Shipwright Archive

Thread: Proposal for FS Conversion

Subcriminal
Sat Mar 13, 2004 1:25 am
#1






KaylBreinhar wrote:
If it ever does happen, it's going to happen on the same conversion ratio as architects get.

It's a floodgate issue, though - if SWs get FS conversion, everyone else is going to want it for regular pilots.





True but pilot doesn't cost skill points. Nor do pilots depend on surveying & harvesting in the ground game like we SW's MUST do. You probably already know that, but any pilot mooching for FS XP has a harder sell to the devs than we do.

Message Edited by Subcriminal on 03-09-2005 03:26 PM

Jedi2k
Thu Jan 27, 2005 12:07 am
#2

I would propose a 100 to 1 conversion rate for Shipwright xp to FS xp. So a MSW caps exp at 300k so 100 to 1 conversion would equal 30k of fs xp. That is par with a Merchant capping at 80k and converting 4 to 1 to get 20k fs xp. Alsowould equal Weapons xp conversion of 30 to 1. A MSwords can cap at 900k with the conversion he would get 30k FS xp.


I think this is a fair conversion with other professions.



Rillarri
-Forum Guardian-
- I support our troops!
December 14, 2003 - ???
SWG RIP

Jedi2k
Thu Jan 27, 2005 9:11 am
#3






KaylBreinhar wrote:
If it ever does happen, it's going to happen on the same conversion ratio as architects get.

It's a floodgate issue, though - if SWs get FS conversion, everyone else is going to want it for regular pilots.





Well if they did it with Arch conversion it would be alot faster but still using SW to grind fs would be extremely expensive but i just want to get rid of the 300k i and other MSW have stored up.


On the Subject of Pilot, Pilot doesn't take up any skill points, SW does



Rillarri
-Forum Guardian-
- I support our troops!
December 14, 2003 - ???
SWG RIP

IllandroKIlek
Thu Jan 27, 2005 10:54 am
#4






KaylBreinhar wrote:
If it ever does happen, it's going to happen on the same conversion ratio as architects get.

It's a floodgate issue, though - if SWs get FS conversion, everyone else is going to want it for regular pilots.





FS crafting for SW needs to be included. Why is this a floodgate issue when SW is a crafting profession, requiring you to expend resources and skill points to do and you have to craft just like any of the other crafting professions?



/sigh For what SWG could have been.
/weep for what it is today
Starstrider6
Thu Jan 27, 2005 11:11 am
#5








KaylBreinhar wrote:
If it ever does happen, it's going to happen on the same conversion ratio as architects get.

It's a floodgate issue, though - if SWs get FS conversion, everyone else is going to want it for regular pilots.






Shipwrights *should* be able to convertcrafting XP. It's too resource-intensive to grind out things in practice mode, the profession uses skill points.

I don't see Pilots getting the opportunity to convert XP/Prestige points to FS any time soon. (I've got sunglasses and white cane handy in case I'm wrong) It's far too easy to farm XP as a pilot, and a major overhaul would be needed (coupled with all the complaints that would bring on) to make it fair. I sat in Endor and watched 3 pilots that placed their ships at the exact point the spawned spaceships popped in. No flying around, just sitting in one spot shooting each ship as it popped in. 1600 XP for each pilot per ship. It would be nothing for players to farm millions of XP and then convert. Padawans would flood the galaxies. Only in that context could I forsee allowing JTL XP to be converted becoming a "floodgate".






Scottee Atien
Master Shipwright - Chimaera
For a great deal on all your starship needs, buy my vendors a drink in the Raven Cantina 803, 1289 in Sunset Beach, Naboo. Please offer all auction winnings to Scottee's Starship Enterprises
...has mastered the Pilot profession
HMMurdock2K
Thu Jan 27, 2005 12:15 pm
#6

I agree it should be added to the FS conversion. But not at 100-1. I think we should take into account how expensive it actually is to grind that much XP. I think 1-5 conversion ratio would be fair.



"Twice the pride, double the fall." - Count Dooku
SOE: "Wanna buy ToOW?
Obi-Wan: "You don't want to sell me ToOW."
SOE: "I don't wanna sell ya ToOW."
Obi-Wan: "You want to go home and re-think your game."
SOE: "I want to go home and re-think my game."

