Shipwright Archive
Thread: Just me or are alot of the shipwrights underpricing there products.
MobiousVs1 wrote:
Wow going from what you guys are saying Intrepid is really messed up then. I like charge a max of 20k for a lvl 5 crafted part because competition is so tight. The point is though I make enough to cover my costs and make a little bit on top because I dont want to out price people going into space. I make reasonable quality stuff and tend not to worry about using top of the range resources, because quite frankly people dont want that. I sell everything I make at a profit, including chasis, but because I keep everything cheap people keep on coming to me because they can get everything in one place. At any 1 time I will always have all of my 6 vendors stocked. But what really peeves me off is that I was asking about asteroid mining as I do a fair bit myself but 50cpu for mining??? I'm sorry but that is just extortionate.
BadgerAlumni wrote:
Of course, there are always the shipwrights that overprice their stuff AND produce terrible product... I know this dude on Ahazi (DarkHelmet or something) charges outrageous prices, when his stuff is probably 10-20% deficient versus the other shipwrights on the planet.
Lol, I've known a few SWs who do that... funny thing is, they are still in business and they have loyal customers. I hope their custom stuff is far better then their vendor selection.
Everybody has their own story and ever server is different. I'm on Bloodfin so I can only speak for that server. I make high quality parts and cater to people who want 90%+ items. Some of my items get as high as 97% of the craftable maximum. My prices are high. In fact, they're some of the highest on the server. However, my vendors are stocked with a full selection. You can get flight computers and all the main chips in my tent also. My prices were set to reflect the damand on my products. I keep spreadsheets of what I sell and how much is on my vendors. If something is selling too fast, the price goes up until it becomes reasonable for me to keep up with it. I'm not going to short change myself. This is a very very tough profession and I put a lot of time in maintaining what I like to think is one of the best shops on the server. I'm not going to shoot my stuff out at a 50% markup just for the principle of it all. I'm going to mark it up until I get to the point where nobody is going to buy itbecause it's priced too high. Then I've found market equilibrium and the ideal selling price for my items.
I check the bazaar terminals a few times a week to see what other stuff people are selling and compare them to mine. I rarely see stuff that's better than mine. Sometimes I do, and that's great. Competition is fantastic and I welcome it. It takes the load off me a bit. After you have been producing for a while you know wha tyou can charge and get away with. If someone is making better weapons for cheaper than you, and you're still selling weapons, then the other person is priced too low. They must be selling out and the overage of customers is coming to your tent when the other stuff is empty.
I cannot comment on chassis becuase I don't make them. To stock a vendor with selection of chassis is having WAY too much money out there. I know off the top of my head that I routinely stock roughly 30-40 million credits of components. So take the resource costs and add in the time to stock and I already have a serious investment sitting there waiting to mature. I sure as heck can't even think about doing chassis. That's what the people grinding SW are for. And as long as people are grinding SW then cheep chassis will be available, which is a wonderful thing. So many professions in this game don't give the grinder anything to sell to make back their investment. It's one of the better things about this profession.
So in my opinion, let the grinders sell their chassis for dirt cheap. Let them get the money back it took to invest in learning the trade. Then, when they're masters, they can charge the high prices they deserve to charge and make a killing. This profession deserves to make a killing cuz it ain't easy. Pilots have lots of cash people. The JTL system is designed on big cash. Pilots make lots of money therefore they have it to throw around. I see it every day. My customers think nothing about coming into my shop and throwing down, say, 600k in components. It doesn't even dent their pocket at all. Shipwright is a super hard, elite profession in my book. And the devs have developed the system around that fact by making the pilots able to compensate them accordingly.
I love the system and wouldn't change it for the world. It keeps the dedicated business men and women way ahead of the hobbiest SW and keeps bushels of cash coming in as long as we're willing to put forth the effort to make it. And it provides the means for getting some money back to get to the elite stage. That's how it should be and that's how it should stay.
EnFERn0 wrote:
I charge 10cpu for my parts.
And 75-100cpu for the capacitators. I use resource kits on those.
Whoa, a little off topic, but what resource(s) do you use the kit for? What kind of stats are you getting on your capacitors?
And 75-100cpu for the capacitators. I use resource kits on those.
I think Shipwrights personally have a tough time and are the mercy of the resource horders. As a guild leader I dont have any spare slots for harvesters, so I have to buy everything in. I think it would be great if we created a server list of what I would call 'approved' vendors. ie people that do different levels of resources, so those who deal with the cheap and chearful variety, but for those who do the top end stuff.
Personally I think its great that we have shipwrights that deal with all of the different sections of the market, and out of all the proffesions I have been, I have enjoyed shipwright the most.
Me i'm content to wait till a spawn comes up and mine it... If you guys really want to lower resource prices down on a server I suggest to stop buying resources at the silly prices. Me I won't buy anything over 5 cpu...and I usually sell my stuff from 6 to 15 cpu....
Slysix wrote:
Hrm..resouce hoarders....on flurry some genious bought up ALL the aluminum...he's marking them up now at 50 cpu....so right now armoursmiths, shipwrights and anyone else looking for decent aluminum is outta luck....Gotta love free enterprise.
Me i'm content to wait till a spawn comes up and mine it... If you guys really want to lower resource prices down on a server I suggest to stop buying resources at the silly prices. Me I won't buy anything over 5 cpu...and I usually sell my stuff from 6 to 15 cpu....
Unfortunately on my server I am stuck competing against Rich Shipwrights NEW and OLD. So the prices for buying anything is no less then 10cpu and up to 50cpu for the Radioactive that makes engines top speed.I even went as far as having a shipwright meeting where we discussed prices. The bottom line was pretty much, if I need the resource I will pay for it and doest not matter what happens after I get what I need. That mentality is killing the crafters that wish to make decent parts and making Resource Seller very very rich.