Shipwright Archive

Thread: Shipwright fundamental flaw

pgm2b2
Fri Dec 10, 2004 6:34 am
#1


Dear Diary


So after many months of collecting resource and getting the best tools/stations I embarked on the Shipwright prof Mastered in 10hrs, now for some serious ship parts.

Lets make the best engines in the galaxy, I think to myself.

Hmm, top quality resource np, in to the old +15 crafting tool you go next to my +43.4 station, loads of sexy green bars for the parts & oh shoot, this engine is not so hot.

Lets try again, into the pot you go and Oh Sugar, this engine is not so hot???


I must be doing something wrong, lets trawl through the forums and find an answer, good idea


Trawl, Trawl, Trawl (several days elapse turning to weeks)


Oh dear, they screwed it up, it would seem that it is not possible to craft really hot engines, in fact you can't craft any hot ship parts at all


The nice people who made the game have this reverse engineering thing which means that all your crafting efforts are a waste of time.

I suppose i could just craft Chassis and missiles but thats not much fun

So all the cool stuff in the game is loot items, what a bore, all the time and effort collecting over 25million units of resource over the last few months has been wasted((


Perhaps I could join a guild get lots of loot parts then?

But i dont really want to spend all my time RE'ing space loot, I want to BUILD THE BEST.


Ah well, that leaves just one question!


Why would someone create a profession that cant make any really good equipment?????????????????


They must be mad.


The End



Farstar
Chewova, Master BH, Master Pistoleer, Alliance Ace Pilot*3
aka
Chyyk, Master Shipwright, Master AS, Master Pilot *3
GadonThek
Fri Dec 10, 2004 6:42 am
#2

Best engine Ive looted: 93.7 speed, YPR in mid 50's
Best engine Ive bought: 103.9 speed, YPR in mid 50's

Best weapon Ive looted: 1980-3765 damage, .6 vs shields/armour, 37.4 EPS, 60000+ mass
best weapon Ive bought: 1900-3200 damage, .49 vs shields/armour, 24.8 EPS, 31000 mass

Best shield Ive looted: 1900 front/rear, 9.2 recharge
Best shield Ive bought: 2150 front/rear, 12.5 recharge

*BUZZER*

It appears as if you're wrong, are you using sub-componants? Are you using resources with the appropriate stats for each componant? If you cant beat 90% of the loot that drops(disregarding boosters and caps), then you're doing something wrong mate, sorry.
pgm2b2
Fri Dec 10, 2004 6:50 am
#3

And are they reverse engineered loot parts a lvl10 gives a 10% bonus?


*buzzer*


Only press the buzzer if you know what your talking about, standard gameshow rules



Farstar
Chewova, Master BH, Master Pistoleer, Alliance Ace Pilot*3
aka
Chyyk, Master Shipwright, Master AS, Master Pilot *3
Ackew
Fri Dec 10, 2004 7:07 am
#4






pgm2b2 wrote:

And are they reverse engineered loot parts a lvl10 gives a 10% bonus?


*buzzer*


Only press the buzzer if you know what your talking about, standard gameshow rules




Actually gadon DOES know what he is talking about with the exception of capactors i have YET to see ANY space loot thats better than something i can craft. I have seen hundreds geting on to thousands of loot parts too.





RIP SWG April 27th 2005
Marzuk147
Fri Dec 10, 2004 7:20 am
#5

"Best engine Ive looted: 93.7 speed, YPR in mid 50's
Best engine Ive bought: 103.9 speed, YPR in mid 50's"

I have a 108 with Y/P/R in the high 70s, REd of course. Only 26k mass too.


"Best weapon Ive looted: 1980-3765 damage, .6 vs shields/armour, 37.4 EPS, 60000+ mass
best weapon Ive bought: 1900-3200 damage, .49 vs shields/armour, 24.8 EPS, 31000 mass"

I have a level 10 im about to RE thats 4400 max damage, .75 sheild / armor (not a typo) Should be about 45k-50k mass when Im done with it.

I have several lower level weapons that beat the stated crafted by quite a bit on every stat as well.


Best shield Ive looted: 1900 front/rear, 9.2 recharge
Best shield Ive bought: 2150 front/rear, 12.5 recharge

I have Sheilds that are quite a bit better than this. My current is 2600/2600/13 recharge. Oh and 25k ish mass as well.

