Shipwright Archive
Thread: 1million credits for a MarkIV engine?!?!
to be honest nothing in the game really costs more then 3 cpu (max) for crafted items, any more is just greed.
harvesting your own.
i sell my Mark V's (all of them) for 30k
a master ships (like a B-Wing) i sell for 450k (3 cpu)
theres no need to go any higher, it pays for everything i use and i still make a profit.
People are keeping me so busy this is beginning to feel like a second job..lol. Keep it up.
MDaniel wrote:
Well, I sell my Mark IVs for 40k...and I can't keep them in stock more than a day (few hours usually). I crafted all sorts of stuff for 3hrs on Saturday morning and 90% was sold by sundown. I could probably sell them for $100k w/ NO problem...but that is just WRONG. I figure 10k for each level item for Caps, Shields, Engines and Weapons. Don't have time to craft armor, boosters, or droids unless someone requests it. I've only been at it for 3 months, but I only use 900+OQ resources...and those aren't cheap. I use my profits to then buy even better resources. As for the speed, best I've managed on a Mark IV is 101.something. Got lucky w/ the amazing successes.
People are keeping me so busy this is beginning to feel like a second job..lol. Keep it up.
Givock wrote:
to be honest nothing in the game really costs more then 3 cpu (max) for crafted items, any more is just greed.
harvesting your own.
i sell my Mark V's (all of them) for 30k
a master ships (like a B-Wing) i sell for 450k (3 cpu)
theres no need to go any higher, it pays for everything i use and i still make a profit.
sorry I didnt get back to you yesterday. Just catching up on my old threads today. While I was the one who started the thread and think 1mil is crazy especially for crap engines (if you want top speed go for markV, any ship that cant handle that mass cant excuse such crappy YPR of these engines either). I do dissagree on your 3cpu theory. It just isnt sound business practices. Lets say you harvest steel out of the ground that is premium quality, 980oq, high 900's on 4 or 5 other stats. The week that resource finishes lets say its fair market value of just the pure resource is 10 cpu and within a months time it is probably going to increase to 20cpu. If you sell a finished product at 3cpu when the raw ingredients are worth 20cpu you are making a bad business practice. When the value of all the assets of a product are worth more than the finished product you have a business catastrophe on your hand. Its more profitable (Significantly) to just mine and sell resources than it is to spend the extra time hand crafting. You are essentially paying everyone else to craft the items. This is actually how public companies get taken over, everyone fired, and all the assets sold off. I certainly think 1mil is a crazy price but I would always advocate charging the street value of all the ingredients plus some amount of markup. So if all the ingredients were worth 10cpu and it was a 625 ingredient part (625 x 4 plus the 1250 in the subcomponent) that would be 3750 units of ingredient times 10 37,500 credits plus a bit of a markup so maybe 50-60k total. I think if you even charged twice that you would have no problem selling.
entrailsgalore2 wrote:
Tomo makes good stuff and so does orske.
seconded!
(can i do that?)
heh.
EEMAN wrote:
JoahSaett wrote:
My god, I have gotten better results than that and given the engines to friends.
O_O
People dont seem to know whats out there, or even how to use vendor search.
Tooooo much money. This kinda reminds me of today how a buyer refused to come to the player city my vendor is in and buy a BARC kit for 230k, yet would buy multiples for 500k because it was right outside of theed and he didnt want to come to talus.
That used to hold weight back in the days of 10min shuttle waits but considering its an instant travel to talus (assume has has jtl if he buying barc parts) and then 60 seconds to your town. Thats like some of the requests I get in my field. I had someone talk about how much 'work' it was that a button was popping up on the other side of the screen and they had to go click that button and then come back to the left side to continue working. Work? are you kidding me?!?! just 200 years agou we had to hitch a iron plate onto a skid and tie that to an ox to till the soil in order to plant food that kept us from dying. Now suddenly a 10 degree wrist rotation is work? The extent human laziness can decend to amazes me sometimes.
*just dies laughing, worships Eeman. Stickies a 5 star to his head*