Shipwright Archive
Thread: Shipwright POLL **Closed** Thank you!
Page 19 of 19
Dallak
Mon Nov 15, 2004 8:35 am
#235
- I would like to see increased factory support. YES
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES
- Mark V masses are too high. YES
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- Player City Ship Access:
- I would like to see a Player City starship terminal. YES
- I think decay is:
- Too high. YES
styx66
Tue Nov 23, 2004 1:07 pm
#237
ok all votes tabulated, even the dude that chimed in late 
anyway this is how i vote...
styx66 wrote:
Iwould like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES
- Mark V masses are too high. NO
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. YES
- Player City Ship Access:
- I would like to see a Player City starport. NO
- I would like to see a Player City starship terminal. YES
- I think decay is:
- Too high.
- Just right. YES
- Too low.
Results should be tabulated by morning!
If you want to know why i voted a certain way, can use this thread or we can start a new one or something 
Sorry it took so long btw... This was much more labor-intensive than i expected 
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