, 2004 9:52 am
#13
...and yes, we STILL need the YPR stats, etc for this new ship...
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