I have an armor panel that is 1800 armor hp, and it has 28k mass.

I have a 28k mass reactor that has 27k energy.. not even REd yet.

I have a capacitor that is 49 recharge, 1450 energy, and 20k mass. I have many smaller ones that are mid 40's with 3k-6k mass, but who can pass up having 2600 energy to shunt with that fast a recharge.


Sorry to tell ya, about all that I use that is crafted, is my chassis.
EnFERn0
Fri Dec 10, 2004 7:30 am
#6

There's few looted items I cannot craft better.

Effect vs weight wise. Crafted is best. And for us imperial pilots, weight matters. ALOT



-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

-----------------------------------------------------------------------------------------------

-Padre-
Fri Dec 10, 2004 10:09 am
#7

RE'd weapons kill what any shipwright (yes....even me) can make. period. this statement:


Best weapon Ive looted: 1980-3765 damage, .6 vs shields/armour, 37.4 EPS, 60000+ mass
best weapon Ive bought: 1900-3200 damage, .49 vs shields/armour, 24.8 EPS, 31000 mass

is nice, except what about the other 9 you loot that have similar stats, with minor tweaks, to either damage, mass, to-hit, etc.....?


i RE'd a level 10 gun that i should have sold for 5million credits. off the top of my head it goes something like this: 4200damage, .750ish to hi on both shields and armor, 22.0 energy use, and 24000 mass. i didnt sell it. i hoarded it.


engines: i have 2 lvl 6 engines sitting in my RE-shack that blow the doors off anything i can make (cert7), and they DIDNT use the reward engine (pre-nerf or otherwise).


capacitors: omg, i can RE lvl 2 capacitors all day long and crank out tons of them far superior to anything i can craft at any cert lvl.


boosters: same as capacitors


shields: ALOT...ALOTTTTt harder to RE these better than i can make, but i have done it. id far rather craft them up, and the shield is one of my best selling craftable items.


armor: same as shields....however probably even harder to RE a better piece of armor than i can craft. so few variables....makes it real easy to compete with even the best looted/RE'd peice.


reactors: i think this is a toss-up. you can find some nice ones, and they are a bit more difficult to craft (with similar stats) as to what you can find. RE'd ones dont really seem to end up much better (the stat range isnt as great as it is for some of the other pieces), so they tend to end up not as rediculously overpowered as some of the other RE'd loot, which means crafting them is very viable.


droid brains: RE'd brains completely KILL what we can craft. same as capacitors, with respect to the HUGE stat ranges you can find, and what you are able to RE them into.


anyways, about half the stuff is worth making, and half is worth RE'ing. thats my take.




attico
Master Account Canceler
No more anything at -1935 -6522 in Helios, Tatooine
Luke Skywalker's Description of the NGE


Dextrix
Fri Dec 10, 2004 11:18 am
#8

I'm so sick of this trian of thought...and all the whinning that goes with it!


If you dont like SW QUIT ! Go make cookie cutter composite or weps for the ground game.


Step aside and let the folks who offer consrtuctive thoughts post. (not that its me)


Some of us like SW and what do ya know...Some of us like RE'n.


Yet another useless thread to clutter the forums.....






Dex Fay'Scatha
{Leader of Rua Dona }
\ Rua Ardan ~ Dantooine /
Theodis_Darkstar
Fri Dec 10, 2004 2:27 pm
#9

Just let us RE our own stuff!



Theodis Darkstar, Master Shipwright
|| Apotheon Shipyards ||
Coronet (436,-5300)

Dextrix
Fri Dec 10, 2004 5:01 pm
#10

I'm not saying that SW couldnt use some fine tuning...

But its not that bad. I've heard lots of constructive idea's.

The original post is a whine...plain and simple.






Dex Fay'Scatha
{Leader of Rua Dona }
\ Rua Ardan ~ Dantooine /
GadonThek
Fri Dec 10, 2004 7:26 pm
#11



Marzuk147 wrote:
"Best engine Ive looted: 93.7 speed, YPR in mid 50's
Best engine Ive bought: 103.9 speed, YPR in mid 50's"

I have a 108 with Y/P/R in the high 70s, REd of course. Only 26k mass too.


