Shipwright Archive

Thread: Firespray disk hunting tips

Kalandra
Fri Nov 05, 2004 6:12 am
#27






PetaByte32 wrote:
#7 is a joke by the way.






*mumbles, with Bra in mouth and chicken on head* what? oops



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PetaByte32
Fri Nov 05, 2004 6:14 am
#28






Kalandra wrote:





PetaByte32 wrote:
#7 is a joke by the way.






*mumbles, with Bra in mouth and chicken on head* what? oops







hahahahahaha. That was good. Thanks for making me laugh.


Tyranus






Yoda: "When I die, the last of the Jedi, you will be!"
Luke: "Really? what about those 50,000 Jedi Masters outside comparing Saber Size?"
Yoda: "Sorry I am, My Bad it is"
Bluechiss
Fri Nov 05, 2004 8:33 am
#29






Redridge wrote:

ok... i get it... i've got to RE a bunch of items in order to procure the desired pieces... but, can anyone tell if the component level has a factor on the piece that is found?


In other words... of these pieces that are being found, how many of the 6/8 come from lvl 2 comps? or lvl 3?... etc, etc.


.....and thanks for clearing up the fact that Kuat Systems are NOT the only loot items that drop the schem pieces.






I am pretty sure lvl does not matter. I think i got my 6/8 off a lvl 1 and i am certian i got my 1/8 off a lvl 1 also.



------------------------------------------
Minass (was minas but i hate trandoshans so now im minass)
Former Master Bounty Hunter
Retired PvP'er
Master of Opportunity
Vendor: -3459 -5668 Mos Nova, Tatooine (Offers Go Here!)
QuiJonOz
Fri Nov 05, 2004 8:46 am
#30

Thanks for the info.


Number 7 was a joke... of course it was.


/dropchicken

/removebrafromhead



No decay + uber loot = /spit on crafters

Fix the economy and give crafters their $$$ worth... give us real revamp.

Remember... to Cancel you have to go to Register Expansion in the Launchpad.

JPLegacy
Fri Nov 05, 2004 8:49 am
#31

I just made my first Firespray schem a few minutes ago, took about 900 loot bits. I was under the assumption that only the kuat parts would drop it (this is what i was told by guildies). Wish i would have read this thread earlier haha. oh well

off to make another..



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Marzuk147
Fri Nov 05, 2004 10:38 am
#32

"I am not talking about probability. I am talking about chaos."

I know you are not. What you are talking about is baseless superstition. People like you get 2 parts in a row and it spawns a bunch of hilarious "theories". Look at Diablo II as a great example of this. The code was examined and determined to be straight probability and yet people still insisted that fighting pindleskin with green armor on after a server reboot with a full moon would produce a windforce.



"Case in point. Since my last post, in this thread, I have found 5 disks. All 5 were disk 2/8. Random? Look at the odds. First of getting 5 disks. Then of getting all 5 disks the same. Lets focus on getting 5 disks all the same. Each chance is 1 in 8. But as you go on the odds change to getting the same disk. Like rolling an 8 sided dice 5 times and getting all "2"s. I would love for someone do the math on this to figure the exact odds of this. I think that last disk being 2/8 was somewhere around 30,000 to 1 odds."

Guess that blows this bit of crap out of the water huh? - "Keep your disks in your main inventory. I have tested this and I am less likely to get a duplicate disk if they are in my main inventory." One down a few more to go.

By the way, if you think 30,000 to 1 odds are bad, guess what chances of winning the lottery are about 70,000,000 to 1, and it still happens.


"The intention could be for it to be random but computers can not be random."

Please spare me your babble about something you know nothing about obviously. No computers can not be totally random, who cares. I can run a simulation on a TI-82 (what, 5 year old calculator?) and have it pick a number from 1 to 1000, and increment a corresponding position in an array, then have a printout that displays the percentage of each one in the array, and after enough iterations, guess what the percentage is? If you said close to 1 out of 1000, BINGO! You win! And thats on a damn calculator, so dont tell me that there is some huge gross error in the PNG that they are using.

You see thats the problem with probability, people for some reason assume that unlikely things can not happen, and that if unlikely things do happen, that there is something wrong. Guess what, if it COULDNT happen, it WOULDNT be random.

All of your statements are based on coincidental occurances, and you have really no information to back any of it up, and it all sounds like pure garbage.

