Shipwright Archive

Thread: Looted Items vs. Crafted Items

userxxx
Mon Nov 15, 2004 10:31 am
#40

Disclaimer, I have spend far too much time for my health to collect everything I needed to do these parts.


1.Kuat Systems Engineering Custom LX-11 Reactor Level 2 Re

Mass 2079 Generation 13403

2.Mandalmotors Inferno Starfighter Engine Level 6 re ( reward engine, also suggest you dont re till you are down to low hp so you get a second life out of it )

Reactor Drain 1616 Mass 9540 Pitch Max 66.3 Yaw max 71.9 Roll max 65.8 Speed 95.9

3. Sheild Level 8 Re (was renamed but includes the reward 2433 hp sheilds see note above on engine)

Drain 2611 mass 27193 front 2801 back 2801 (normalized usingrebe command) Recharge 14.17

4. Customized Trilon Armor dont know level

1160/1160 armor/hp 3333 mass before i started using.

5. Rear Armor original name gone Re

955/955 armor/hp mass 3317

6. Capacitor Re level 6

Drain 627 Mass 7802 Energy 1347 Rate 43.9

Rest isnt reed but include the Borstel Disruptor Two level 7Loot guns And at timesa Mark 3 Missile.

If you see the Excessive force ( Tier 4 Freelance ship ) coming just get out of the way.

Bacharr
Mon Nov 15, 2004 10:57 pm
#41

Level 4 Capacitor:


1079 reactor energy drain

4276.7 mass

791.1 capacitor energy

44.0 recharge rate


Level 4 Engine:


1801 reactor energy drain

4335.5 mass

56.8 Pitch

59.4 Yaw

58.2 Roll

74.2 Top Speed


Neither of these have been RE'd yet. (On Shadowfire). I was shocked when these dropped from a tier 2 duty mission for imperial.
Zilod
Thu Nov 18, 2004 6:14 am
#42

all items are not REd


REACTORS

lv4? 13932 energy 4132 mass

lv1 12700 energy 1180 mass


ENGINES

lv8 32k mass 65 to 72 Y/P/R 112 speed


CAPACITATORS

lv2 37.6 recharge 1700 mass


lv6 46.7 recharge 11k mass


SHIELDS

exept the reward one crafted shields are generally better


WEAPONS

lv10 2500-4200dmg 0.63 shield/armor 0.43 fire rate 68k mass ( but luckilly i have also a lv10 weapon in 50k range mass)

lv7 1600-2700 dmg 0.61 shield 0.4 armor (and the name says disruptor lol) 0.33 fire rate 17k mass

i have also some lv8-9 weapons but generally i think that crafted lv9 are better


ARMORS

some lv 6around 1k armor

some lv 7 around 1.2k armor
Juusman
Thu Dec 09, 2004 3:34 pm
#43

My most prized loot so far:


L6 Capacitor (RE'd):

Mass: 7.5k approx.

Energy: 1085 approx.

Rechg: 49.5


L4 Reactor (Not RE'd):

Mass: 4.5K approx.

Gen: 14995 approx.



------------------------------------------------------------------------------------------------>
CORE: Cadre of Republic Elite
QuiGonJ
Mon Dec 13, 2004 4:41 pm
#44

I have attained to the level of Master Shipwright, and have all the materials for subcomponents.

Even with Crystallized Bicorbantium Steel to make Armor Reinforcement III, the best I can do is about 1100 hp and armor with a mass of 6k [for Mark III armor]. Looted its easy to find 1200 hp/armor and 3k mass armor. I personally use a looted non-RE capactior that never runs dry (32 recharge/862 energy) cause I cannot make such a thing with its mass of 6k.

Message Edited by QuiGonJ on 12-13-2004 03:43 PM



--------------------

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Master Shipwright of Darkforge Starships, 1k South of Bestine, Chilastra at -1227 -4596
RagNoRock5x
Mon Dec 13, 2004 6:56 pm
#45


I like my "Light armor Of Doom" RE lvl 6 armor

1200 armor

1200 HP

6000 Mass




Also dont remember the exact stats of it but a nice blaster lvl 7

2000-3000 damage

.6/.55

and forget the rest, But its about as good (exept in speed, i know that is realy high, it is alot better than any lvl 7 blasterI can make )

Message Edited by RagNoRock5x on 12-13-2004 07:58 PM



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TjadenFederov
Mon Dec 13, 2004 7:11 pm
#46

Capacitator, Level 6

1091.7 Reactor Drain

11053.1 Mass

1148.1 Capacitator Energy

44.8 Recharge


That is Post RE.


I looted one before with ~ 948 Energy with a 46.9 recharge, 11500 mass but i donated it to a guild shipwright.


Weapon-Lvl 10

65172.3 Mass

2695.6-4431.0 Damage

2626.9 Reactor Drain

40.9 Energy/Shot

.760 Vs Shields

.780 Vs Armor


In the process of getting that RE'd. I only need 2 more level 10 weapons =)



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ScrufyNurfHurdur
Tue Dec 21, 2004 5:21 pm
#47






TjadenFederov wrote:

Capacitator, Level 6

1091.7 Reactor Drain

11053.1 Mass

1148.1 Capacitator Energy

44.8 Recharge


That is Post RE.


I looted one before with ~ 948 Energy with a 46.9 recharge, 11500 mass but i donated it to a guild shipwright.


Weapon-Lvl 10

65172.3 Mass

2695.6-4431.0 Damage

2626.9 Reactor Drain

40.9 Energy/Shot

.760 Vs Shields

.780 Vs Armor


In the process of getting that RE'd. I only need 2 more level 10 weapons =)






What ever you do stick around and wait for the best on that lvl 10 weapon. The shield and armor VS is too sweet. Friend of mine looted a level 10 weapon with crap stats on all except for the energy per shot which was a 14.2. Now it's just a matter of waiting for other loot to make the best in the game. It would seem in some instances the loot can go far beyond in one particular stat. Similar to finding a lvl 6 weapon that is 3000 max dmg. I don't bother making weapons, loot is better but it takes a long time just to make one uber item, course it will have a hefty price tag =) Your level 10 weapon is going to be in the .80 range with VS armor/shield now thats a rare one, gah! imagine doing 80% of that max damage, too sweet.
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