Shipwright Archive
Thread: Question? REing weapons and rounding of Refire rates.
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KaylBreinhar
Thu Oct 06, 2005 2:59 am
#14
OrizCore wrote:
how did this even work with shields?
One was a semi-legal/shady (as in it was never labelled an exploit but the means to easily accomplish it was removed) way that involved simply using the Adjust commands and landing. As for present day, as far as everyone here is concerned, it can't be done anymore.
Sufficed to say, they've fixed it so that now the quads will reset automatically on landing...AND when you equip a shield to begin with before launching.
So let that be a lesson to those who get nice (but uneven) Protecto-nets from Nym - DON'T LOAD THEM, YOU'LL SCREW THEM UP.
Message Edited by KaylBreinhar on 10-06-2005 06:14 AM
Ashtirael
Thu Oct 06, 2005 2:59 pm
#15
Yup. Leave the shields alone till you are ready to RE and only put em in your ship once the RE job is complete
KaylBreinhar wrote:
One was a semi-legal/shady (as in it was never labelled an exploit but the means to easily accomplish it was removed) way that involved simply using the Adjust commands and landing. As for present day, as far as everyone here is concerned, it can't be done anymore.
Sufficed to say, they've fixed it so that now the quads will reset automatically on landing...AND when you equip a shield to begin with before launching.
So let that be a lesson to those who get nice (but uneven) Protecto-nets from Nym - DON'T LOAD THEM, YOU'LL SCREW THEM UP.
Message Edited by KaylBreinhar on 10-06-200506:14 AM
OrizCore
Wed Oct 12, 2005 3:17 pm
#17
I still cant figure out how to round the effectiveness but im workin on it
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