Shipwright Archive

Thread: Number of shipwrights in decline? Is is starting? How is it on your server?

owako
Fri Dec 10, 2004 12:44 pm
#27

Another problem is JTL is short, its possible to do very quickly, and even casual playing can get you master pilot in a few weeks. After that there isn't anything to do. Get the same destroy misssions to mindlessly kill things, look for uber loots, nothing exciting. JTL only provided a few weeks of distraction from the major problems of the game, and when you have done what little there is to do in JTL you are back staring at the ground game again.



Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
Albert Einstein
EnFERn0
Fri Dec 10, 2004 1:23 pm
#28

I took a week's pause from crafting.

Now I'm back in full force. I craft 100-200 items per day.


Usually 3/4ths of what I craft is gone the next day.

(Just like an endless grind)



-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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Golrok
Sun Dec 12, 2004 5:29 pm
#29

GOOD RIDDANCE to them, I say..

00over0
Sun Dec 12, 2004 7:55 pm
#30

Seems like I see more new shipwrights, actually, than before--I guess the people who didn't grind it out right away are now finally making it to master. Unfortunately, as has been noted above, sales have dropped off precipitously and I'll be surprised if many survive. Most other shipwright vendors I visit have little to nothing on them, ever.


What we need more than anything is some connectedness between JtL and SWG ground. Most people now use their ships--as do I--for rapid travel across their galaxy, but not much else. We desperately need some reason for people to fly--factional, player-controlled spacestations, space mining...something.



-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
TRashman65
Mon Dec 13, 2004 9:48 am
#31

I am sticking with Master Shipwright. There has been a siqnificant decline, it seems on Ahazi. Ther seems to be a decline in the acres of harvesters. I control 40+ and am able to keeps a few million units of stuff in stock.


I am currently taking a break from crafting to work on the ground game.





Sucess may be fleeting, but Failure is permanent.
TRashman65
Mon Dec 13, 2004 9:51 am
#32


I am sticking with Master Shipwright. There has been a siqnificant decline, it seems on Ahazi. Ther seems to be a decline in the acres of harvesters. I control 40+ and am able to keeps a few million units of stuff in stock.


I am currently taking a break from crafting to work on the ground game.


I made enough selling lootkit items, pre nerf, and with my mining, was able to gring fairly cheaply. I sell enough to pay for my mall, without advertising, ie droid spamming.





Sucess may be fleeting, but Failure is permanent.
TRashman65
Mon Dec 13, 2004 9:54 am
#33


I am sticking with Master Shipwright. There has been a siqnificant decline, it seems on Ahazi. Ther seems to be a decline in the acres of harvesters. I control 40+ and am able to keeps a few million units of stuff in stock.


I am currently taking a break from crafting to work on the ground game.


I made enough selling lootkit items, pre nerf, and with my mining, was able to gring fairly cheaply. I sell enough to pay for my mall, without advertising, ie droid spamming.


I made lots in the first few weeks, and still have a good bankroll, but it is a little discouraging to have slow sales.


The components buyback, has also hurt my business.



Sucess may be fleeting, but Failure is permanent.
TRashman65
Mon Dec 13, 2004 9:55 am
#34

Sorry about the excess posts. My Computer was doing funky things.



Sucess may be fleeting, but Failure is permanent.
00over0
Mon Dec 13, 2004 10:54 am
#35






TRashman65 wrote:


Sucess may be fleeting, but Failure is permanent.




Rarely is a signature more appropriate




-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
Subcriminal
Tue Jan 04, 2005 6:28 pm
#36

Well, business is picking up even more now that so many SW's have quit- not that my sales were ever "bad" but I welcome the business. The ship vendor waypoints on the map are growing thin.
MexicanMafioso
Wed Jan 05, 2005 2:52 pm
#37

Im never going to make another chassis again and just focus on components. No money in chassis...which is too bad.



---------------------------------------
Martin' Avila
Master Pilot, Master Bounty Hunter, Big Game Hunter

Rifleman Since SWG Week 1 ~ Neutral

---------------------------------------



"Long live Porkins"

Welcome to World of Star Wars Galaxy Quest Battleside
Bastilaa
Wed Jan 05, 2005 2:56 pm
#38






MexicanMafioso wrote:
Im never going to make another chassis again and just focus on components. No money in chassis...which is too bad.





Really?? I must be one of the lucky ones I sell 30+ chassis a week still



________________________________________________________________________________________________
Bastilaa - Carbineer/Pistoleer/Rifleman - Around for a bit
Otaewaiv - Jedi Knight - Unlocked Feb 10th 2004 - 0/197 Bounties Completed
Lothar:Adsertor - Undead Mage

*edited by admin*

This Picture Paints a sad outlook

Rhysen
Wed Jan 05, 2005 3:17 pm
#39

I'd guess you can say the number of shipwrights is declining. I don't know how many people are actually still Shipwrights. But what I am seeing are more vendors going without restocking and surpluses dying out (thank goodness).
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