Shipwright Archive

Thread: SPACE LOOT SYSTEM NEEDs BIG TIME CHANGE ASAP...PLEASE!

Coran_Sienar
Thu Jan 06, 2005 7:07 am
#118






Rhysen wrote:





Coran_Sienar wrote:





Rhysen wrote:



I'd collect them and sell them. Much like I do with loot. I'd also make aquite aprofit with it. But then again, perhaps I'm simply more adaptive than you are. You can call me a liar if you admit that you're a closed-minded, selfish buffoon. Fair enough?




Liar





Then you're a closed-minded, selfish buffoon. There. Happy?







*shrug* you're still a liar. Just like the twip that tried to claim being a crafter that only charged 3 cpu for his products (and never responded what his profession was). You'd pitch a living fit the minute usable buff packs started dropping with any frequency from any NPCs because it'd cut directly into what your profession is designed to do, Doctor.


Anyone can sell the components found as loot. You don't have to be a Shipwright, don't have to grind 5m+ resources, to operate a vendor. Just get Business III in Artisan. And if anything began taking away what your profession was designed to do, Doc, you'd be kicking up a storm. So please, save the "I'd collect them and sell them" crap. It's a very hard sell that you'd allow all the time you invested into reaching Master Doctor to be negated by loot that trivialized what you could offer another player. At +2000 all stats for 3 hours, well below what a good Doctor could produce, I'd never bother finding one again. Most people wouldn't. And you'd have wasted training Master Medic and Master Doctor because of it.







Yet again, you use faulty analogies. If Buffpack D's were dropping in large quantities from Meatlumps, it would be the space equivalent of Level 10 weapons dropping from Tier 1 Hutt Fighters.


But if they did, I'd take advantage of it, and not b*tch all day about the fact.




Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
Rhysen
Thu Jan 06, 2005 7:12 am
#119






Coran_Sienar wrote:





Rhysen wrote:





Coran_Sienar wrote:





Rhysen wrote:



I'd collect them and sell them. Much like I do with loot. I'd also make aquite aprofit with it. But then again, perhaps I'm simply more adaptive than you are. You can call me a liar if you admit that you're a closed-minded, selfish buffoon. Fair enough?




Liar





Then you're a closed-minded, selfish buffoon. There. Happy?







*shrug* you're still a liar. Just like the twip that tried to claim being a crafter that only charged 3 cpu for his products (and never responded what his profession was). You'd pitch a living fit the minute usable buff packs started dropping with any frequency from any NPCs because it'd cut directly into what your profession is designed to do, Doctor.


Anyone can sell the components found as loot. You don't have to be a Shipwright, don't have to grind 5m+ resources, to operate a vendor. Just get Business III in Artisan. And if anything began taking away what your profession was designed to do, Doc, you'd be kicking up a storm. So please, save the "I'd collect them and sell them" crap. It's a very hard sell that you'd allow all the time you invested into reaching Master Doctor to be negated by loot that trivialized what you could offer another player. At +2000 all stats for 3 hours, well below what a good Doctor could produce, I'd never bother finding one again. Most people wouldn't. And you'd have wasted training Master Medic and Master Doctor because of it.







Yet again, you use faulty analogies. If Buffpack D's were dropping in large quantities from Meatlumps, it would be the space equivalent of Level 10 weapons dropping from Tier 1 Hutt Fighters.


But if they did, I'd take advantage of it, and not b*tch all day about the fact.








You would if those Buffpack D's were usable by anyone, no longer requiring people to find someone that had spent the SP to reach Doctor to get a buff. A fully functional buffpack, usuable by anyone without having to see a Doctor and directly competing with what you could offer another player? Potentially rendering the time you invested in grinding up to Master Doctor? And you'd not utter a complaint?


LIAR


Coran_Sienar
Thu Jan 06, 2005 7:18 am
#120






Rhysen wrote:



You would if those Buffpack D's were usable by anyone, no longer requiring people to find someone that had spent the SP to reach Doctor to get a buff. A fully functional buffpack, usuable by anyone without having to see a Doctor and directly competing with what you could offer another player? Potentially rendering the time you invested in grinding up to Master Doctor? And you'd not utter a complaint?


LIAR








I'd really think that perhaps you've encountered this before, but not everyone reacts the same way to the same set of circumstances. Some people moan and complain about iniquities that they perceive and other people just overcome them. And when you get out ofHigh School and perhaps have a few years of real life experience, then maybe you'll begin to fathom that.


EDIT: Resorting to name calling really does display your level of maturity (or lack thereof), you know.

Message Edited by Coran_Sienar on 01-06-2005 09:19 AM



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
Rhysen
Thu Jan 06, 2005 7:28 am
#121






Coran_Sienar wrote:






Rhysen wrote:



You would if those Buffpack D's were usable by anyone, no longer requiring people to find someone that had spent the SP to reach Doctor to get a buff. A fully functional buffpack, usuable by anyone without having to see a Doctor and directly competing with what you could offer another player? Potentially rendering the time you invested in grinding up to Master Doctor? And you'd not utter a complaint?


LIAR








I'd really think that perhaps you've encountered this before, but not everyone reacts the same way to the same set of circumstances. Some people moan and complain about iniquities that they perceive and other people just overcome them. And when you get out ofHigh School and perhaps have a few years of real life experience, then maybe you'll begin to fathom that.


EDIT: Resorting to name calling really does display your level of maturity (or lack thereof), you know.