Drop off point 4756, 5099 just outside Restuss, Rori.
KaylBreinhar
Thu Jan 27, 2005 12:43 pm
#7



HMMurdock2K wrote:
I agree it should be added to the FS conversion. But not at 100-1. I think we should take into account how expensive it actually is to grind that much XP. I think 1-5 conversion ratio would be fair.



You're kidding, right? A 1:5 ratio would be like the Devs publicly stating "only rich people should be able to turbogrind Jedi quickly."



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
HMMurdock2K
Thu Jan 27, 2005 12:58 pm
#8

Yes iam serious. Seeing as you cannot convert it to any of the combat branches, I see is as perfectly fair. Mastering the SW prof requires roughly 2,5 million units of steel, 2 millio of carbnoite ore, 1 million inert petro, 600k alum, 800k iron and700k fiberplast and with your average vendor selling resources at a going rate of at least 2cpu, yes I see that it is fair.



"Twice the pride, double the fall." - Count Dooku
SOE: "Wanna buy ToOW?
Obi-Wan: "You don't want to sell me ToOW."
SOE: "I don't wanna sell ya ToOW."
Obi-Wan: "You want to go home and re-think your game."
SOE: "I want to go home and re-think my game."

Drop off point 4756, 5099 just outside Restuss, Rori.
KaylBreinhar
Thu Jan 27, 2005 1:32 pm
#9

If it ever does happen, it's going to happen on the same conversion ratio as architects get.

It's a floodgate issue, though - if SWs get FS conversion, everyone else is going to want it for regular pilots.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Jedi2k
Thu Jan 27, 2005 2:48 pm
#10

I don't think you understand the logic ofFS conversion. Conversion is not based on how expensive a profession is, but on how a player acquires xp. The arch conversion is 35 to 1 because one gungan head statue can be made for 3k of resources and get 5k of arch xp. Likewise Merchant exp is slowly gained over time and so it's conversion is 4 to 1.


So for SW which a player can get 20k of xp for one item crafted the conversion should be no less than Arch and i think 100 is a good number. Conversion rates are the way they are so that it will dissuade people from picking up a profession to only get fs xp.



Rillarri
-Forum Guardian-
- I support our troops!
December 14, 2003 - ???
SWG RIP

HMMurdock2K
Thu Jan 27, 2005 3:37 pm
#11

You take a combat prof for FS XP, do you not? I spent 10 million credits to master the prof, so at the very least there should be a good return in something.



"Twice the pride, double the fall." - Count Dooku
SOE: "Wanna buy ToOW?
Obi-Wan: "You don't want to sell me ToOW."
SOE: "I don't wanna sell ya ToOW."
Obi-Wan: "You want to go home and re-think your game."
SOE: "I want to go home and re-think my game."

Drop off point 4756, 5099 just outside Restuss, Rori.
Jedi2k
Thu Jan 27, 2005 4:10 pm
#12






HMMurdock2K wrote:

You take a combat prof for FS XP, do you not? I spent 10 million credits to master the prof, so at the very least there should be a good return in something.







I have been a Master Swordsman and about to master it a second time but i don't think it costs me 10 million to master it. I will say it took me 12 million to master Shipwright but i didn't master it for FS i mastered it becasue i wanted to.


What kind of good return in somehting are you looking for?



Rillarri
-Forum Guardian-
- I support our troops!
December 14, 2003 - ???
SWG RIP

amandastarcrest
Wed Mar 09, 2005 12:44 pm
#13

SW should be able to trade there xp in for FS xp PERIOD. and now!

it's not a floodgate, it's the newest crafting profession that should get treated as the other crafting profs do PERIOD.

for the pilot arguers out there. when pilot takes sp THEN we can talk trading that xp for fs but not beforehand.

The fact that SW xp doesn't count towards the FS grind to me is an indicator of what happens when you rush an expansion to retail before all I's where dotted and T's where crossed.

As far as the exchange rate goes, I don't think how much a prof. 'costs' to master is important b/c there are so many variables (if you are guilded and are given the resources then the cost is nil vs. noob coming into the game and trying to master it with no help for example) At any rate, I would hope that there is a formula for conversion that is comparable to the other crafting professions.


Just my 2cents.



:** A'manda Starcrest **
*Starcrest Manufacturing*
WP -3950 4050 Theed Naboo


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