Shipwright Archive
Thread: Discussion Drop Shipwright CAs in space
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IIscandar
Wed Sep 21, 2005 10:50 am
#27
Well, the main point (besides the possiblity of great loot being wasted)on the RE' dropping tapes is that a shiwpright could get tapes without needing anything from another profession. At least dropping in space would require pilot skills.
My choice would be for some new space quests that involve different professions. Maybe even require the use of a POB ship. Shipwright has to be present... and lots more that I, to maintain the suprise factor will only tell the devs in addition to all the input you all submitted in the shipwright quest thread.
Who knows if we will ever see it, but I'm all for more interesting ways to get things that shoot something dead = reward. I'd love more involved and detailed stuff.
Well see.
My choice would be for some new space quests that involve different professions. Maybe even require the use of a POB ship. Shipwright has to be present... and lots more that I, to maintain the suprise factor will only tell the devs in addition to all the input you all submitted in the shipwright quest thread.
Who knows if we will ever see it, but I'm all for more interesting ways to get things that shoot something dead = reward. I'd love more involved and detailed stuff.
Well see.
CityHall
Thu Sep 22, 2005 12:19 am
#28
Jagged-F3l wrote:
CommTampers wrote:
CityHall wrote:
I agree that CAs (of any kind) should drop in space... but be carefull if you make it so crafters can loot CAs where are ground pounders going to get there money?
This is a good idea but done poorly it could massivly unbalance the economy.
Be careful. The reaon I like JTL is because one's activities on ground are almost completely separated from space. When I was a dedicated crafter, I wasn't worth jack on ground, but I could work wonders in space. The CA system and the starmap quest really P/Od me due to their dropping on ground. Basically, I see it as the same reason that Jedi shouldn't get FS bonuses in space.
What are reasons for this? I would think that shipwrights everywhere would want the ground and space aspects of SWG to converge; that is, better integration between the ground and space aspects of the games. RotW represents an excellent case in point. After RotW went live, players that never thought of trying the space aspect of the game were becoming pilots, and hence purchasing ships and components. I saw sales go through the roof in an insanely short period. In fact, crafting kept me so busy after RotW went live, that it wasn't until about a month ago that I was able to go out to Kashyyyk with my alt.
Droping only SW SEAs in space will likely not happen the odds for getting good to outstanding SEAs that do exactly what you want would simply be to great, I would even go as far as to say SEAs droped in combat should only be for non combat use and add quests for crafters to get combat SEAs... but that will never fly.
getting SEAs in space would get more people flying... but ask your self, would they be flying for the right reasons and would they enhance your flying experince?
Look at the places where SEAs are found on the ground they are over camped pools of anger and verbal abuse... This may be selfish but do we realy want to bring more of that into space?
Message Edited by CityHall on 09-21-2005 12:21 PM
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