Shipwright Archive
Thread: An Observation Regarding Low Ballers and their Future as Shipwrights.
Biggens77 wrote:im enjoying shipwright alot. i charge 10 cpu for chassis, which i do not keep my chassis vendor stocked. if someone wants it they have to ask me and i only make them when im sure somoene will buy it. prices per part are:mark 2 - 30kmark 3 - 75kmark 4 - 125kmark 5 - 225kmark 2 proton missle pack 11uses - 15kmark 3 packs 14 uses - 30kim sure people can find stuff cheaper on my server but let me just tell you im not hurting 1 bit. im happy with the profit im making on parts, although it is nothing like being a weaponsmithyou know i never realized how much i made on weapons till i started doin shipwright lol.
Imo, thats a tad too expensive m8. Im not a lowballer but not a highballer either:
My Prices:
---------------
Equipment:
Mark I/Light: 3k
Mark II/Mid-Grade: 7k
Mark III/Heavy: 14k
Mark IV/Advanced: 30k
Mark V/Experimental: Not Available Yet
---------------
New prices:
Chassis:
Novice 30k
Tier I: 90k (110k if good experimentation)
Tier II: 180k (240k if good experimentation)
Tier III: 380k (480k if good experimentation)
Tier IV: N/A Yet
Master: N/A Yet
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CapnKate wrote:
I have no doubt you are correct, Tanks. In fact, even the people who are bankrolling their SW using something like Weaponsmith will eventually get tired of it cutting into their WS profits and either re-price or leave.
My concern, though, is where this leaves everyone else.
The low-balling is eductating the consumer to believe that lower prices are reasonable and the norm. They're getting used to finding ships at 2 cpu and lower. Now, fast-forward to the post-lowballing phase, we find some things to be likely:
-Fewer Shipwrights overall.
-Fewer SWs = more work for existing SWs.
-More work = more hassle
-More hassle = SW hikes prices Andthen there's theupcomingsolo group nerf, in which people will have even less credits.
I'm sure everyone gets the idea. this is why the 2cpu SWs bug me. We already have an unreasonable expectation amoung the consumer base that ships shouldn't cost this much. "What about newbs" and "Luke said 10K for a ship!" are already thrown around a ton. The low-cost SWs make this expectation worse... and when they go, I'm almost 100% sure the rest of us will have to raise prices as we get buried in orders. But that's they way it goes. It's just not going to be at all good for the profession in the long run, but what can you do?
While it is only 1-3 cpu gain (thank god for 1,5 cpu sales) it enables me to do shipwright for free and make money while I do it, not by selling it afterwards.
And more importantly, I dont pump the cheap chassis out on the marked, I sell them to an established shipwright which again sells them for five. He gains, I gain, we all gain. And I dont have to grind at all, just have fun.
Tanks wrote:...but we got 8 million profit, enough to last us for quite a while. In the end, perhaps its YOU who need to rethink.Well, 6-7 CPU is pretty low, but I am glad you are happy with your "8million" profit.Let me tell you how far that 8 million takes you.The other day, I ran into this person that was selling 996OQ, 980PE radioactive. She had 600K at 5CPU. That is 3 million there. While wondering around I saw this resource vendor that had really nice copper amazingly at 2CPU. Another million there. I needed power for my harvesters, found some at 1.5CPU. a million and a half.That is 5.5 million right off the bat. Then on top of that add harvester maintanance, etc., etc.What are you going to do when a good resource becomes available for sale at 5-6 CPU? I'd guess you'd have to pass on it. Heck, I have already seen the shipwright radioactive on a resource vendor at 5CPU. Most of the resources I am using, I could sell to Weaponsmiths at 10+CPU. On components, resources do make a big difference. On Chassis not as much, but the extra 2-3K mass I could get on a TIE-Interceptor could make the differenceof being able to put one more higher level components in it. The extra hitpoints mean one or two more deaths before the customer would have to replace his.People will pay premium for a great weapon over a cheap average one. It applies to Shipwrights as well.
