Shipwright Archive
Thread: What do you, the producers, view as a Fair price for a Firespray?
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Niacia
Thu Nov 25, 2004 3:21 am
#1
From what I read here, a guy who reverse engineered 12k parts got 4 schematics (well, disks for 7 if you count duplicates).
This is a lot of work. So I would wager, a price of serveral 10M might be ok. Especially, if that shipwright has to buy his loot. Even with RE level 1 items this would be loot easily worth 2 millions alone. With higher level loot, this number increases rapidly. Level 2 loot would be worth 8 millions, only 4 of wich could be claimed from the chassis dealer after REing.
Regards
Niacia
This is a lot of work. So I would wager, a price of serveral 10M might be ok. Especially, if that shipwright has to buy his loot. Even with RE level 1 items this would be loot easily worth 2 millions alone. With higher level loot, this number increases rapidly. Level 2 loot would be worth 8 millions, only 4 of wich could be claimed from the chassis dealer after REing.
Regards
Niacia
Mr_Flibble
Thu Nov 25, 2004 5:01 am
#2
Yes a fair price for a firespray would be about 8-10 mil
Because it's a pain getting the components to re
Because it's a pain getting the components to re
IdleThought
Thu Nov 25, 2004 5:24 am
#3
Assuming that you get one part of the schematic for 100 RE'd components on average.
(This assumes that a level 10 RE with 10 components has 10 times the chance of spitting out a disk)
Assuming you can buy on average, components for 5500 credits (assumes ever level is of equal availability, and that you can pay the chassis broker price of 1000 per level)
The the cost of finding your first schematic piece would be 550k credits, and the last would be 4.4Million. (1/100 chance of getting one * 1/8 chance of it being the one you need)
Then if you don't buy in a schematic parts the approximate cost of the schematic is (sum of 1/100*i/8 where i=1 to 8) about 12 million credits.
You get what, about 3 uses? so the 8 million a pop would give 24 million before resource costs.
A 100% markup - pitifully low by most SWG 'rare item' standards.
In practice you should be able to buy schematic fragments, probably at between 1 and 2 million apiece?
so giving a full set for between 8 and 16 million. I wouldn't be surprised to see parts selling for higher than that though - people will be willing to pay over the odds for the 'last piece' for their set.
8 Million isn't looking that expensive overall considering the investment of capital and time.
If I ever get a schematic, I'll be selling for a lot less - but only because I'll be selling to friends. On the open market though 8 mill doesn't totally unreasonable given the costs.
** The 1/100 chance and 5500 average cost of components to RE are 'reasonable estimates', if anyone has better ones I'd love to know.
(This assumes that a level 10 RE with 10 components has 10 times the chance of spitting out a disk)
Assuming you can buy on average, components for 5500 credits (assumes ever level is of equal availability, and that you can pay the chassis broker price of 1000 per level)
The the cost of finding your first schematic piece would be 550k credits, and the last would be 4.4Million. (1/100 chance of getting one * 1/8 chance of it being the one you need)
Then if you don't buy in a schematic parts the approximate cost of the schematic is (sum of 1/100*i/8 where i=1 to 8) about 12 million credits.
You get what, about 3 uses? so the 8 million a pop would give 24 million before resource costs.
A 100% markup - pitifully low by most SWG 'rare item' standards.
In practice you should be able to buy schematic fragments, probably at between 1 and 2 million apiece?
so giving a full set for between 8 and 16 million. I wouldn't be surprised to see parts selling for higher than that though - people will be willing to pay over the odds for the 'last piece' for their set.
8 Million isn't looking that expensive overall considering the investment of capital and time.
If I ever get a schematic, I'll be selling for a lot less - but only because I'll be selling to friends. On the open market though 8 mill doesn't totally unreasonable given the costs.
** The 1/100 chance and 5500 average cost of components to RE are 'reasonable estimates', if anyone has better ones I'd love to know.
Niacia
Thu Nov 25, 2004 6:10 am
#4
In another thread somebody wrote about 12k REs giving 4 schematics+24 extra disks. Assuming these numbers are correct, this would put the probability at approx 56/12k or about 0.5%. Some margin of error applies.
Regards
Niacia
Regards
Niacia
IdleThought
Thu Nov 25, 2004 6:15 am
#5
I can't edit the above post.. but the 1/100 looks to be more like 1/200
(see the other thread around here that reports 12,000 components RE's generated 4 full schematics and 24+ dups.. that's about 56 disks for 12,000 events.. thats about 1 disk for every 214 components... so you can probably double all the costs above.
And schematics give 3-6 uses, quick re-estimate:
about 12-24 mill to obtain a schematic by REing and buying disks, average 4.5 uses, average cost per use is 2.6 to 5 million. 8 Million each isn't looking that unreasonable.
(see the other thread around here that reports 12,000 components RE's generated 4 full schematics and 24+ dups.. that's about 56 disks for 12,000 events.. thats about 1 disk for every 214 components... so you can probably double all the costs above.
