Shipwright Archive
Thread: The People Have Spoken... (poll results)
pervel wrote:
Niacia wrote:
Only for me, the randomness is part of the fun. Remove it, and crafting really becomes dull. How about this:
For factory crafting, remove the randomness of crafting. Grant sucesses. For handcrafting give the full range of succes from crit fail to amazing succes.
In this way, factory crafting and hand crafting give similar results on the average, only hand crafting gives a chance of exeptional items and absymal fails.
This would probably also work for me.
Regards
NiaciaYou bet! That would get my vote for sure!
Great, I did not think we would be able to find a compromise.
Now we need to convince erverybody else
Regards
Niacia
Crizis wrote:
Niacia wrote:
pervel wrote:
Niacia wrote:
pervel wrote:
Factories are first and foremost a way to automate a task that is otherwise a mind-numbing and error-prone manual task.
Only for me, the randomness is part of the fun. Remove it, and crafting really becomes dull.OK, we know your preference, good, now how about everyone else getting the playstyle they prefer? Or should we all conform to you? If you spent as much time crafting ingame as you do spamming this thread, you might find you're more able to sell things ingame and stop blaming others' use of factories for your own lack of effort and creativity.
Message Edited by Crizis on 12-04-2004 12:42 PM
1st, in the mail you are partly quoting, I was actually making a suggestion for a compromise. Which seemed acceptable for at last one factory supporter.
2nd, I am not complaining about my sales at the moment, thank you.
3rd, I am not alone with my preferences, and also not the only one in this discussion, so i would not call it spamming.
Yes, I am looking for solutions, that can satisfy a majority of the players. More, then the 56% (if I remember correctly) majority, that voted against factories.
Regards
Niacia
http://forums.station.sony.com/swg/board/message?board.id=profshipwright&message.id=10065#M10065
Message Edited by BleuDestiny on 12-04-2004 12:39 PM
Niacia wrote:
pervel wrote:
Niacia wrote:
pervel wrote:
Factories are first and foremost a way to automate a task that is otherwise a mind-numbing and error-prone manual task.
Only for me, the randomness is part of the fun. Remove it, and crafting really becomes dull.
OK, we know your preference, good, now how about everyone else getting the playstyle they prefer? Or should we all conform to you? If you spent as much time crafting ingame as you do spamming this thread, you might find you're more able to sell things ingame and stop blaming others' use of factories for your own lack of effort and creativity.
Message Edited by Crizis on 12-04-2004 12:42 PM