Shipwright Archive

Thread: Tier I ship pricing guide

EuroTrash
Tue Oct 26, 2004 7:51 pm
#14

hmmm for the most part loot was better quality than player crafter stuff... so especially at low levels (for hyperspace) you can get just fine by just buying the chasis... (unless they totally nerfed that for release)
loomis001
Tue Oct 26, 2004 11:30 pm
#15



Stravros wrote:
bad news there some droid egnieers think you should pay 150k for a lv6 flight comp. so be intresting to see how ship prices fair.



flight computers are crap for imperials i wont pay 2l00 for one.



Member of the inqusitor of the Imperial Navy, imperial dark jedi
vorgon
Wed Oct 27, 2004 2:04 am
#16

I am pricing chassis at 12-15CPU currently since I am using resources that sell at that price.



meh
Rolassk
Wed Oct 27, 2004 2:15 am
#17




EuroTrash wrote:

hmmm for the most part loot was better quality than player crafter stuff... so especially at low levels (for hyperspace) you can get just fine by just buying the chasis... (unless they totally nerfed that for release)




With some experience under my belt, by the end of beta I was making everything better then loot I found. Except for ENGINES. Even on the final day my engines were far worse and heavier then what I found in space. This is something that will need to be looked at in the near future, unless some stealth changes were made (doubt it).



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Simans
Wed Oct 27, 2004 3:47 am
#18






vorgon wrote:

I am pricing chassis at 12-15CPU currently since I am using resources that sell at that price.







And that is exactly what everybody forgets. I don't need to sell ships if people won't buy them for the resource price I'll just sell them as resource. Of course exceptions will be made for friends and guildmembers. but in general for a high end ship build from high end resources 10-15 cpu sounds right to me. Not forgetting that I have to handcraft every single item.


Ps. I'm in Europe so have to wait a bit for my Ithorian shipwright character




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Gveedo
Wed Oct 27, 2004 4:18 am
#19

Stravros wrote:
bad news there some droid egnieers think you should pay 150k for a lv6 flight comp. so be intresting to see how ship prices fair.

For a lvl6, you probably should be expecting something close to 6 figures. You're master pilot at that point

ROFL I was laughing too hard when I read this...
here is MY price list for flight computors ( On Bloodfin )
V1 = 1k, V2 = 2k, V3 = 3k, V4 = 4k, V5 = 5k V6 = 6k...
and an advanced fully loaded R-3 with lets say 10 item storage, level 6 data, 110 med, food chem, general, and ship stations.. 4470 ham, armored = 75k...


6 figures for a V6 ship computor, rofl no way


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DREAD BUGFIN vendors Inside Lake Dread
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Holo 1 said "Buy a 2nd account"
Holo 2 said "Prepay both accounts for 2 years"
Holo 3 said "Send your wife to California to visit our staff"
Holo 4 said "Silent"
Going to miss her.. having fun with my jedi tho.
GVeedo
jawmuppet
Wed Oct 27, 2004 5:38 am
#20

Here's what Ill be selling my chassis for: Nov: 5cpufor 25k

Tier 1: 5cpufor 75k

Tier 2: 6cpu for 180k

Tier 3: 6cpu for 360k

Tier 4: 7cpu for 560k

Master: Not sure yet, most likely around 8-10cpu


How does this compare to others....



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loonatik
Wed Oct 27, 2004 7:50 am
#21






jawmuppet wrote:

Here's what Ill be selling my chassis for: Nov: 5cpufor 25k

Tier 1: 5cpufor 75k

Tier 2: 6cpu for 180k

Tier 3: 6cpu for 360k

Tier 4: 7cpu for 560k

Master: Not sure yet, most likely around 8-10cpu


How does this compare to others....






Why would your resources be worth less in a Novice ship than a master ship? that makes no sense to me. Your resources cost you so much, period. I look at it, as if I had to buy the resources, what would I pay right now for them. The reason I do this is because if I sold my resources instead, I would make X amount of money.

Message Edited by loonatik on 10-27-2004 09:56 AM



Loonatik
Master Troller
Pharrel
Wed Oct 27, 2004 8:06 am
#22

Initially everyone will be grinding for Master Ship Wright. I know I will. So I propose the following.