And schematics give 3-6 uses, quick re-estimate:
about 12-24 mill to obtain a schematic by REing and buying disks, average 4.5 uses, average cost per use is 2.6 to 5 million. 8 Million each isn't looking that unreasonable.
Jadin1
Thu Nov 25, 2004 6:20 am
#6
Firespray on my server is selling for 15 mil or greater. I believe that is the best price, so that's what I intend to sell it for. Reverse Engineering is only fun when building a decent item out of several components with optiimal stats. It's not fun to grind through piles and piles of level 1 and 2 looted components that you are either going to delete or sell to the Chasis Dealer. I currently have managed to get 7 of the 8 needed, and I'm close to wringing my guild members necks because I have 7-8 people drop off close to 50 items a day as well as demanding me to craft stuff for them when they ask.
Crusaders
Thu Nov 25, 2004 6:23 am
#7
Jadin1 wrote:
Firespray on my server is selling for 15 mil or greater. I believe that is the best price, so that's what I intend to sell it for. Reverse Engineering is only fun when building a decent item out of several components with optiimal stats. It's not fun to grind through piles and piles of level 1 and 2 looted components that you are either going to delete or sell to the Chasis Dealer. I currently have managed to get 7 of the 8 needed, and I'm close to wringing my guild members necks because I have 7-8 people drop off close to 50 items a day as well as demanding me to craft stuff for them when they ask.
yep I'd cause there not taking into account how much time is required to re all those parts hehe, its one of the most boring things for a crafter ever to grind
KabaI
Thu Nov 25, 2004 9:09 am
#8
Crusaders wrote:
Jadin1 wrote:
Firespray on my server is selling for 15 mil or greater. I believe that is the best price, so that's what I intend to sell it for. Reverse Engineering is only fun when building a decent item out of several components with optiimal stats. It's not fun to grind through piles and piles of level 1 and 2 looted components that you are either going to delete or sell to the Chasis Dealer. I currently have managed to get 7 of the 8 needed, and I'm close to wringing my guild members necks because I have 7-8 people drop off close to 50 items a day as well as demanding me to craft stuff for them when they ask.
yep I'd cause there not taking into account how much time is required to re all those parts hehe, its one of the most boring things for a crafter ever to grind
Actually, I find this portion to be the most fun activity for a shipwright. Going through backpacks full of parts, trying to find the pieces that will allow you to combine the best component you can. It's like a mini treasure hunt.
I'm only 1 disk away from my first schematic, and my plans are to set one Firespray aside for myself, raffle off one tomy guildmates, since their parts were the source of the disks, and auction off whatever remaining chassis may be made on the Trade forums. I'll probably have a starting price of 5mil, buyout of 15mil, and see how it goes.
Message Edited by KabaI on 11-25-2004 11:16 AM
Dodd
Thu Nov 25, 2004 9:44 am
#9
Good Idea, KabaI - I was trying to thing of how I would hawk off my Firesprays to make them profitable, yet still honor my guildmates, and keep an extra set of blueprints for myself...
Brutus_TOD
Thu Nov 25, 2004 10:45 am
#10
On my server, I know of only one Shpwright that DOES NOT charge for RE. And to some, the norm is to charge 10k per RE level. I find this rediculous considering that RE benefits both SW and Pilot. As for the Firespray, its status as a rare ship and the almost Holocron feature of actually gettting to craft one justifies the 10 million price. But i just cant stand SW's that charge an arm and a leg to RE components that randomly could spawn a Firespray part or schem that they then benefit from.
BlkHwkDwn
Thu Nov 25, 2004 12:15 pm
#11
I am raffling 3 off to my guild, the other use i got was sold for 2 mil units of resources, a lot of them really really rare worth probably between 20-25 mil.
This is how i am using all of mine. The next one I sell will go on the trade forums and will be sold for my favorite price of: Whatever someone is willing to pay.
IdleThought
Thu Nov 25, 2004 12:48 pm
#12
Brutus_TOD wrote:On my server, I know of only one Shpwright that DOES NOT charge for RE. And to some, the norm is to charge 10k per RE level. I find this rediculous considering that RE benefits both SW and Pilot. As for the Firespray, its status as a rare ship and the almost Holocron feature of actually gettting to craft one justifies the 10 million price. But i just cant stand SW's that charge an arm and a leg to RE components that randomly could spawn a Firespray part or schem that they then benefit from.
10k strikes me as rather excessive - but you should bear in mind that given the probablity of a disk dropping out (about 1/200) - that the amount of time taken to do an RE for someone (including negotiation, trading, execution and trade back) means they'd be better off ignoring you and going flying themselves.
It takes a few seconds to RE a item if you're just trying for disks, not making an level-10 uber-weapon. It takes 2-3 minutes perhaps to RE for someone. In the time it takes to RE for 10 customers I can loot 3 times as many items. I'll RE for people, currently 500 creds per level is my price, but if the demand rises so will the price.
BlackJango
Thu Nov 25, 2004 1:03 pm
#13
As the average ''I think it should be cheaper but I don't know the first thing about crafting so my opinions a piece of crap" master pilot, what, in your mind, is worth the time you put into getting the parts/schematic?
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