Shipwright Archive
Thread: Problems with engine overload 4 and a CSR....
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BleuDestiny
Tue Nov 16, 2004 12:56 pm
#14
DarthLithic wrote:he did post in that forum, he's just looking for attention
And you're not? What value does your contribution have to the topic of either CSR's or overload situations? Hmmm....
I was replying on the CSR issue personally.
Kane_Firestalker
Tue Nov 16, 2004 2:40 pm
#15
YamadaMan wrote:
I got a 30k generation rate reactor, and I use reactor overload 4
engine overload 4 works, but weapons overload 4 disable one of my guns, and the other one takes my whole capacitor (1290ish 45 rate) in 3 shots.
we need better reactors for those to work.
No you do not. Go get Reactor Overload 4 
tacwraith
Tue Nov 16, 2004 3:50 pm
#16
CSR's are not supposed to be closing tickets. This from the CSR manager himself.
but then again, trained chimps understand little english.
but then again, trained chimps understand little english.
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