Shipwright Archive
Thread: SHIPWRIGHTS NEED FACTORIES!
pneumonic81 wrote:when u say subcompoents do u mean the overdrivers and stuff like that?
Yep also the ammo for missle packs and countermeasures are factory made too.
As things will evolve, there will be one or two right ways to make the best engine.
neutrineaux wrote:
I am glad the factories are limited to sub-components and ammo. It has the potential to allow small volume crafters to compete, and should foster tighter relations between pilots and shipwrights as they work to gether to match components to the pilot's needs. And really, you may only need high volume production for subs and ammo, anyway. In the long run, it should help keep the market from becoming flooded.
And if it is really a problem, they will probably enable more catagories of items for factory production. So do not dispair.
I believe the small volume crafters WILL have a market regardless of factory capability, some ppl want the personalised experience, talking with the crafter and working together to get it done. Others (like myself) prefer to go to buy off full vendors with top quality items in a range of options.
Why is there not room for both? If factories are allowed, then both types of player can be successful, and happy. I for one won't be going SW because i can see what it will be like. It just won't be fun! Get used to logging on with 10 people screaming at you to make them the next component, or chassis. Get used to getting cursed out because you've gone afk to avoid all the tells while you try to help the person in front of you. Trust me, that's what it's going to be like.
I completely understand the concern of the lower volume crafter, i just think that the system is already in place as we speak. Right now, on your server and mine, you can head out to the well known "top" crafter on your server and buy stuff from his vendor.Be it weapons, or armor, or whatever. Or you can post a msg in the trade forums looking for someone to docustom work, and find that crafter who has both the time and the inclination to help you personally.
The options exist in the current system, why fix it if it isn't broken.......
EnFERn0 wrote:
Give us the right to deside if we want to make parts in factories or not..
As things will evolve, there will be one or two right ways to make the best engine.
there will never be one or two ways to make the best engine.
U want a engine with low mass?
low engery req?
high speed?
how about lower max speed to get the mass lower?
HOw much energy on your ship do u have to work with? how much mass? Whats the best engine that will fit into that space will be different for everyone.
You might have looted a uber reactor and you can add alittle in engery rate so you want a faster engine.
This is nothing like any crafting profession in the game to date.
ronin688 wrote:
neutrineaux wrote:
I am glad the factories are limited to sub-components and ammo. It has the potential to allow small volume crafters to compete, and should foster tighter relations between pilots and shipwrights as they work to gether to match components to the pilot's needs. And really, you may only need high volume production for subs and ammo, anyway. In the long run, it should help keep the market from becoming flooded.
And if it is really a problem, they will probably enable more catagories of items for factory production. So do not dispair.
I believe the small volume crafters WILL have a market regardless of factory capability, some ppl want the personalised experience, talking with the crafter and working together to get it done. Others (like myself) prefer to go to buy off full vendors with top quality items in a range of options.
after a few-several days, there will be items on vendors you can buy, with or without factories. it will significantly level the playing field for small volume/single account crafters if factories are not allowed to make anything more than they are at present, in my opinion. but again, they can always add items to factories. it would be amore difficult to change to a more constrictive list if everything were factory craftable to start.
Why is there not room for both? If factories are allowed, then both types of player can be successful, and happy. I for one won't be going SW because i can see what it will be like. It just won't be fun! Get used to logging on with 10 people screaming at you to make them the next component, or chassis. Get used to getting cursed out because you've gone afk to avoid all the tells while you try to help the person in front of you. Trust me, that's what it's going to be like.
you will be able to make the highest volume parts: ammo. ido not expect it to be a bad thing for me as a sw. and no, you can't really have it both ways. if there are factories producing engines, the sw will need to factory run engines to compete.
I completely understand the concern of the lower volume crafter, i just think that the system is already in place as we speak. Right now, on your server and mine, you can head out to the well known "top" crafter on your server and buy stuff from his vendor.Be it weapons, or armor, or whatever. Or you can post a msg in the trade forums looking for someone to docustom work, and find that crafter who has both the time and the inclination to help you personally.
i think this is my point: small volume crafters do not realy have to possibility to compete, mainly because the guys with lots of factories have vendors flooded with goodies all the time. i do think the decay rate will need tweeking to allow supply and demand to be in the same ballpark.
The options exist in the current system, why fix it if it isn't broken.......
i think it can be viewed as broken to some extent, at least from the perspective of the small volume crafter/casual gamer. again, if it does not work out well, it will be easier to start from few factory items and move to more factory items than to go in the opposite direction, i believe.
You CAN'T mass-produce ships or parts. The nature of starships leaves nearly every customer looking for something different, right down to individual components. Because tehre is no "best". The best ship is custom-tailored to each pilot. That's the way it is.
And this is the way Shipwright is. Even if you have factories, you're going to spend at least 70% of your time handcrafting, because there are very few non-custom orders. This is something Beta Shipwrighting taught me.
Don't play shipwright because it's new and you think you'll get rich. If you want to get rich on factory runs, be a Weaponsmith, or Armorsmith, or whatever else. Shipwright is *not* cut out of the same mold, and if it takes factories to make you like it... you shouldn't even bother training novice.
Estan wrote:
Wow, U rip on my for my star rating and then back down?
I believe that all sub-components in shipwright can be run off in a factory. I also this this should be this way for every crafting profession. Then you complain about how the prices are going to be to high? Yeah there going to be high because you need to special order 70% of the parts to make a ship. If you sell a ship in a bag thats one thing. BUT when it comes down to it, players will have about 20 to 30% looted parts in there ship. The rest will be player made. U can not know what that player going to be looking for. Thats the reason for no factorys.
dude i wasnt ripping on your star rateing. someone gave ME a 1 star for my thread. sheesh i didnt even look at your star rateing.
pneumonic81 wrote:
Estan wrote:
Wow, U rip on my for my star rating and then back down?
I believe that all sub-components in shipwright can be run off in a factory. I also this this should be this way for every crafting profession. Then you complain about how the prices are going to be to high? Yeah there going to be high because you need to special order 70% of the parts to make a ship. If you sell a ship in a bag thats one thing. BUT when it comes down to it, players will have about 20 to 30% looted parts in there ship. The rest will be player made. U can not know what that player going to be looking for. Thats the reason for no factorys.
dude i wasnt ripping on your star rateing. someone gave ME a 1 star for my thread. sheesh i didnt even look at your star rateing.
I one star you because you were the first on this new board to cry. Play the game there going to change nothing about the factorys, if u want to cry about something then cry about the 5% experimentation bonus u get at master SW. Or cry about the mass on high level parts being to high. Don't complain about something thats been played out for the last2 months.