Shipwright Archive
Thread: Already made neutral chassi not upgraded
Ackdel wrote:
RagNoRock5x wrote:It would be imposible for them to do a retroactive one.They do not store the mateirals used and what experimitation the item got.This has been said and refuted a lot. The materials and experimentation are irrelevant. The ONLY thing they would need to look at is the percentage of mass the ship has compared to the old max.X = old mass / old mass maxNew mass = new mass max * XPretty simple if you ask me.
I'm guessing that it's more of an issue of not wanting to risk breaking anything. In theory, you should be able to just query the database and make the changes. In practice, the databases tend to have odd things happen after being stuffed with tons of data.
I don't mean to sound un-sympathetic. My vendor is still stocked with old ships...I'm out of steel for new ones
Niacia wrote:
Right, in theory this is very simple. The problem probably is something else. Probably an item does not know, when it was crafted or under which rules. Therefore, a retroactive change like this would mean that you have to search the complete database, find all items that need to be adjusted, adjust those items, write them back to the database.
This not only increases the downtime (probably not by too much time), but it also requires a lot of testing beforehand. If something went wrong during this process, this would require a rollback of the database.
Now the question from a devs point of view is: Is the discomfort for the players that large, that it makes sense to devote the time for implementing and testing such a mechanism, and additionally increase the risk of a rollback. And a rollback for sure causes discomfort to players.
Now, from a devs point of view, I'd say, the sdiscomfort will be high for a small percentage of players (SW who have stocked many of those ships). It is a minor issue for some other players (pilots and remaining shipwrights). Is it worth the risk of a rollback? Probably not. Does it make sense to implemet and test a database tool, that will probably be used only once? Probably not.
So while I do not like the results, I can understand this decission.
Regards
Niacia
X = old mass / old mass max
New mass = new mass max * X
Pretty simple if you ask me.
I contend it is NOT that simple.
Take three ships of mass 70K each, A, B & C.
Ship A: Made with poor(red) resources, but experimented by a Master Shipwright.
Ship B: Made with average (yellow) resources, by a mid-levelShipwright grinding them out with only a little experimentation..
Ship C: Made with excellent (green) resources, by a shipwright grinding the profession with no experimentation.
All three end up with about the same mass - however, the inputs to them were radically different. The system doesn't know whether that particular item was fully experimented or what resources were made to create it after the fact.
To simply do (New Mass = Old Mass * Upgrade Factor) could create some situation in which individuals profited inequitably from using lower class resources in the first place.
All that said, I too think it sucks that we get stuck with obsolete (lower mass) chassis - but I can see why they don't have an upgrade policy.
Ewach wrote:
X = old mass / old mass max
New mass = new mass max * X
Pretty simple if you ask me.
I contend it is NOT that simple.
Take three ships of mass 70K each, A, B & C.
Ship A: Made with poor(red) resources, but experimented by a Master Shipwright.
Ship B: Made with average (yellow) resources, by a mid-levelShipwright grinding them out with only a little experimentation..
Ship C: Made with excellent (green) resources, by a shipwright grinding the profession with no experimentation.
All three end up with about the same mass - however, the inputs to them were radically different. The system doesn't know whether that particular item was fully experimented or what resources were made to create it after the fact.
To simply do (New Mass = Old Mass * Upgrade Factor) could create some situation in which individuals profited inequitably from using lower class resources in the first place.
All that said, I too think it sucks that we get stuck with obsolete (lower mass) chassis - but I can see why they don't have an upgrade policy.