Shipwright Archive
Thread: Whats a fair price for a master ship?
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Zaket
Wed Nov 24, 2004 11:47 am
#14
I'm currently selling master level ships for 825k, but I'm seriously thinking about raising my price to around one million because of resource issues. For me, a Firespray schematic is still a distant dream. 
Isrem
Wed Nov 24, 2004 4:55 pm
#16
I sell all chassis for 10 cpu, so the master ships cost 1.4 mil in my vendor.
People don´t buy very often, just around 5-10 a week, and I am very glad about it. I would not know where to get these amounts of resources and would not be able to craft my components otherwise.
Ships that are crafted with a crit or from no-master shipwrights (I bought some to have cheap ones on my vendor, too) are very cheap, but people grab for 95% the chassis for 10 cpu. My customers seem to prefer quality over price, and that is very fine with me.
Same is for components, those with crits or those i crafted before I got my master as well as those that have no sub components inside lay around while all others of significantly higher price sell faster that I sometimes can restock (I charge 20 cpu on all but chassis).
Snifo.
People don´t buy very often, just around 5-10 a week, and I am very glad about it. I would not know where to get these amounts of resources and would not be able to craft my components otherwise.
Ships that are crafted with a crit or from no-master shipwrights (I bought some to have cheap ones on my vendor, too) are very cheap, but people grab for 95% the chassis for 10 cpu. My customers seem to prefer quality over price, and that is very fine with me.
Same is for components, those with crits or those i crafted before I got my master as well as those that have no sub components inside lay around while all others of significantly higher price sell faster that I sometimes can restock (I charge 20 cpu on all but chassis).
Snifo.
MexicanMafioso
Wed Nov 24, 2004 8:10 pm
#18
I sell them for 1.5 mil. 10 cpu.
10 cpu for everything and Im doing great and all those people that were undercutting me by a lot are out of business. Hehe.
StumanKadir
Wed Nov 24, 2004 8:55 pm
#19
I sell them for 1.3m myself, and have sold a few but only on order (I rarely stock them as I need to balance my resource usage).
I guess the profession is going the same way as the architects with those that run multiple accounts or server lot swapping easily able to outmine those with single accounts and no lots swapping.
On Valcyn, people are selling chassis for 3cpu, and components are now down as low as 5cpu. the market expectation is starting to move to those prices as being "the norm" and really with only a few points either way between using excellent resources and grind quality stuff, the price differential means that something selling for 8 or 10cp (for chassis) just isnt there.
Almost makes me long for the days of being an architect seeing as there are now so few of them about and a high demand for heavy harvs
I guess the profession is going the same way as the architects with those that run multiple accounts or server lot swapping easily able to outmine those with single accounts and no lots swapping.
On Valcyn, people are selling chassis for 3cpu, and components are now down as low as 5cpu. the market expectation is starting to move to those prices as being "the norm" and really with only a few points either way between using excellent resources and grind quality stuff, the price differential means that something selling for 8 or 10cp (for chassis) just isnt there.
Almost makes me long for the days of being an architect seeing as there are now so few of them about and a high demand for heavy harvs
falacy
Wed Nov 24, 2004 10:57 pm
#20
I just raised mine from 650k to 850k.
I have 2 acounts and I always have 13 harvestors down on high concentrations. Even with a medium house filled to brim with resources, there is no way in world I could possibly fill a vendor with even 2 of each ship at all times. Unless nobody ever came to the shop and bought them 
So, I've stopped adding more ships to the vendor. When the current stock of X-Wings, A-Wings, B-Wings, YT-1300, and Nova Courier go,the only ships I'll makewill be REALLY nice lowteir1,tier2, teir3. All others will be by request only orwhen I am provided with the resources.
Not that I won't have enoughresources to make them. It'sjust such a waste when I could be out there getting the best resources and making the best possible crafted parts.
ExcaliburCH
Thu Nov 25, 2004 2:23 am
#21
I had a lot of discusions about my pricing.. I guess, I found a way which everybody can be happy with..
Tier0 = 20k
Tier1 = 80k
Tier2 = 170k
Tier3 = 280k
Tier4 = 440k
Thats what I charge on them.. I use a price between 4.5CPU and 6CPU..
ok.. I have to admit, that my business with chassis isn't running very well.. but hey.. it will soon
cheers
Exi
Tier0 = 20k
Tier1 = 80k
Tier2 = 170k
Tier3 = 280k
Tier4 = 440k
Thats what I charge on them.. I use a price between 4.5CPU and 6CPU..
ok.. I have to admit, that my business with chassis isn't running very well.. but hey.. it will soon
cheers
Exi
Jadin1
Thu Nov 25, 2004 6:28 am
#22
I have a standarfd pricing policy:
4cpu on Chasis
and
10cpu on components and subcomponents
So a master ship is 600k
DingoBoi
Thu Nov 25, 2004 6:36 am
#23
5cpu standard on tier 1-4 ships
8cpu standard for master ships
30 cpu for components
and yes, i sell 5-10 master ships per week. Actually just apprenticed a shipwright throught the grind to mastery by buying all his product at 1cpu. Which i will quintuple the price on for resale.
RTPrimus
Thu Nov 25, 2004 7:59 am
#24
300k, I konw its low, but, you make better long time shoppers that way!
Jadin1
Thu Nov 25, 2004 8:01 am
#25
RTPrimus wrote:
300k, I konw its low, but, you make better long time shoppers that way!
I found customers are willing to pay more for something right now as opposed to waiting three days for a harvestor to pull up enough resources.
Xeovar
Thu Nov 25, 2004 8:12 am
#26
1,5 mil, but only because Im using the best resources for them, stuff that was gathered over last year, and its limited in quantity. Generally 10 cpu on hulls, 20 on components.
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