Shipwright Archive

Thread: Shipwright = dying proff and TH lies

EEMAN
Thu May 26, 2005 5:26 am
#14



EnFERn0 wrote:
What the man just said.

To do good as a Shipwright requires alot of work. And research! There's few items I can't make better. Also a very important factor, is how you run your buisness!

I avoid doing custom jobs. I just toss up a massive stock.
People know they can come to my shop 24/7 and get what they need.




well Im not so sure the original poster implied that you couldnt make money as a SW selling things. I think his biggest concern is that a larger percentage of 'the best' things in the game are looted. I am not even talking good, but 'the best'. Having been a weaponsmith since the very first day the game went live (well i started grinding it then noone started per se lol), I know all about how the min/max mentality works. Players have a natural tendancy to seek out the absolute best items in the game and work to achieve them. This is not particularly a bad thing, however, when nearly all of 'the best' comes by way of loot and rewards well thats tough. As a pilot and shipwright I make my own stuff, infact I am not even a commercial producer of parts and outside my guild noone even knows I am a shipwright unless they happen upon my missle vendor in the guild mall. Missles are the only thing I sell to the public mostly because being a WS is more than enough work for me and I still have 2 other characters I like to play doing quests etc.

My point is, as a pilot, I now fly around in a adv Xwing using the RE level 6 reward engine (95 spd), the level 8 RE'd reward shield (2555 front/back 15.8 recharge 28k mass), a RE level 6 capacitor (1250 energy 42 recharge), a RE level 4 reward booster booster (2040 capacity 147 consumption), an RE level 8 reward blaster (3800 damage .68 vs shield/armor 12.8 energy/shot), two experimental blasters - crafted, markIV proton launcher - crafted, markIII reactor - crafted (14.8k reactor power), armor - crafted (680 armor 2.5k mass), and a mark 1 droid interface with 12.5 command speed - cant even craft these anymore.

you get the idea? Just about everything in here is a product of a quest reward. I am not saying I dont enjoy the hunt because I do. But it has the stigma of resignating a frequency to the viewer that looted parts are much better than crafted.



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
zarko669
Thu May 26, 2005 9:21 am
#15

Stock your vendors! Stock your vendors!! Stock your vendors!!! I cannot stress this enough. My sales this month have been so high on my crafted components that I don't have time to RE at all. And this isn't just components, it's chasis as well. I don't know many Shipwrights who make several million credits a day that would consider themselves to be part of a dying profession!! Keep the vendors stocked with GOOD merchandise and they will come.



Fuu


EnFERn0
Thu May 26, 2005 10:06 am
#16

My personal ships as well consist mostly of Looted parts.
But it takes alot of flying to get those. Alot.

The majority of the player base will never get such items.



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'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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