Shipwright Archive

Thread: Reverse engineered components

Backstop0
Mon Nov 01, 2004 10:25 am
#27






jrscott wrote:



Backstop0 wrote:








Golrok wrote: So... I'm noob shipwright-1000, OMG I can use the same component of that level of engineering, (lets say 3) but they dont have to be identical compnents?? So, I can combine say surosub, mandor, and krut, all RE level 3 engines, and they will RE??? So, I dont need 3 identical loots with the same name, just the same component and RE level correct?? Damn I noob.









Wrong. I have been doing Reverse Engineering all weekend. You need the exact same name or the tool won't accept it.




DOH!! I was just getting all revved up and ready to RE things. Needing the exact same name makes no sense to me. Doggone it SOE, we are Engineers. We CAN make the circular thingy from Crapstar Inc. fit into the smaller hexagonal opening of the CompaqStar 47 Demodulator! That is what we do!

Message Edited by jrscott on 11-01-200402:17 PM


Message Edited by jrscott on 11-01-2004 02:17 PM




Reread my EDITED post. I had to change it..Sorry for the wrong info. I was going on something I remembered for EARLY in Beta.



FLAME me forever.





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