Plonk a harvy on it?
Seriously I agree with the origonal poster 8mill is plenty of cash. If you see a good resource spawn just plant harvies on it. I rarely buy resources, mine it all. This is both for my chef business and my SW business.
Message Edited by Tanks on 11-14-2004 09:54 AM
ExcaliburCH wrote:
I just got a tell from a customers who was asking me, what I charge for my TIER 2 ships. I told him 190k. That is a 6CPU price plus 10k for the running to find resources and the time to craft and advertising. So there is not much win with that price.
His answer was very short and also painful. He asked me, if I am aware, that most of the Shipwrighter sell their TIER2 ships for 75k.
Good god. 75k.. that is a 2 CPU price. Either they use very low quality resources for their chassis or they make a lost of around 120k each ship they sell.
I already bought some very nice Ore and it cost me 720k for 200k. Now I'm close to be blank. If I can't sell any ship chassis soon, I will be in some serious troubles. Don't get me wrong. I don't wanna complain here. But those cheap price are destroying the market and taking out the fun of the serious shipwrighters.
The question is, what can we do against it? Can we really sit it out until all those wanna be's have no more money or resources?
I mean, I wouldn't have been able to get up to TIER3 chassis, if not a friend helped me out with a huge amount of resources for me.
The answer is yes, of course you can sit it out. Read my example at the bottom of page #2. If this customer is askingyou for a chassis then obviously they were not able to find oneat the 2CPU price. A lot of the time players hear from a friend or guildie that they got this or that for some cheap price, and suddenly it becomes what most crafters are charging.
If you are struggling for chassis sales, then you need to lower prices (try 5CPU flat) and cut your costs. Mine as much resources on your own as possible, and get any friends or guildmates to harvest for you at a low CPU cost. I have a few of my friends and guildies mining fulltime for me atm and paying them 2CPU. Sure they could get 4+CPU for the resources, but they know I will buy all their stock right out of the hoppers, no need for merchant skills/vendor stocking/forum advertising etc...
Tanks wrote:
I am almost out of my mid level "Inert Petrochems" and did not want to use my stacks of 998OQ Lube Oils to make starter ships so I went in search of my favorite resource vendor.
First I stopped at another SW shop and saw that he had 10 Y-Wings at 20K, so I bought them all. My immediate problem solved. I headed out to the resource vendor. This guy prior to JTL had 9 resource vendors each vendor having multiple pages of resources. Steel, ore, iron, alum, and inert chem vendors were picked clean. I did see some decent Known Inert Gasses and bought a million units for 3CPU. I looked at his energy vendor and saw that he had several 100K stacks of the SW radioactive at 5CPU. But, no other radiavtive at all since the last time I was there and bought all of his stock..
This brings me to my point. The people that are lowballing right now are going to be running out of resources soon. The replacement cost of these resources is going to be more than the price they are charging for their ships and components.
I have a feeling eventually, once the novelty wears off, people that do not have a commitment to the profession are going to leave or go out of business. There are just too many resources involved to be able to mine it all and still be able to sell at a discount rate. Either that or they are not going to be using optional components, which will be their failure as Pilots begin to start looking at stats. Experience tells me that people will pay premium for a good weapon then buy a cheap average weapon, this translates into SW profession as well.
So, I'd say that the lowballing will go away soon.
Demio_Olaron wrote:
Imo, thats a tad too expensive m8. Im not a lowballer but not a highballer either:
My Prices:
---------------
Equipment:
Mark I/Light: 3k
Mark II/Mid-Grade: 7k
Mark III/Heavy: 14k
Mark IV/Advanced: 30k
Mark V/Experimental: Not Available Yet
---------------
New prices:
Chassis:
Novice 30k
Tier I: 90k (110k if good experimentation)
Tier II: 180k (240k if good experimentation)
Tier III: 380k (480k if good experimentation)
Tier IV: N/A Yet
Master: N/A Yet
---------------