Shipwright Archive
Thread: Some pilots are asking for insurance on parts now
Narcoleptic_LTD
Tue Nov 09, 2004 2:06 pm
#14
Only problem I have with ship/component decay currently is armor... it loses the same 10% max hitpoints every time you repair it... 10% of ARMOR hitpoints. Having the same rate of decay on ship armor as all other components renders it almost worthless within a few repairs. So much in fact, that IMHO, it isn't worth buying from a shipwright currently for the price of the resources put into it. SW's can make excellent armor with good resources, but currently I feel that if this isn't fixed, SW's would be better off saving some of that steel for other items that will have a bit more longevity than an hour of PvP or high end PvE.
When other components are repaired, and then decay... they are still useable. armor becomes worthless very quickly.
Harkyn1
Tue Nov 09, 2004 9:16 pm
#15
Loot CAN be better then what we make BUT you know how much loot you have to go through to get something decent. Plus the loot decays itself. You can't loot ships, unless you are master SW you don't get the full RE line, and getting the really good parts from the loot requires that you have it. We are not hurting now, and I personaly don't think we will later either.
ArianSix wrote:
Harkyn1 wrote:
It doesn't hurt the WS porfession.
Iggep wrote:
This new poll would have a definate inpact on our profession, so I thought I'd point it out to everyone. Personally I think mission terminals need to be added to space, because we really do earn very little in space. But asking for delayed, or lessened decay would not do anything but impact us detrimentally.
An in general looted weapons suck. Looted ship components can be much better than anything we could ever craft. If you're ship doesn't decay... AND... the some of the components you loot are better than what the crafters make that leaves very little room for SWs to operate.
-- A6
ArianSix
Wed Nov 10, 2004 1:05 am
#16
Harkyn1 wrote:
It doesn't hurt the WS porfession.
Iggep wrote:
This new poll would have a definate inpact on our profession, so I thought I'd point it out to everyone. Personally I think mission terminals need to be added to space, because we really do earn very little in space. But asking for delayed, or lessened decay would not do anything but impact us detrimentally.
An in general looted weapons suck. Looted ship components can be much better than anything we could ever craft. If you're ship doesn't decay... AND... the some of the components you loot are better than what the crafters make that leaves very little room for SWs to operate.
-- A6
Dessimus
Wed Nov 10, 2004 1:36 am
#17
OryakaDrake wrote:So by this post you mean you want to bleed more and more money out of people than you already are... then do it, just be prepared for a lashback from the pilots!Oryaka DrakeNaritusMaster Carbineer/ Master Dabbler"Inside the darkness of reality you will find me"Founding Member: Birds of Prey
you are right. the only thing us SWs care about is squeezing every last credit possible out of every single person in the galaxy. We are all greedy and we are actually all part of an evil alliance hell bent on toppling the galactic economy. Or maybe buying resources and making ships is really expensive/time consuming. That could be it also. I forgot which one it was.
NasherUK
Wed Nov 10, 2004 4:23 am
#18
Insurance is needed bad, its ok for the components to stay as they are but chassis shouldnt decay, a lot wont PvP because of this. Its funny, most SWs are asking for more decay (for profiteering reasons) yet everyone else is asking for less.
Message Edited by NasherUK on 11-10-2004 03:40 AM
Slochini
Wed Nov 10, 2004 10:52 am
#20
Oh for go sakes...let them insure. So what if decay is 5% instead of 10%. It needs to be pricey though. Not 5k to insure a million credit ship. We insure armor and weapons now and I dont see WS or AS hurting for business. Everything needs to decay though..even chassis. It really doesn't matter if something like a Y-Wing or TIE decays because you'll outgrow the ship before you destroy the ship..unless youre a REALLY PISS POOR pilot. Now top teir and master level ships should have minimal decay because they cost 1 mil+. Make the repair kits a viable option to space station repairs to counter act slower decay.
Whoever wants faster decay is being rediculous. It's too expensive from a pilots stand point when there is no real way to make space cash. Let them have insurance but make it expensive enough to where they have to weigh the cost/benefit aspect of it. We have to weigh the important of experimentation CONSTANTLY. Make the pilots get out the pen and paper like we have to. 
rols_cerentz
Wed Nov 10, 2004 11:00 am
#21
If insurance were to be made available, perhaps it could be limited to certain extra special items, like exit mission bonus components given at the completion of a pilot tier. At least to allow a player to be able to keep the look of their 'different' engine component.
Jeisyn
Wed Nov 10, 2004 11:57 am
#22
my pilot perspective here:
i couldn't care less if my store-bought/crafted components decay and need replacing every 20 deaths. so be it. i can go buy more. yeah, it's expensive if you don't have friends in high places - but money is relatively easy to come by. easy come, easy go, fine by me.
i think a chassis should be very repairable though, due to initial high cost/resource usage. look at the Millenium Falcon. that thing has been stripped down and rebuilt/refurbished how many times!?! yeah, that's outside the game... but in the movies ships seem to be very repairable - not replaceable.
what i care about more than anything, is my looted and reverse-engineered parts. I want to insure these components. Right now it's like getting a kick-ass Acklay baton for pvp and not being able to insure it against decay. that sucks. i want my precious loot protected from unreasonable amounts of decay.
if you want the money to go into SW pockets instead of a blackhole - give SW's real repair toolswith whichthey can revitalize your components' condition back to original, minus a small percent. this would be ideal. then i wouldn't have any problem with current decay rates or pvp'ing with my 'good stuff'. and i think SW's would be happy to make the money/provide the service/interract with pilots. I will happily give my shipwright a reasonable maintenance fee to keep my heap -and it's components- in space!
Message Edited by Jeisyn on 11-10-2004 01:03 PM
rexan
Wed Nov 10, 2004 12:04 pm
#23
I'm a shipwright and all for insurance. I dont see why you should be forces to completely re-purchase your ships after 10 space deaths.
This will become even more important once people start PvPing. Unless they already have that 1 PvP death/decay a day.
BillyBobthe50th
Wed Nov 10, 2004 7:18 pm
#24
FalinMor wrote:
OryakaDrake wrote:
So by this post you mean you want to bleed more and more money out of people than you already are... then do it, just be prepared for a lashback from the pilots!
Oryaka Drake
Naritus
Master Carbineer/ Master Dabbler
"Inside the darkness of reality you will find me"
Founding Member: Birds of Prey
Backlash from the pilots? What are they gonna do, stop going into space to spite the shipwrights?
Yeah, I'm SO sure that would happen.
Falin
Well, pilots just whined to the point that Kessel will no longer be a pvp zone, imagine what they will do to shipwright if such a thing happens. Not to mention the large influx of undercutters that would occur.
Shadwe
Wed Nov 10, 2004 11:21 pm
#25
If they bothered to read the tutorial that pops up when you first get in the ship they would not have this problem.
paraphrased
"You can repair your ship at spacestations but they use inferior parts will will degrade your systems."
paraphrased
"You can repair your ship at spacestations but they use inferior parts will will degrade your systems."
Fidgiter
Thu Nov 11, 2004 1:25 am
#26
As I said on the Pilot thread of this kind
The best insurance is smart play. Don't get yourself blown up and you won't decay as much. If you do get blown up deal with the consequences.