Shipwright Archive
Thread: Your 6k Kimogila
Astev_Aris wrote:
It's not about providing ships at a reasonable price for them, it's about making as much profit as quickly as possible while the market is still hot, so don't spew your altruisticbull$hit here because it doesn't fly with me and a lot of others on this board. I've seen what happened to the Architects, I'll be damned if it happens to Shipwrights as well.
If this was intended for me, let me say that your hostility is unwarranted.
The point of stating that I was playing 'devil's advocate' was intended to indicate that I wasn't attacking anyone nor trying to infer any insidious motives.
If you want to argue points logically, then letting your emotions get the better of you isn't going to help the matter.
Thisis a discussion - not a flame war, and for the most part, it's managed to be a pretty civil discussion despite the fact that this is a current hotbutton issue. I find this rather refreshing as it is a rare thing on these boards and hope to be able to discuss such volatile issues with civility in the future as well.
Astev, you make a valid point, but my point is, why should customers pay the same price for a ship made with inferior resources as they would for one made with 'decent' or 'top quality' resources?
I'm sorry if the question offends you, but it is, after all, only a question.
In the end, I'm sure that many players will have to 'agree to disagree' on such topics and sincerely hope that we can all concede to that much.
To be honest, I personally don't really balk either way. When I see lower priced ships, I attribute this to low resource cost, probably brought about by low quality resources. That's fine - it's a 'grinder' in my book. When I have the money, I'll eventually buy a nicer, higher quality ship, but for the time being, I fly what I can afford.
I guess what I'm trying to say is, ease, up, I'm not throwing accusations either way. I'm just 'discussing' and have no alterior motive. ![]()
Message Edited by Scythe on 11-19-2004 03:21 PM
BadKarma777 wrote:
You raise a valid point here, but allow me to play 'Devil's advocate' for a moment.
If these ships are 'cr@p' with low mass and whatnot - how is it not gouging a customer to turn it around at a higher price point? Perhaps the ship was being sold low for a reason?
I don't know - it doesn't carry 'straight' across, but it's reminiscent of used car 'lemon lots'.
moody628 wrote:
I love buying a Tier2 ship for 6k and turning right around and selling it for 250k within 48 hours. And that's my grinding price. My "I took time and care to craft this with the best resources possible" priceis 384k for that ship... but nobody's calling for that yet.
Even better was the 6k Ixiyen that went for 500k, but I've only caught one of those on the bazaar so far.
The nice thing about this is that it greatly reduces the time and resources I have to spend on my basic chassis stock, freeing me up for missile packs and weapons systems that are flying out the door like hotcakes.
I wouldn't have done the same thing. Jeez, I'd have tried giving it to some newbie or something. Space is expensive enough without people like you killing handmedowns. No more ships on the bazaar from me then.
moody628 wrote:
BadKarma777 wrote:
You raise a valid point here, but allow me to play 'Devil's advocate' for a moment.
If these ships are 'cr@p' with low mass and whatnot - how is it not gouging a customer to turn it around at a higher price point? Perhaps the ship was being sold low for a reason?
I don't know - it doesn't carry 'straight' across, but it's reminiscent of used car 'lemon lots'.
Well, there's "selling low" and there's "not covering your nut".
Any time I can buy your ship for less than I can buy the resources to make it myself, I'm going to. That's basic economics, RL or otherwise.
If there's a player out there who TRULY feels that shipwrights are gouging, I challenge them to put their money where their mouth is. If those players would get out of crafting/merchant business and just run resource business, I guarantee my prices would come down. If I could consistently buy grinding quality resources at 1cpu and good stuff at 2cpu and phenomenal stuff at 3 or 4 cpu, I wouldn't harvest, and my prices would drop like a rock.
Little-Green-Guy wrote:In addition...the lower the prices you guys put on your goods...the more and more...Shipwright is looking like the Architect proffesion. You know ..how they pretty much have to pay people to buy their goods..by lowering the price so much that the RAW RESOURCES sell for more credits than their final product.you all should reall think about what it is your doing before, deciding on selling items for 1/2 of a credit per unit. That my friends, ruins professions.
I started ARCH earlier this year. I priced my products at 3-4 CPU. After I made 40 millions in sales, I got tired and went back to being a doctor.
"arch can't make money" is a lame myth. I made tons of money selling primarily heavy harvesters. I never looked at furniture which would be higher CPU because it didn't interest me.
Raw resource pricing is out of line often. Look at power for an extreme example - sells for 1-3 cpu when it costs 0.002 cpu to dig up.
Needless to say, selling cheap and still making a profit is perfectly valid. If you can't handle it, fine. Don't complain at those that can.
Mejowepra wrote:
Little-Green-Guy wrote:
In addition...the lower the prices you guys put on your goods...the more and more...Shipwright is looking like the Architect proffesion. You know ..how they pretty much have to pay people to buy their goods..by lowering the price so much that the RAW RESOURCES sell for more credits than their final product.
you all should reall think about what it is your doing before, deciding on selling items for 1/2 of a credit per unit. That my friends, ruins professions.
I started ARCH earlier this year. I priced my products at 3-4 CPU. After I made 40 millions in sales, I got tired and went back to being a doctor.
"arch can't make money" is a lame myth. I made tons of money selling primarily heavy harvesters. I never looked at furniture which would be higher CPU because it didn't interest me.
Raw resource pricing is out of line often. Look at power for an extreme example - sells for 1-3 cpu when it costs 0.002 cpu to dig up.
Needless to say, selling cheap and still making a profit is perfectly valid. If you can't handle it, fine. Don't complain at those that can.
guys here is the point....we can sell resources @ 3cpu and 4cpu...so why invest the time (slaving away..crafting & clicking). Do we understand the concept of 'opportunity costs'?
Little-Green-Guy wrote:You are missing the point. These people are selling their products for EXACTLY , the amoumt, the RAW RESOURCES would sell at.
they are NOT jacking up prices..
instead, you "low ballers (and yes, its your right to do so) are selling your good so inexpensively, your not even breaking even on your sales.
In the REAL WORLD business like that..don't stay around long...they go bankrupt.
think about it.
The 'low-ballers' that I have read about in this thread are actually making a profit, not a huge one, but they are making a profit. Yes, that actually does work in the real world. If it didn't, then Wal-Mart would have been out of business a VERY long time ago.
The mark-up on most of the products they sell is insignificant. Retail chains the world over have some of lowest profit margins of any business. The worst part of any 'general retail' business would be the sale of software. The mark-up on most software titles is so low, often little more then 2 to 5 dollars, that selling software is simply used as a loss-leader to get people into a store in order to entice them to buy some doo-dad that has a higher profit margin.