Shipwright Archive

Thread: Seriously how do you guys come up with your pricing?

TomoRainer
Tue Nov 09, 2004 5:02 am
#14

I disembowel a hog, spread the entrails on a mirror, then stir them this way and that, occasionally closing my eyes to aid my second sight.

Then I go see what the big vendors are selling for and make better products for less.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Emenikan
Tue Nov 09, 2004 10:54 am
#15






Direpath wrote:

On Sunrunner, I sell chassis for 5 cpu. I have seen some selling for less, but I stay put. I have no need to sell mine the fastest. My stuff is good quality. People will come for it because I have a fully stocked shop. Some yahoo even started selling ALL chassis for 5k each...so I bought him out, and stocked my vendor.


For components I charge 15cpu on everything. I have heard little criticism on this pricing. It gets pricy for high-end enhanced components, but I tailor it to the buyers needs as much as possible, so again very few complaints.






tsk tsk tsk dia




I R WOOKIEE SOLDAT
Master ShipWright -FLooD- Ship Systems
Kadestonebow
Tue Nov 09, 2004 11:42 am
#16

i come up with pricing by just guessing...so i say i am going to sell stuff for 5k each item from tie fighter to bwing and each part too...so if you have a character on chilstra just give me a tell or email and we can work something out



Fre'do master merchant/ master artisan/

Sa'mson master tka/ slicer

Psy'key carbineer/ ship wright
AleksanderBlake
Tue Nov 09, 2004 11:48 am
#17

I've done a great job as a 'high-end only' SW - rather than stocking vendors, picking pricing, and so on, I just say 'look, I will sit down with you and make the perfect ship for you, and you will pay through the nose. Otherwise, have fun checking vendors'. I'll come back and shave some mass of of Part X, add damage to Part Y, and give peopl ea better ship overall than 'OMG A FOUNDED UB3R CAPACITORR!~!1!'


At that, I get about 30-50 cpu, including the chassis. Why break yourself undercutting - with SW, putting a good ship together is more important than just going by the stats of each part.


SW is the pinnacle of crafting - let people pay for it. I make as much on two or three ships in one night than an entire day of stocking vendors, and I'm known for it.


If you want to make a lot of money, sell resources.


If you want to make the best ships, let people pay for it. Grinder ships are everywhere - why compete on the same playing field?
Happymob
Tue Nov 09, 2004 12:18 pm
#18

I don't believe that is is ever a single price that something should sell for. Instead, a business in the game must simply be "sustainable". That ultimately means there is a range of prices subject to 3 constraints:



  1. You can't price things below what they cost to make. Losing money is not particularly sustainable unless you are subsidizing the business with a second job (i.e. running missions). If you are doing that, why bother with the business?

  2. You can't price things so high that they don't sell at all.

  3. You must price items such that you don't feel like a slave to the business. It shouldn't feel like work inside the game (after all, this is a game). Violate this rule and you may still make money, but you will burn out and leave the profession. Essentially, price your product so it sells at a pace you are comfortable with. At some point, selling things too fast becomes work.

#2 sets a maximum and #1 and #3 set a minimum. But the minimum set by #3 varies from crafter to crafter. Different people have different tolerances for things like harvesting resources or loading factories or stocking vendors. So a 5 cpu price may work for 1 person, while a 15 cpu price may be the minimum price for another.


Both are valid prices, even if they are in shops right next to each other. As a consumer, you obviously want the 5 cpu price, but you also have to balance several factors such as previous business relationships, loyalty to a guild or local city crafter, and vendor stock levels, among others.




Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


spathotan
Tue Nov 09, 2004 12:36 pm
#19

I got my X-wing for 120k, my A-Wing for 240k, and the stats are just as good as those ones priced 500k and up. Right of a vendor, in my servers biggest commercial city. This guy is in a tent, and within 100m from him is about 5 other SW vendors with the same exact ships for 4 and 5 times the ammount. Now is this just my server, or do they all have 1 good SW, i damn nice guy/girl, people-person type and about 10 other SW that are just jackasses and want a profit.



~Hekate Ra'e - Shadowfire~ ~Sephelia - Radiant~


Happymob
Tue Nov 09, 2004 12:41 pm
#20






spathotan wrote:
Now is this just my server, or do they all have 1 good SW, i damn nice guy/girl, people-person type and about 10 other SW that are just jackasses and want a profit.




Why do you assume that the higher priced merchants are simply jackasses who want a profit? They might be just that, but they also may be people who don't want to spend multiple hours a day keeping a stocked vendor.


Fundamentally, you made a good decision buying the cheaper product. Other factors being equal, I would buy the cheaper product as well. But that's no reason to run-down a higher priced merchant. If they are truly charging too much, market forces will cause them to go out of business.





Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


Fidgiter
Tue Nov 09, 2004 12:41 pm
#21

I recall one gent gawked at the 300k price tag on a X-Wing and complained bitterly about it. I made a deal. I told him to go and collect all the resources and I'll assemble it for free if he thought my prices were unreasonable. In the course of things he couldn't find the materials he needed or if he did they were higher than the cpu price I was selling at. He then found someone who sold the chassis for more than I did.