Tier 1 Ships 2cpu so a ship that requires 15k will be sold for 30K

Tier 2 Ships 3cpu so a ship that requires 15k will be sold for 45K

After that you are on your own. It will take Pilots at least two days to become masters. So the demand for Tier 3 and higher will come into play on Saturday when most players will have time to grind a Master Pilot profession. At that point we should allow market forces to set the price.

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loonatik
Wed Oct 27, 2004 8:10 am
#23






Pharrel wrote:
Initially everyone will be grinding for Master Ship Wright. I know I will. So I propose the following.

Tier 1 Ships 2cpu so a ship that requires 15k will be sold for 30K

Tier 2 Ships 3cpu so a ship that requires 15k will be sold for 45K

After that you are on your own. It will take Pilots at least two days to become masters. So the demand for Tier 3 and higher will come into play on Saturday when most players will have time to grind a Master Pilot profession. At that point we should allow market forces to set the price.

Pharel Main Character

Uncle-Yoshii (Alt) - Shipwright Corbantis





two days to master pilot? lol.



Loonatik
Master Troller
MachXXV
Wed Oct 27, 2004 8:55 am
#24






Stravros wrote:

bad news there some droid egnieers think you should pay 150k for a lv6 flight comp. so be intresting to see how ship prices fair.





(disclaimer: this is not a flame, or trying to incite and argument or anything even remotely hostile by any remote stretch of the term - just putting out a point)


that is a bit on the extreme, but speaking as a DE, here's our problem with droids in general - once a pilot buys that v6 comp, they will never need to buy one again. ppl will pay 200k+ for armor that wears out, for weapons etc, aDoc can make millions with a droid that will never wear out. But we get a one-time sale and thats it. Ive resigned myself to the fact that my droid supplies will be stocked as a convienience to my customers of my shipwright products. to take an extreme example, say a DE item costs 500c to make. sure i can charge 1k and make a profit, but making and selling that item for a 500c profit is a complete and utter waste of my time. with the time and effort i would spend to create a schem, drop it in the factory, and then pick it up and drop it in the vendor(not including the actual factory run time), i could make 100k on dantooine with combat missions vs the few k of profit i might make off those flight comps. Probably not even enough to cover the maint and power costs of the factory, and no payment for my time. But that 1-2k flight comp on the other hand will help a pilot on many missions. Ive spent many months as a master DE, and theres very little money in it. DE's were very excited to think that they had an important role in something, and that they might finally have some valuable recurring business, but its turning out to be somewhat of a disappointment.



MachXXV - Eclipse
Master Shipwright, Master Droid Engineer, Merchant
PooPella
Wed Oct 27, 2004 9:13 am
#25








MachXXV wrote:


(disclaimer: this is not a flame, or trying to incite and argument or anything even remotely hostile by any remote stretch of the term - just putting out a point)


that is a bit on the extreme, but speaking as a DE, here's our problem with droids in general - once a pilot buys that v6 comp, they will never need to buy one again. ppl will pay 200k+ for armor that wears out, for weapons etc, aDoc can make millions with a droid that will never wear out. But we get a one-time sale and thats it. Ive resigned myself to the fact that my droid supplies will be stocked as a convienience to my customers of my shipwright products. to take an extreme example, say a DE item costs 500c to make. sure i can charge 1k and make a profit, but making and selling that item for a 500c profit is a complete and utter waste of my time. with the time and effort i would spend to create a schem, drop it in the factory, and then pick it up and drop it in the vendor(not including the actual factory run time), i could make 100k on dantooine with combat missions vs the few k of profit i might make off those flight comps. Probably not even enough to cover the maint and power costs of the factory, and no payment for my time. But that 1-2k flight comp on the other hand will help a pilot on many missions. Ive spent many months as a master DE, and theres very little money in it. DE's were very excited to think that they had an important role in something, and that they might finally have some valuable recurring business, but its turning out to be somewhat of a disappointment.





Wonderful points you make. I think the devs could have made the droids a whole lot more useful in the whole thing (speeding up Hyperspace computations, repairs with little decay, squeezing extra bonusesout of components,etc). Based upon your post I wouldn't mind paying alot for one. Then again, it may be different for those of us who are rich



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EuroTrash
Wed Oct 27, 2004 10:59 am
#26

I agree - I did MDE as holo prof and man is it complicated, time consuming and ungratefull! Am not DE any more - just a Pilot but I understand what they mean. I'll pay 10-20cpu for droid and ones who don't like it can make themselves MDE!
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