Here let me help you:

if x < .005 then firespray_schem = yes

Thats about all the devs have to do to code this using a random method. Are you honestly going to tell me, that with the amount of debugging devs have to do, that it is programmed to interact with what you have in your inventory, how much of it is there, how many specific parts you already have ect? I think not. Its highly Illogical.

Do me a favor, keep a log of REing 5,000 parts. For this, keep your inventory 75% full with REd parts, and keep 7 of the 8 firespray schematic peices in your inventory.

After you do that, empty out your inventory totally, and keep no firespray parts in it. RE 5000 more parts. My guess is that you will not see any different results than the first time.

You see, in statistics and probability with dealing with random numbers, with something like this when the chances of getting a part are probably pretty low, a sample size of 500 (and possibly even 5000) is insignificant to determine any concrete data. I could just as well RE two things that were Level 5 Ion engines, get a firespray schem twice, and state that as the holy grail of finding schematics, and it would be total crap and you know it.
Trebs
Fri Nov 05, 2004 2:12 pm
#33

Haven't done a ton of RE - but have gotten one disk so far - lol, 6/8 (from level 2 components if anyone is interested).


Now I have guildys putting up houses to store their stuff by level so I can RE it - will go through them this weekend... (um, hopefully)




Tre'bor Nadrojian of Scylla
Ex-Mayor of Haven, Corellia
Vendor: Corellia (6731, 4630): SHIPS, Components and other random stuff (numbered loot kit items for now only 5K each).
Malitevv
Fri Nov 05, 2004 2:19 pm
#34



I dunno. Everything you describe about your personal experience can be explained as anecdotal side effects of a completely random process. I don't put much stock in any of the suggestions. For one, I'm keeping my pieces in my bank where they are secure. Not in my inventory where badstuff sometimes happens.


Though it may have seemed like doing X helped with Ythere is no way to conclude thatany of the things you suggest are really trueunless you did X hundreds of times and then didn't do X hundreds of times and both times under the same conditions, for each of the many points you mention.


For example: you say it comes in waves. Random processes come in wave too quite frequently. If they didn't, they wouldn't be random.

Message Edited by Malitevv on 11-05-2004 01:20 PM



---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

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BHM
Fri Nov 05, 2004 2:19 pm
#35

I got 9 disks so far


I got 6 of them today


I hope I can trade my double disks because I need 2,3, and 6.. I've found a guy who wants to trade me 3 and 6 but it seems that nobody on my server has a disk 2 for me :/



Andros Celsum ~ Master Bounty Hunter ~ "It is better to be feared than loved, if you cannot be both."

czarnp
Sat Nov 06, 2004 1:53 am
#36

????


Man, that is a lot to read. Somebody give me a summary in a little bit please. I assume it was mainly to put to rest the various myths about collecting the disks?




oooooooooooooooooooooooooooooo
ooooooooooooooooooooooooooooo
o
ooooooooooooooooooooooooooooo
o . . : : VOLKET : : . .
ooooooooooooooooooooooooooooo
o CRIMSON CORSAIRS
ooooooooooooooooooooooooooooo
o "I don't like taking the Rebel bounties
ooooooooooooooooooooooooooooo
o....but a hunt is a hunt"
ooooooooooooooooooooooooooooo
o
ooooooooooooooooooooooooooooo
o
PetaByte32
Sat Nov 06, 2004 6:17 am
#37








Marzuk147 wrote:
"I am not talking about probability. I am talking about chaos."

I know you are not. What you are talking about is baseless superstition. People like you get 2 parts in a row and it spawns a bunch of hilarious "theories". Look at Diablo II as a great example of this. The code was examined and determined to be straight probability and yet people still insisted that fighting pindleskin with green armor on after a server reboot with a full moon would produce a windforce.



"Case in point. Since my last post, in this thread, I have found 5 disks. All 5 were disk 2/8. Random? Look at the odds. First of getting 5 disks. Then of getting all 5 disks the same. Lets focus on getting 5 disks all the same. Each chance is 1 in 8. But as you go on the odds change to getting the same disk. Like rolling an 8 sided dice 5 times and getting all "2"s. I would love for someone do the math on this to figure the exact odds of this. I think that last disk being 2/8 was somewhere around 30,000 to 1 odds."

Guess that blows this bit of crap out of the water huh? - "Keep your disks in your main inventory. I have tested this and I am less likely to get a duplicate disk if they are in my main inventory." One down a few more to go.