"Best weapon Ive looted: 1980-3765 damage, .6 vs shields/armour, 37.4 EPS, 60000+ mass
best weapon Ive bought: 1900-3200 damage, .49 vs shields/armour, 24.8 EPS, 31000 mass"

I have a level 10 im about to RE thats 4400 max damage, .75 sheild / armor (not a typo) Should be about 45k-50k mass when Im done with it.

I have several lower level weapons that beat the stated crafted by quite a bit on every stat as well.


Best shield Ive looted: 1900 front/rear, 9.2 recharge
Best shield Ive bought: 2150 front/rear, 12.5 recharge

I have Sheilds that are quite a bit better than this. My current is 2600/2600/13 recharge. Oh and 25k ish mass as well.

I have an armor panel that is 1800 armor hp, and it has 28k mass.

I have a 28k mass reactor that has 27k energy.. not even REd yet.

I have a capacitor that is 49 recharge, 1450 energy, and 20k mass. I have many smaller ones that are mid 40's with 3k-6k mass, but who can pass up having 2600 energy to shunt with that fast a recharge.


Sorry to tell ya, about all that I use that is crafted, is my chassis.




Uhu, and how long did you spend looting that? How much is from PA members? Who (and this is the vital part) did your REing for you?

Its not as if you can just stroll out, kill a handful of Tier 5s and walk away with a ship-full of amazing loot, all the top-quality RE'd stuff Ive seen on my server has taken huge amounts of effort to aquire.

Seriously, if everyone is so worried about RE, then charge high prices to do it! Its what I plan to do, why can people never accept a solution that isnt 100% in their favour? We supply the majority of pilots with componants all the way up to Master, at least half the componants in a non-master's ship will be crafted 99% of the time. What happens when they hit Master? Well thats easy, you supply them with high-end componants to go loot hunting, and then you charge through the nose to RE the items they bring back, most will be quite happy to pay, and if they're not, show them the door.

Sure, crafted engines and caps could do with a little boost(combining YPR into a single experimentation bar is all thats needed really, we shouldnt be cranking out MKV engines with 100+ speed AND high 70 YPR, but 100+ engines with YPR in the low 60's, or engines with low/mid 90's speed and low/mid 70's YPR should be possible), but there is no way loot should be nerfed.

The system works as-is, we just need a few tweaks, what we DONT need is overly voiciferous Shipwrights crying and moaning until space loot is reduced to CDEF status.
Marzuk147
Fri Dec 10, 2004 8:55 pm
#12

While its true to fly a lot, be aware that I represent the weathiest type of customer: the power gamer. You dont get my money because I can find better, and Im the one whose money you should want. You can sell all you want to the infrequent casual gamer I suppose.
4Bidden
Fri Dec 10, 2004 10:39 pm
#13






pgm2b2 wrote:


Dear Diary


So after many months of collecting resource and getting the best tools/stations I embarked on the Shipwright prof Mastered in 10hrs, now for some serious ship parts.

Lets make the best engines in the galaxy, I think to myself.

Hmm, top quality resource np, in to the old +15 crafting tool you go next to my +43.4 station, loads of sexy green bars for the parts & oh shoot, this engine is not so hot.

Lets try again, into the pot you go and Oh Sugar, this engine is not so hot???


I must be doing something wrong, lets trawl through the forums and find an answer, good idea


Trawl, Trawl, Trawl (several days elapse turning to weeks)


Oh dear, they screwed it up, it would seem that it is not possible to craft really hot engines, in fact you can't craft any hot ship parts at all


The nice people who made the game have this reverse engineering thing which means that all your crafting efforts are a waste of time.

I suppose i could just craft Chassis and missiles but thats not much fun

So all the cool stuff in the game is loot items, what a bore, all the time and effort collecting over 25million units of resource over the last few months has been wasted((


Perhaps I could join a guild get lots of loot parts then?

But i dont really want to spend all my time RE'ing space loot, I want to BUILD THE BEST.


Ah well, that leaves just one question!


Why would someone create a profession that cant make any really good equipment?????????????????


They must be mad.


The End






Many people make the mistake and go by those green bars.. For a component that has multiple experimentation values those green bars are completely useless. Please, only go by the experimentating value and not the dumb bars.. Example.. If you want to focus your experimentation on the engines speed,you would need resources with goodoverall quality and potential energy. The experimentation for speed is oq 50% and pe 50%....



Edra's Architecture And Shipyard
---0---
Located On Bria, South Of Bestine At -1611, -4352
All Structure And Ship Orders Taken

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