Except for the Chassis I use only the best materials available on the components and price accordingly. I take pride in making a consistant quality product and I couldn't do that and sell at a cheaper price because the good stuff only lasts so long.



Mayor Feliz, RSO Commanding Officer
FidgitCo Construction, Droid and Starships
Furnishing the Galaxy since September 2003
Dune Retreat Mall, Tatooine
Dessimus
Tue Nov 09, 2004 1:40 pm
#22



GoodOldLarry wrote:
On Scylla, the prices on ship designs and components are all over the place. I just saved??? 400k on a Rihkxyrk, style 1.
Obviously you guys are gouging the heck out us pilots. Have you played as a pilot? The moneys not there for your profiteering.
How much does it actually take to make one of these ships? I respect a mans effort and a fair profit for his wares but wow.





Yeah you are complaining about that, but its a pretty damn good deal. I would sell that ship for a lot more. Do you realize that it takes 80,000 units of resources to make that chassis? I swear, people wouldn't think twice about paying 400-500K for an 80k stack of steel, but the second that 80k stack is turned into a ship chassis they expect it to cost 50% less. Like a lot of people, I am still playing around with my prices. But they are currently at 8cpu for chassis, 12cpu for tools, 20cpu for components. So, if you bought that same ship from my shop you would be paying 640k. And since a lot of people are charging 10 cpu for their chassis (which would have cost you 800k I might add) I'd say you got a good deal. When will people realize, you are buying a spaceship, that flies in space and requires tens of thousands of resurces to build, of course its going to be expensive.



Dessimus
Master Smuggler, Alliance Soldier, Unsociable Jerk
Alonso
Jedi Padawan
Monteigo
Master Architect
omnibuscortex
Tue Nov 09, 2004 2:19 pm
#23

I agree with the poster who bought that moron out at 5k per chassis. I have been looking around at Bazaar terminals and random Shipwright vendors for cheap chassis blueprints to reell on my vendor as well. Might as well drive the other guy out of business faster. That's how business works. Want to know a good trick? Find an apprentice Shipwright who just wants to grind up blueprints to get to master, and buy his ground up blueprints off him for like 3 or 4 cpu.





Pash Aylor
Evil Imperial So and So

Galactic Home Show Winner
AnzelVincir
Tue Nov 09, 2004 2:36 pm
#24

I'm seeling my chassis at 4cpu across the board but resources are harder and harder to come by...




AnzelZenalXenalXahnAgrippina
FLFReno
Tue Nov 09, 2004 3:04 pm
#25

As a budding (4-3-3-4) Shipwright, I'd like to say that buying resources DOES suck. Luckily, I bought my starter stuff at 1-2cpu before JTL came out (I ground out Mokk missions like a madman for DAYS on end) and now am able to harvest a good amount to keep up with my skills. It's not MSW in a night, but it's fun doing this. I personally sell ships at 2-2.5 cpu just because it cost me very little to make it. I'm making a small profit, and that's all I want. I'd rather see Tier 4 pilots in 200k A-Wings and Advanced's to help everyone out with their master missions than a bunch of broke ass pilots , I understand and sympathize with those that spent a hell of a lot on crap resources only to gain a bit of XP...trust me, I've gone through millions upon millions and hours upon hours of time grinding money just to get where I am now.

But hey, it's keeping me busy, and when some new player can afford that 80k TIE/Ln and he and his buddies can start working on tier 3, it brings a warmth to my stone cold, caveman camp killing heart. Remember, for a lot of us, shipmaking isn't just for the money, it's for the experience to get better at it - if players buy the stuff you HAVE to make, you're making out better than you think.

I suppose I could charge 500k for a 67k mass TIE/Advanced, but it only really cost me about 30k to even make it (I harvest my own materials with harvesters placed between me and my bro's account, our own power, etc...it's slower than buying, but WAY cheaper) so hence a 200k price (200k / 80k resources = 2.5cpu) so I keep my prices fair...because as a 4-4-3-3 pilot myself, I know that profession doesn't pay very well at all.

Anyway, that's just two irrelevant cents from a long term SWG player. If you can get 10cpu per ship chassis, more power to you, and if you can get 7cpu for 10 OQ / 100 CD steel? Then I hate you.

Message Edited by FLFReno on 11-09-2004 02:06 PM





================================================================
The Infamous Mercenary Apolleon "Ahazi" Leed, and his alter ego Kristoff "The Fu" Leed, Pilot Extraordinaire

================================================================
SinaxEuko
Tue Nov 09, 2004 3:20 pm
#26

I use a sliding cpu scale for the chasis on my vendor, depending on how hard the resource was to find and how much I had to pay to get it. Even with harvesting thebulk of them myself going below 4-5cpu on them would be business suicide for me. Granted, like several others have said as well, I'm not in it for the money, but for the fun. That said, I'm not going to drive my character's bank account to 0 selling everything at a loss.



Ockoti
BlackIce Ltd, Owner
Naboo Station Location: -4939, -194, 6163 outside Theed

Naboo Station currently offers a Ship Chasis vendor with additional vendors coming soon, including a furniture and interior design specialist!
Page 2 of 4