Shipwright Archive
Thread: Just me or are alot of the shipwrights underpricing there products.
Message Edited by Jaris on 07-28-2005 11:16 PM
new shipwrights will mostly be sellign chassis for dirt cheap to try and get rid of the ones they did while grinding...
I myself used the practice mode exclusivly while grinding up my alt DE/SW and blew 11 mil or so down the drain...lol
Dont worry...just stick to components and your business will be fine...it takes good resources still to make the best components and those shipwrights selling components for dirt cheap will soon burn out and be left with nothing
There is plenty of room on Ahazi for Shipwrights atm,
Make no mistake, there are about 2 vendors on this server that are well stocked and effectively cornered the business. I grinded Shipwright atgreat expense on an alt so I could always have access to a Shipwright and make high end parts to order.
I've been doing it for about 2 weeks and I have 30 lots filled with Harvesters working on SW resources. I'll be up and running with stocked vendors of Mining Equipment and POB Elite Parts.
My point is... SW is not a dabbler profession. I you respecced to it, fair play, you saved millions on resources. Shipwright takes a LOT of resources to make money at there is no really easy way of making money doing it unless you just wanna sell ordnance and paint kits.
I sell my ships for nearly a 50% markup and have a great profit margin and still come in under the overpriced guys.
The problem is folks seem to expect to get a 200% markup..thats just plain stupid.
Jaris wrote:As topic says. Alot of the resources we need and use cost a good amount. Ive been harvesting my own but Im looking at this and am thinking I could make more selling my high end resources than I can from making parts. Was just checking prices and maybe its just Chilastria but Im assuming it isnt.I like space alot and such but am wondering if there is even a reason to make parts for the general public because of some of the prices and how they have dropped.
I don't know about that.
I sell Mark IV high-end crafted components for anywhere from 50 to 80k (Depending on the product type) and I get that with no problem. I sell Mark V items for anywhere from 65k to 115k and I get that with no problem either.
Chassis will likely always be crafted and sold on the cheap as it is nearly impossible to craft to sell chassis these days. In fact, three weeks after JTL went live I couldn't sell a single ship, even at GREATLY reduced pricing.
These days, I don't craft any chassis on a whim, unless it is for myself. If someone wants me to craft them a starfighter, I advise them to get the materials to me and then I will craft the ship, for a low labor cost.
Zymm-N wrote:I'm a new shipwright and will honestly state that I may end up under-cutting 'sane' pricing mostly becuase I only have the Corbantis market to go off of. On Tatooine alone there are atleast 3 or 4 other up and coming shipwrights that have a deep desire to sell Dunelizard Blueprints for 20k each.. how is that even REMOTELY profitable?I've been trying to find a balanced pricing scheme for ships and parts, but haven't really struck a balance yet. Maybe some other shipwrights here can give pointers on how THEY guage their pricing?
It is next to imposssible to sell Chassis. Pricing them at a significant loss might be the only way to recoup some of the costs for becoming a shipwright. I did most of my grinding by simply "Practicing" to get that extra bit of XP.
Until you reach Master Shipwright, there won't be much money going into your pocket. It's tough, but that's the way things are.
If you want to rise up quickly and are dirt poor, find yourself a Good Player Association that wants/needs a shipwright. If you find the right one, they will leap at the opportunity to provide you with resources and set you up as a Master Shipwright. Then, you will be a Master quickly and can open up your shop.
Then, you can start selling Master Level Components of the various Cert Levels and begin to amass the credits.
Pricing seems to be all over the map. I've been a Shipwright since just after JTL came out... took me awhile after release to get the resources and grind it out. I never sold chassis on the cheap... did it mostly in practice mode. I sell chassis now at 6 credits per unit, components etc are anywhere from 8-10 credits per unit of resources and asteroid items are 50 credits per unit.
I've seen some SW's charging up to 40 credits per unit on weapons (talking non-asteroid stuff here... like Proton Launchers).... of course they were the "best on the server" ![]()
Message Edited by Bowoci on 07-28-2005 10:33 AM