Message Edited by Coran_Sienar on 01-06-2005 09:19 AM





"Name calling" or an accurate description? "Liar" is both, in this case. It is a name I'm calling you. And it's an accurate description of what you are because you're certainly not telling the truth when you say it wouldn't bother you. Except it's not happening to you, so you can sit here and tell the lie.
Coran_Sienar
Thu Jan 06, 2005 7:34 am
#122

No, you're making an assumption and then acting on it. What I am telling you is the truth. I could care less if a Death Watch Mercenary dropped buffs with a Med Use of 5 as loot. If Meatlumps dropped Stim B's, I'd harvest the loot off of them.


I don't complain about the loot system in space because I harvest it, RE it, and sell it. It takes no resource commitment on my part so what's not to like? And the best thing is that pilots looking for filler material will pay huge sums of creds for loot!



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
Rhysen
Thu Jan 06, 2005 7:49 am
#123






Coran_Sienar wrote:

No, you're making an assumption and then acting on it. What I am telling you is the truth. I could care less if a Death Watch Mercenary dropped buffs with a Med Use of 5 as loot. If Meatlumps dropped Stim B's, I'd harvest the loot off of them.


I don't complain about the loot system in space because I harvest it, RE it, and sell it. It takes no resource commitment on my part so what's not to like? And the best thing is that pilots looking for filler material will pay huge sums of creds for loot!






Stimpack B's and Buffpacks as they stand would still require at least Novice Medic to use. Something that many people simply don't have the skillpoints to invest in (I don't with Smuggler/Shipwright/Merchant). But that's not the situation. Anyone can use the loot found without ever having to see a Shipwright. Not even to RE it. It's completely possible to complete the entire Pilot tree with only purchases of Chassis from a Shipwright, 5 sales in total. Decay has no real effect on the components or chassis (my X-Wing has decayed to 10 hp and is my ship of preferred use when doing Vette runs with potential Aces). And the Overload programs turn even subpar components into efficient, if not superior components, for use.


So it's quite easy to pretend that it wouldn't bother you...as long as those items dropping still required someone with Doctor/Medic training. But if they were usable by anyone, negating the need to invest in either profession to receive their benefits, you'd be on the Doctor forum calling SOE all kind of names.
Coran_Sienar
Thu Jan 06, 2005 7:58 am
#124


I'm only a 2/2/2/4 shipwright and I'm not in any rush to hit Master. But that really *is* my business model. I make more money off of loot. It's amazing what a pilot who's trying to RE is reward engine or shield will pay for the last few loot items. It's what makes having the Pilot profession along with Shipwright so attractive.


Sure, I'll go so far as to say that it wouldn't matter to me if it didn't require Novice Medic to use the looted buffs that hit for over 2300. I'd still nab them and sell them. They'd be about as rare (if the loot drops in space are an indicator) as Level 10 guns. It wouldn't make enough of an impact to curb the market demand. What I wouldn't like is if (as the Combat Medics wish) a Doctor's ability to heal in combat were removed, but that's more like removing a Shipwright's ability to RE, than anything else.

Message Edited by Coran_Sienar on 01-06-2005 09:59 AM



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
Rhysen
Thu Jan 06, 2005 8:19 am
#125






Coran_Sienar wrote:


I'm only a 2/2/2/4 shipwright and I'm not in any rush to hit Master. But that really *is* my business model. I make more money off of loot. It's amazing what a pilot who's trying to RE is reward engine or shield will pay for the last few loot items. It's what makes having the Pilot profession along with Shipwright so attractive.


Sure, I'll go so far as to say that it wouldn't matter to me if it didn't require Novice Medic to use the looted buffs that hit for over 2300. I'd still nab them and sell them. They'd be about as rare (if the loot drops in space are an indicator) as Level 10 guns. It wouldn't make enough of an impact to curb the market demand. What I wouldn't like is if (as the Combat Medics wish) a Doctor's ability to heal in combat were removed, but that's more like removing a Shipwright's ability to RE, than anything else.

Message Edited by Coran_Sienar on 01-06-2005 09:59 AM





Sell the chemicals and completely ignore all the time you spent actquire Medical XP and Medical Crafting XP is no longer needed? You definately don't need either to operate a vendor. And what about the resources expended to reach Master Shipwright? The investment of time in acquiring those resources all for the ability to RE looted items and never do what the profession was intended to do, namely craft the actual components?


Please, just stop.
Coran_Sienar
Thu Jan 06, 2005 8:25 am
#126

Stop what? Having a different opinion on my play style? Sorry, it doesn't work that way. Yeah, I've ground through about 3 or so million units of resources. It didn't really cost me too much since people donate their lots to me in exchange for a free chassis orcomponentsand I sell off the extra resources I don't need. (It costs me about 0.18-0.25 cpu for most of the things I harvest.)


No one's going to play the game the way that you want them to just because you don't like it that they do certain things differently.


Now would you like to continue with the ad-hominem attacks or would you like to retain your posting privileges?



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
Coran_Sienar
Thu Jan 06, 2005 8:52 am
#127


Umm...do you know me, personally? Have you tracked my dealings in the game? So who exactly are you to tell me what I'm saying isn't what I'd do and what I believe?


Desist.


EDIT: And while you're at it, you can edit out the personal attacks. I'll be gracious and give you thirty minutes.

Message Edited by Coran_Sienar on 01-06-2005 10:56 AM



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
GarVa
Thu Jan 06, 2005 9:44 am
#128

The constructive portion of this thread ended a few pages back, so we are closing it to prevent further arguments





GarVa
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PostPosted: Thu Jan 06, 2005 1:16 pm Post subject:

True it is just a bone but could be worked in as a part of a greater whole. Only mentioned the way that smuglers could interact more with SW's as that is the focus here not smuglers. Sure that there are ways that many other adjustments could be made to allow them to intract, this case was just a few ideas that could be done in relation to the SW prof.



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