Only disk I didnt have was disk 6/8 at the time. Since that seems to be the clincher disk for me it still proves something. I have close 40 disks now not counting the ones I turned into schems. Only disk I have only ever found 2 or less of is 6/8.

By the way, if you think 30,000 to 1 odds are bad, guess what chances of winning the lottery are about 70,000,000 to 1, and it still happens.


"The intention could be for it to be random but computers can not be random."

Please spare me your babble about something you know nothing about obviously. No computers can not be totally random, who cares. I can run a simulation on a TI-82 (what, 5 year old calculator?) and have it pick a number from 1 to 1000, and increment a corresponding position in an array, then have a printout that displays the percentage of each one in the array, and after enough iterations, guess what the percentage is? If you said close to 1 out of 1000, BINGO! You win! And thats on a damn calculator, so dont tell me that there is some huge gross error in the PNG that they are using.

You see thats the problem with probability, people for some reason assume that unlikely things can not happen, and that if unlikely things do happen, that there is something wrong. Guess what, if it COULDNT happen, it WOULDNT be random.

All of your statements are based on coincidental occurances, and you have really no information to back any of it up, and it all sounds like pure garbage.

Here let me help you:

if x < .005 then firespray_schem = yes

Thats about all the devs have to do to code this using a random method. Are you honestly going to tell me, that with the amount of debugging devs have to do, that it is programmed to interact with what you have in your inventory, how much of it is there, how many specific parts you already have ect? I think not. Its highly Illogical.

Do me a favor, keep a log of REing 5,000 parts. For this, keep your inventory 75% full with REd parts, and keep 7 of the 8 firespray schematic peices in your inventory.

After you do that, empty out your inventory totally, and keep no firespray parts in it. RE 5000 more parts. My guess is that you will not see any different results than the first time.

You see, in statistics and probability with dealing with random numbers, with something like this when the chances of getting a part are probably pretty low, a sample size of 500 (and possibly even 5000) is insignificant to determine any concrete data. I could just as well RE two things that were Level 5 Ion engines, get a firespray schem twice, and state that as the holy grail of finding schematics, and it would be total crap and you know it.







http://www.imagedump.com/index.cgi?pick=get&tp=146545&poll_id=0&warned=y


That is Firespray schem number 2 for me. How many have you got? I rest my case. Next page please.


By the way the thing about computers arent random isnt me saying it. Its MIT. Since they have about a thousand times more years experiance dealing technology and modern science then you have, who do you I think I am going to believe.


Oh and you want one more definate fact there college boy? 80% of the disks I got were from Incom and KSE. And I have been doing all sorts of loot. Not just one. Trying to make it completely even. Thank you.


Tyranus





Yoda: "When I die, the last of the Jedi, you will be!"
Luke: "Really? what about those 50,000 Jedi Masters outside comparing Saber Size?"
Yoda: "Sorry I am, My Bad it is"
Marzuk147
Sat Nov 06, 2004 9:08 am
#38

"That is Firespray schem number 2 for me. How many have you got? I rest my case. Next page please."

It doesnt matter how many I have, Im not even a shipwright, I just know a moron when I see one.



"By the way the thing about computers arent random isnt me saying it. Its MIT. Since they have about a thousand times more years experiance dealing technology and modern science then you have, who do you I think I am going to believe."

Dont go throwing around names just because you think its good for your side of the arguement. I admitted that computers are not totally random, but then gave information that demonstrates that for this purpose they are RANDOM ENOUGH. Feel free to ask MIT about this.



"Oh and you want one more definate fact there college boy? 80% of the disks I got were from Incom and KSE"

Great, you get what, 20 disks, and you hold that as proof? Please man dont even waste my time. Thats flipping heads three times in a row while facing south, means that facing south makes the coin show up heads.


As far as finding less of 6/8, if your own theories are correct, you should not have had this problem, having had your inventory full of other REd loot, and having had all the other schematic parts in your inventory.


Your proof is all baseless. Try again.


Also just an FYI - there are random number generators that are good enough cryptograhic strength applications, so dont tell me they cant make one good enough for a simple game. Using the standard rand() operator with a good seed would yeild a random enough result that there would be no feasable way to exploit it.
Stark-Fuji
Sat Nov 06, 2004 10:16 am
#39

do u have to RE 2 or more of the same items at the same timeor can u just RE 1 componet at a time to get a fragment of the firespray?



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